Mercurial > sdl-ios-xcode
diff test/testoverlay2.c @ 1895:c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 10 Jul 2006 21:04:37 +0000 |
parents | f1211a4b7380 |
children | c785543d1843 |
line wrap: on
line diff
--- a/test/testoverlay2.c Thu Jul 06 18:01:37 2006 +0000 +++ b/test/testoverlay2.c Mon Jul 10 21:04:37 2006 +0000 @@ -17,36 +17,120 @@ #define MOOSEFRAME_SIZE (MOOSEPIC_W * MOOSEPIC_H) #define MOOSEFRAMES_COUNT 10 -SDL_Color MooseColors[84]={ - { 49, 49, 49}, { 66, 24, 0}, { 66, 33, 0}, { 66, 66, 66}, - { 66, 115, 49}, { 74, 33, 0}, { 74, 41, 16}, { 82, 33, 8}, - { 82, 41, 8}, { 82, 49, 16}, { 82, 82, 82}, { 90, 41, 8}, - { 90, 41, 16}, { 90, 57, 24}, { 99, 49, 16}, { 99, 66, 24}, - { 99, 66, 33}, { 99, 74, 33}, {107, 57, 24}, {107, 82, 41}, - {115, 57, 33}, {115, 66, 33}, {115, 66, 41}, {115, 74, 0}, - {115, 90, 49}, {115, 115, 115}, {123, 82, 0}, {123, 99, 57}, - {132, 66, 41}, {132, 74, 41}, {132, 90, 8}, {132, 99, 33}, - {132, 99, 66}, {132, 107, 66}, {140, 74, 49}, {140, 99, 16}, - {140, 107, 74}, {140, 115, 74}, {148, 107, 24}, {148, 115, 82}, - {148, 123, 74}, {148, 123, 90}, {156, 115, 33}, {156, 115, 90}, - {156, 123, 82}, {156, 132, 82}, {156, 132, 99}, {156, 156, 156}, - {165, 123, 49}, {165, 123, 90}, {165, 132, 82}, {165, 132, 90}, - {165, 132, 99}, {165, 140, 90}, {173, 132, 57}, {173, 132, 99}, - {173, 140, 107}, {173, 140, 115}, {173, 148, 99}, {173, 173, 173}, - {181, 140, 74}, {181, 148, 115}, {181, 148, 123}, {181, 156, 107}, - {189, 148, 123}, {189, 156, 82}, {189, 156, 123}, {189, 156, 132}, - {189, 189, 189}, {198, 156, 123}, {198, 165, 132}, {206, 165, 99}, - {206, 165, 132}, {206, 173, 140}, {206, 206, 206}, {214, 173, 115}, - {214, 173, 140}, {222, 181, 148}, {222, 189, 132}, {222, 189, 156}, - {222, 222, 222}, {231, 198, 165}, {231, 231, 231}, {239, 206, 173} +SDL_Color MooseColors[84] = { + {49, 49, 49} + , {66, 24, 0} + , {66, 33, 0} + , {66, 66, 66} + , + {66, 115, 49} + , {74, 33, 0} + , {74, 41, 16} + , {82, 33, 8} + , + {82, 41, 8} + , {82, 49, 16} + , {82, 82, 82} + , {90, 41, 8} + , + {90, 41, 16} + , {90, 57, 24} + , {99, 49, 16} + , {99, 66, 24} + , + {99, 66, 33} + , {99, 74, 33} + , {107, 57, 24} + , {107, 82, 41} + , + {115, 57, 33} + , {115, 66, 33} + , {115, 66, 41} + , {115, 74, 0} + , + {115, 90, 49} + , {115, 115, 115} + , {123, 82, 0} + , {123, 99, 57} + , + {132, 66, 41} + , {132, 74, 41} + , {132, 90, 8} + , {132, 99, 33} + , + {132, 99, 66} + , {132, 107, 66} + , {140, 74, 49} + , {140, 99, 16} + , + {140, 107, 74} + , {140, 115, 74} + , {148, 107, 24} + , {148, 115, 82} + , + {148, 123, 74} + , {148, 123, 90} + , {156, 115, 33} + , {156, 115, 90} + , + {156, 123, 82} + , {156, 132, 82} + , {156, 132, 99} + , {156, 156, 156} + , + {165, 123, 49} + , {165, 123, 