Mercurial > sdl-ios-xcode
diff include/SDL_compat.h @ 2329:c1a390f6a819
ran make indent
author | Bob Pendleton <bob@pendleton.com> |
---|---|
date | Fri, 14 Mar 2008 20:43:44 +0000 |
parents | 91e601d9df8b |
children | fd3f0f1147e7 |
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--- a/include/SDL_compat.h Fri Mar 14 18:17:49 2008 +0000 +++ b/include/SDL_compat.h Fri Mar 14 20:43:44 2008 +0000 @@ -209,58 +209,47 @@ #define SDL_AllocSurface SDL_CreateRGBSurface extern DECLSPEC const SDL_version *SDLCALL SDL_Linked_Version(void); -extern DECLSPEC char *SDLCALL SDL_AudioDriverName(char *namebuf, - int maxlen); -extern DECLSPEC char *SDLCALL SDL_VideoDriverName(char *namebuf, - int maxlen); +extern DECLSPEC char *SDLCALL SDL_AudioDriverName(char *namebuf, int maxlen); +extern DECLSPEC char *SDLCALL SDL_VideoDriverName(char *namebuf, int maxlen); extern DECLSPEC const SDL_VideoInfo *SDLCALL SDL_GetVideoInfo(void); extern DECLSPEC int SDLCALL SDL_VideoModeOK(int width, int height, - int bpp, - Uint32 flags); + int bpp, Uint32 flags); extern DECLSPEC SDL_Rect **SDLCALL SDL_ListModes(SDL_PixelFormat * format, Uint32 flags); extern DECLSPEC SDL_Surface *SDLCALL SDL_SetVideoMode(int width, int height, - int bpp, - Uint32 flags); + int bpp, Uint32 flags); extern DECLSPEC SDL_Surface *SDLCALL SDL_GetVideoSurface(void); extern DECLSPEC void SDLCALL SDL_UpdateRects(SDL_Surface * screen, - int numrects, - SDL_Rect * rects); + int numrects, SDL_Rect * rects); extern DECLSPEC void SDLCALL SDL_UpdateRect(SDL_Surface * screen, Sint32 x, - Sint32 y, - Uint32 w, - Uint32 h); + Sint32 y, Uint32 w, Uint32 h); extern DECLSPEC int SDLCALL SDL_Flip(SDL_Surface * screen); extern DECLSPEC int SDLCALL SDL_SetAlpha(SDL_Surface * surface, - Uint32 flag, - Uint8 alpha); + Uint32 flag, Uint8 alpha); extern DECLSPEC SDL_Surface *SDLCALL SDL_DisplayFormat(SDL_Surface * surface); -extern DECLSPEC SDL_Surface *SDLCALL SDL_DisplayFormatAlpha(SDL_Surface * surface); +extern DECLSPEC SDL_Surface *SDLCALL SDL_DisplayFormatAlpha(SDL_Surface * + surface); extern DECLSPEC void SDLCALL SDL_WM_SetCaption(const char *title, const char *icon); extern DECLSPEC void SDLCALL SDL_WM_GetCaption(const char **title, const char **icon); -extern DECLSPEC void SDLCALL SDL_WM_SetIcon(SDL_Surface * icon, - Uint8 * mask); +extern DECLSPEC void SDLCALL SDL_WM_SetIcon(SDL_Surface * icon, Uint8 * mask); extern DECLSPEC int SDLCALL SDL_WM_IconifyWindow(void); extern DECLSPEC int SDLCALL SDL_WM_ToggleFullScreen(SDL_Surface * surface); extern DECLSPEC SDL_GrabMode SDLCALL SDL_WM_GrabInput(SDL_GrabMode mode); extern DECLSPEC int SDLCALL SDL_SetPalette(SDL_Surface * surface, int flags, const SDL_Color * colors, - int firstcolor, - int ncolors); + int firstcolor, int ncolors); extern DECLSPEC int SDLCALL SDL_SetColors(SDL_Surface * surface, const SDL_Color * colors, - int firstcolor, - int ncolors); + int firstcolor, int ncolors); extern DECLSPEC int SDLCALL SDL_GetWMInfo(struct SDL_SysWMinfo *info); extern DECLSPEC Uint8 SDLCALL SDL_GetAppState(void); -extern DECLSPEC void SDLCALL SDL_WarpMouse(Uint16 x, - Uint16 y); +extern DECLSPEC void SDLCALL SDL_WarpMouse(Uint16 x, Uint16 y); extern DECLSPEC SDL_Overlay *SDLCALL SDL_CreateYUVOverlay(int width, int height, Uint32 format, @@ -272,10 +261,8 @@ SDL_Rect * dstrect); extern DECLSPEC void SDLCALL SDL_FreeYUVOverlay(SDL_Overlay * overlay); extern DECLSPEC void SDLCALL SDL_GL_SwapBuffers(void); -extern DECLSPEC int SDLCALL SDL_EnableKeyRepeat(int delay, -int interval); -extern DECLSPEC void SDLCALL SDL_GetKeyRepeat(int *delay, - int *interval); +extern DECLSPEC int SDLCALL SDL_EnableKeyRepeat(int delay, int interval); +extern DECLSPEC void SDLCALL SDL_GetKeyRepeat(int *delay, int *interval); extern DECLSPEC int SDLCALL SDL_EnableUNICODE(int enable); /* Ends C function definitions when using C++ */