90} + , {165, 132, 82} + , {165, 132, 90} + , + {165, 132, 99} + , {165, 140, 90} + , {173, 132, 57} + , {173, 132, 99} + , + {173, 140, 107} + , {173, 140, 115} + , {173, 148, 99} + , {173, 173, 173} + , + {181, 140, 74} + , {181, 148, 115} + , {181, 148, 123} + , {181, 156, 107} + , + {189, 148, 123} + , {189, 156, 82} + , {189, 156, 123} + , {189, 156, 132} + , + {189, 189, 189} + , {198, 156, 123} + , {198, 165, 132} + , {206, 165, 99} + , + {206, 165, 132} + , {206, 173, 140} + , {206, 206, 206} + , {214, 173, 115} + , + {214, 173, 140} + , {222, 181, 148} + , {222, 189, 132} + , {222, 189, 156} + , + {222, 222, 222} + , {231, 198, 165} + , {231, 231, 231} + , {239, 206, 173} }; /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ -static void quit(int rc) +static void +quit(int rc) { - SDL_Quit(); - exit(rc); + SDL_Quit(); + exit(rc); } /* All RGB2YUV conversion code and some other parts of code has been taken from testoverlay.c */ @@ -55,12 +139,12 @@ only as examples. */ -void RGBtoYUV(Uint8 *rgb, int *yuv, int monochrome, int luminance) +void +RGBtoYUV(Uint8 * rgb, int *yuv, int monochrome, int luminance) { - if (monochrome) - { -#if 1 /* these are the two formulas that I found on the FourCC site... */ - yuv[0] = 0.299*rgb[0] + 0.587*rgb[1] + 0.114*rgb[2]; + if (monochrome) { +#if 1 /* these are the two formulas that I found on the FourCC site... */ + yuv[0] = 0.299 * rgb[0] + 0.587 * rgb[1] + 0.114 * rgb[2]; yuv[1] = 128; yuv[2] = 128; #else @@ -68,13 +152,11 @@ yuv[1] = 128; yuv[2] = 128; #endif - } - else - { -#if 1 /* these are the two formulas that I found on the FourCC site... */ - yuv[0] = 0.299*rgb[0] + 0.587*rgb[1] + 0.114*rgb[2]; - yuv[1] = (rgb[2]-yuv[0])*0.565 + 128; - yuv[2] = (rgb[0]-yuv[0])*0.713 + 128; + } else { +#if 1 /* these are the two formulas that I found on the FourCC site... */ + yuv[0] = 0.299 * rgb[0] + 0.587 * rgb[1] + 0.114 * rgb[2]; + yuv[1] = (rgb[2] - yuv[0]) * 0.565 + 128; + yuv[2] = (rgb[0] - yuv[0]) * 0.713 + 128; #else yuv[0] = (0.257 * rgb[0]) + (0.504 * rgb[1]) + (0.098 * rgb[2]) + 16; yuv[1] = 128 - (0.148 * rgb[0]) - (0.291 * rgb[1]) + (0.439 * rgb[2]); @@ -82,338 +164,317 @@ #endif } - if (luminance!=100) - { - yuv[0]=yuv[0]*luminance/100; - if (yuv[0]>255) - yuv[0]=255; + if (luminance != 100) { + yuv[0] = yuv[0] * luminance / 100; + if (yuv[0] > 255) + yuv[0] = 255; } } -void ConvertRGBtoYV12(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) +void +ConvertRGBtoYV12(SDL_Surface * s, SDL_Overlay * o, int monochrome, + int luminance) { - int x,y; - int yuv[3]; - Uint8 *p,*op[3]; + int x, y; + int yuv[3]; + Uint8 *p, *op[3]; - SDL_LockSurface(s); - SDL_LockYUVOverlay(o); + SDL_LockSurface(s); + SDL_LockYUVOverlay(o); - /* Convert */ - for(y=0; y<s->h && y<o->h; y++) - { - p=((Uint8 *) s->pixels)+s->pitch*y; - op[0]=o->pixels[0]+o->pitches[0]*y; - op[1]=o->pixels[1]+o->pitches[1]*(y/2); - op[2]=o->pixels[2]+o->pitches[2]*(y/2); - for(x=0; x<s->w && x<o->w; x++) - { - RGBtoYUV(p, yuv, monochrome, luminance); - *(op[0]++)=yuv[0]; - if(x%2==0 && y%2==0) - { - *(op[1]++)=yuv[2]; - *(op[2]++)=yuv[1]; - } - p+=s->format->BytesPerPixel; - } - } + /* Convert */ + for (y = 0; y < s->h && y < o->h; y++) { + p = ((Uint8 *) s->pixels) + s->pitch * y; + op[0] = o->pixels[0] + o->pitches[0] * y; + op[1] = o->pixels[1] + o->pitches[1] * (y / 2); + op[2] = o->pixels[2] + o->pitches[2] * (y / 2); + for (x = 0; x < s->w && x < o->w; x++) { + RGBtoYUV(p, yuv, monochrome, luminance); + *(op[0]++) = yuv[0]; + if (x % 2 == 0 && y % 2 == 0) { + *(op[1]++) = yuv[2]; + *(op[2]++) = yuv[1]; + } + p += s->format->BytesPerPixel; + } + } - SDL_UnlockYUVOverlay(o); - SDL_UnlockSurface(s); + SDL_UnlockYUVOverlay(o); + SDL_UnlockSurface(s); } -void ConvertRGBtoIYUV(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) +void +ConvertRGBtoIYUV(SDL_Surface * s, SDL_Overlay * o, int monochrome, + int luminance) { - int x,y; - int yuv[3]; - Uint8 *p,*op[3]; + int x, y; + int yuv[3]; + Uint8 *p, *op[3]; - SDL_LockSurface(s); - SDL_LockYUVOverlay(o); + SDL_LockSurface(s); + SDL_LockYUVOverlay(o); - /* Convert */ - for(y=0; y<s->h && y<o->h; y++) - { - p=((Uint8 *) s->pixels)+s->pitch*y; - op[0]=o->pixels[0]+o->pitches[0]*y; - op[1]=o->pixels[1]+o->pitches[1]*(y/2); - op[2]=o->pixels[2]+o->pitches[2]*(y/2); - for(x=0; x<s->w && x<o->w; x++) - { - RGBtoYUV(p,yuv, monochrome, luminance); - *(op[0]++)=yuv[0]; - if(x%2==0 && y%2==0) - { - *(op[1]++)=yuv[1]; - *(op[2]++)=yuv[2]; - } - p+=s->format->BytesPerPixel; - } - } + /* Convert */ + for (y = 0; y < s->h && y < o->h; y++) { + p = ((Uint8 *) s->pixels) + s->pitch * y; + op[0] = o->pixels[0] + o->pitches[0] * y; + op[1] = o->pixels[1] + o->pitches[1] * (y / 2); + op[2] = o->pixels[2] + o->pitches[2] * (y / 2); + for (x = 0; x < s->w && x < o->w; x++) { + RGBtoYUV(p, yuv, monochrome, luminance); + *(op[0]++) = yuv[0]; + if (x % 2 == 0 && y % 2 == 0) { + *(op[1]++) = yuv[1]; + *(op[2]++) = yuv[2]; + } + p += s->format->BytesPerPixel; + } + } - SDL_UnlockYUVOverlay(o); - SDL_UnlockSurface(s); + SDL_UnlockYUVOverlay(o); + SDL_UnlockSurface(s); } -void ConvertRGBtoUYVY(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) +void +ConvertRGBtoUYVY(SDL_Surface * s, SDL_Overlay * o, int monochrome, + int luminance) { - int x,y; - int yuv[3]; - Uint8 *p,*op; + int x, y; + int yuv[3]; + Uint8 *p, *op; - SDL_LockSurface(s); - SDL_LockYUVOverlay(o); + SDL_LockSurface(s); + SDL_LockYUVOverlay(o); - for(y=0; y<s->h && y<o->h; y++) - { - p=((Uint8 *) s->pixels)+s->pitch*y; - op=o->pixels[0]+o->pitches[0]*y; - for(x=0; x<s->w && x<o->w; x++) - { - RGBtoYUV(p, yuv, monochrome, luminance); - if(x%2==0) - { - *(op++)=yuv[1]; - *(op++)=yuv[0]; - *(op++)=yuv[2]; - } - else - *(op++)=yuv[0]; + for (y = 0; y < s->h && y < o->h; y++) { + p = ((Uint8 *) s->pixels) + s->pitch * y; + op = o->pixels[0] + o->pitches[0] * y; + for (x = 0; x < s->w && x < o->w; x++) { + RGBtoYUV(p, yuv, monochrome, luminance); + if (x % 2 == 0) { + *(op++) = yuv[1]; + *(op++) = yuv[0]; + *(op++) = yuv[2]; + } else + *(op++) = yuv[0]; - p+=s->format->BytesPerPixel; - } - } + p += s->format->BytesPerPixel; + } + } - SDL_UnlockYUVOverlay(o); - SDL_UnlockSurface(s); + SDL_UnlockYUVOverlay(o); + SDL_UnlockSurface(s); } -void ConvertRGBtoYVYU(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) +void +ConvertRGBtoYVYU(SDL_Surface * s, SDL_Overlay * o, int monochrome, + int luminance) { - int x,y; - int yuv[3]; - Uint8 *p,*op; + int x, y; + int yuv[3]; + Uint8 *p, *op; - SDL_LockSurface(s); - SDL_LockYUVOverlay(o); + SDL_LockSurface(s); + SDL_LockYUVOverlay(o); - for(y=0; y<s->h && y<o->h; y++) - { - p=((Uint8 *) s->pixels)+s->pitch*y; - op=o->pixels[0]+o->pitches[0]*y; - for(x=0; x<s->w && x<o->w; x++) - { - RGBtoYUV(p,yuv, monochrome, luminance); - if(x%2==0) - { - *(op++)=yuv[0]; - *(op++)=yuv[2]; - op[1]=yuv[1]; - } - else - { - *op=yuv[0]; - op+=2; - } + for (y = 0; y < s->h && y < o->h; y++) { + p = ((Uint8 *) s->pixels) + s->pitch * y; + op = o->pixels[0] + o->pitches[0] * y; + for (x = 0; x < s->w && x < o->w; x++) { + RGBtoYUV(p, yuv, monochrome, luminance); + if (x % 2 == 0) { + *(op++) = yuv[0]; + *(op++) = yuv[2]; + op[1] = yuv[1]; + } else { + *op = yuv[0]; + op += 2; + } - p+=s->format->BytesPerPixel; - } - } + p += s->format->BytesPerPixel; + } + } - SDL_UnlockYUVOverlay(o); - SDL_UnlockSurface(s); + SDL_UnlockYUVOverlay(o); + SDL_UnlockSurface(s); } -void ConvertRGBtoYUY2(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) +void +ConvertRGBtoYUY2(SDL_Surface * s, SDL_Overlay * o, int monochrome, + int luminance) { - int x,y; - int yuv[3]; - Uint8 *p,*op; + int x, y; + int yuv[3]; + Uint8 *p, *op; + + SDL_LockSurface(s); + SDL_LockYUVOverlay(o); - SDL_LockSurface(s); - SDL_LockYUVOverlay(o); - - for(y=0; y<s->h && y<o->h; y++) - { - p=((Uint8 *) s->pixels)+s->pitch*y; - op=o->pixels[0]+o->pitches[0]*y; - for(x=0; x<s->w && x<o->w; x++) - { - RGBtoYUV(p,yuv, monochrome, luminance); - if(x%2==0) - { - *(op++)=yuv[0]; - *(op++)=yuv[1]; - op[1]=yuv[2]; - } - else - { - *op=yuv[0]; - op+=2; - } + for (y = 0; y < s->h && y < o->h; y++) { + p = ((Uint8 *) s->pixels) + s->pitch * y; + op = o->pixels[0] + o->pitches[0] * y; + for (x = 0; x < s->w && x < o->w; x++) { + RGBtoYUV(p, yuv, monochrome, luminance); + if (x % 2 == 0) { + *(op++) = yuv[0]; + *(op++) = yuv[1]; + op[1] = yuv[2]; + } else { + *op = yuv[0]; + op += 2; + } - p+=s->format->BytesPerPixel; - } - } + p += s->format->BytesPerPixel; + } + } - SDL_UnlockYUVOverlay(o); - SDL_UnlockSurface(s); + SDL_UnlockYUVOverlay(o); + SDL_UnlockSurface(s); } -static void PrintUsage(char *argv0) +static void +PrintUsage(char *argv0) { fprintf(stderr, "Usage: %s [arg] [arg] [arg] ...\n", argv0); fprintf(stderr, "\n"); fprintf(stderr, "Where 'arg' is any of the following options:\n"); fprintf(stderr, "\n"); fprintf(stderr, " -fps <frames per second>\n"); - fprintf(stderr, " -format <fmt> (one of the: YV12, IYUV, YUY2, UYVY, YVYU)\n"); - fprintf(stderr, " -scale <scale factor> (initial scale of the overlay)\n"); + fprintf(stderr, + " -format <fmt> (one of the: YV12, IYUV, YUY2, UYVY, YVYU)\n"); + fprintf(stderr, + " -scale <scale factor> (initial scale of the overlay)\n"); fprintf(stderr, " -help (shows this help)\n"); fprintf(stderr, "\n"); - fprintf(stderr, "Press ESC to exit, or SPACE to freeze the movie while application running.\n"); + fprintf(stderr, + "Press ESC to exit, or SPACE to freeze the movie while application running.\n"); fprintf(stderr, "\n"); } -int main(int argc, char **argv) +int +main(int argc, char **argv) { - Uint8* RawMooseData; - SDL_RWops* handle; - SDL_Surface* screen; - SDL_Surface* MooseFrame[MOOSEFRAMES_COUNT]; - SDL_Overlay* overlay; + Uint8 *RawMooseData; + SDL_RWops *handle; + SDL_Surface *screen; + SDL_Surface *MooseFrame[MOOSEFRAMES_COUNT]; + SDL_Overlay *overlay; SDL_Rect overlayrect; SDL_Event event; Uint32 lastftick; - int paused=0; - int resized=0; + int paused = 0; + int resized = 0; int i; - int fps=12; + int fps = 12; int fpsdelay; - int overlay_format=SDL_YUY2_OVERLAY; - int scale=5; + int overlay_format = SDL_YUY2_OVERLAY; + int scale = 5; - if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE) < 0) - { + if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE) < 0) { fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); return 3; } - while ( argc > 1 ) - { - if (strcmp(argv[1], "-fps")== 0) - { - if (argv[2]) - { + while (argc > 1) { + if (strcmp(argv[1], "-fps") == 0) { + if (argv[2]) { fps = atoi(argv[2]); - if (fps==0) - { - fprintf(stderr, "The -fps option requires an argument [from 1 to 1000], default is 12.\n"); + if (fps == 0) { + fprintf(stderr, + "The -fps option requires an argument [from 1 to 1000], default is 12.\n"); quit(10); } - if ((fps<0) || (fps>1000)) - { - fprintf(stderr, "The -fps option must be in range from 1 to 1000, default is 12.\n"); + if ((fps < 0) || (fps > 1000)) { + fprintf(stderr, + "The -fps option must be in range from 1 to 1000, default is 12.\n"); quit(10); } argv += 2; argc -= 2; - } - else - { - fprintf(stderr, "The -fps option requires an argument [from 1 to 1000], default is 12.\n"); + } else { + fprintf(stderr, + "The -fps option requires an argument [from 1 to 1000], default is 12.\n"); quit(10); } - } else - if (strcmp(argv[1], "-format") == 0) - { - if (argv[2]) - { - if (!strcmp(argv[2],"YV12")) + } else if (strcmp(argv[1], "-format") == 0) { + if (argv[2]) { + if (!strcmp(argv[2], "YV12")) overlay_format = SDL_YV12_OVERLAY; - else if(!strcmp(argv[2],"IYUV")) + else if (!strcmp(argv[2], "IYUV")) overlay_format = SDL_IYUV_OVERLAY; - else if(!strcmp(argv[2],"YUY2")) + else if (!strcmp(argv[2], "YUY2")) overlay_format = SDL_YUY2_OVERLAY; - else if(!strcmp(argv[2],"UYVY")) + else if (!strcmp(argv[2], "UYVY")) overlay_format = SDL_UYVY_OVERLAY; - else if(!strcmp(argv[2],"YVYU")) + else if (!strcmp(argv[2], "YVYU")) overlay_format = SDL_YVYU_OVERLAY; - else - { - fprintf(stderr, "The -format option %s is not recognized, see help for info.\n", argv[2]); + else { + fprintf(stderr, + "The -format option %s is not recognized, see help for info.\n", + argv[2]); quit(10); } argv += 2; argc -= 2; - } - else - { - fprintf(stderr, "The -format option requires an argument, default is YUY2.\n"); + } else { + fprintf(stderr, + "The -format option requires an argument, default is YUY2.\n"); quit(10); } - } else - if (strcmp(argv[1], "-scale") == 0) - { - if (argv[2]) - { + } else if (strcmp(argv[1], "-scale") == 0) { + if (argv[2]) { scale = atoi(argv[2]); - if (scale==0) - { - fprintf(stderr, "The -scale option requires an argument [from 1 to 50], default is 5.\n"); + if (scale == 0) { + fprintf(stderr, + "The -scale option requires an argument [from 1 to 50], default is 5.\n"); quit(10); } - if ((scale<0) || (scale>50)) - { - fprintf(stderr, "The -scale option must be in range from 1 to 50, default is 5.\n"); + if ((scale < 0) || (scale > 50)) { + fprintf(stderr, + "The -scale option must be in range from 1 to 50, default is 5.\n"); quit(10); } argv += 2; argc -= 2; - } - else - { - fprintf(stderr, "The -fps option requires an argument [from 1 to 1000], default is 12.\n"); + } else { + fprintf(stderr, + "The -fps option requires an argument [from 1 to 1000], default is 12.\n"); quit(10); } - } else - if ((strcmp(argv[1], "-help") == 0 ) || (strcmp(argv[1], "-h") == 0)) - { + } else if ((strcmp(argv[1], "-help") == 0) + || (strcmp(argv[1], "-h") == 0)) { PrintUsage(argv[0]); quit(0); - } else - { + } else { fprintf(stderr, "Unrecognized option: %s.\n", argv[1]); quit(10); } break; } - - RawMooseData=(Uint8*)malloc(MOOSEFRAME_SIZE * MOOSEFRAMES_COUNT); - if (RawMooseData==NULL) - { + + RawMooseData = (Uint8 *) malloc(MOOSEFRAME_SIZE * MOOSEFRAMES_COUNT); + if (RawMooseData == NULL) { fprintf(stderr, "Can't allocate memory for movie !\n"); free(RawMooseData); quit(1); } /* load the trojan moose images */ - handle=SDL_RWFromFile("moose.dat", "rb"); - if (handle==NULL) - { + handle = SDL_RWFromFile("moose.dat", "rb"); + if (handle == NULL) { fprintf(stderr, "Can't find the file moose.dat !\n"); free(RawMooseData); quit(2); } - + SDL_RWread(handle, RawMooseData, MOOSEFRAME_SIZE, MOOSEFRAMES_COUNT); SDL_RWclose(handle); /* Set video mode */ - if ( (screen=SDL_SetVideoMode(MOOSEPIC_W*scale, MOOSEPIC_H*scale, 0, SDL_RESIZABLE | SDL_SWSURFACE)) == NULL ) - { + if ((screen = + SDL_SetVideoMode(MOOSEPIC_W * scale, MOOSEPIC_H * scale, 0, + SDL_RESIZABLE | SDL_SWSURFACE)) == NULL) { fprintf(stderr, "Couldn't set video mode: %s\n", SDL_GetError()); free(RawMooseData); quit(4); @@ -422,171 +483,160 @@ /* Set the window manager title bar */ SDL_WM_SetCaption("SDL test overlay: running moose", "testoverlay2"); - for (i=0; i<MOOSEFRAMES_COUNT; i++) - { - MooseFrame[i]=SDL_CreateRGBSurfaceFrom(RawMooseData+i*MOOSEFRAME_SIZE, MOOSEPIC_W, - MOOSEPIC_H, 8, MOOSEPIC_W, 0, 0, 0, 0); - if (MooseFrame[i]==NULL) - { - fprintf(stderr, "Couldn't create SDL_Surfaces:%s\n", SDL_GetError()); + for (i = 0; i < MOOSEFRAMES_COUNT; i++) { + MooseFrame[i] = + SDL_CreateRGBSurfaceFrom(RawMooseData + i * MOOSEFRAME_SIZE, + MOOSEPIC_W, MOOSEPIC_H, 8, MOOSEPIC_W, + 0, 0, 0, 0); + if (MooseFrame[i] == NULL) { + fprintf(stderr, "Couldn't create SDL_Surfaces:%s\n", + SDL_GetError()); free(RawMooseData); quit(5); } SDL_SetColors(MooseFrame[i], MooseColors, 0, 84); - { - SDL_Surface *newsurf; - SDL_PixelFormat format; + { + SDL_Surface *newsurf; + SDL_PixelFormat format; - format.palette=NULL; - format.BitsPerPixel=32; - format.BytesPerPixel=4; + format.palette = NULL; + format.BitsPerPixel = 32; + format.BytesPerPixel = 4; #if SDL_BYTEORDER == SDL_LIL_ENDIAN - format.Rshift=0; - format.Gshift=8; - format.Bshift=16; + format.Rshift = 0; + format.Gshift = 8; + format.Bshift = 16; #else - format.Rshift=24; - format.Gshift=16; - format.Bshift=8; + format.Rshift = 24; + format.Gshift = 16; + format.Bshift = 8; #endif - format.Ashift=0; - format.Rmask=0xff<<format.Rshift; - format.Gmask=0xff<<format.Gshift; - format.Bmask=0xff<<format.Bshift; - format.Amask=0; - format.Rloss=0; - format.Gloss=0; - format.Bloss=0; - format.Aloss=8; - format.colorkey=0; - format.alpha=0; + format.Ashift = 0; + format.Rmask = 0xff << format.Rshift; + format.Gmask = 0xff << format.Gshift; + format.Bmask = 0xff << format.Bshift; + format.Amask = 0; + format.Rloss = 0; + format.Gloss = 0; + format.Bloss = 0; + format.Aloss = 8; + format.colorkey = 0; + format.alpha = 0; - newsurf=SDL_ConvertSurface(MooseFrame[i], &format, SDL_SWSURFACE); - if(!newsurf) - { - fprintf(stderr, "Couldn't convert picture to 32bits RGB: %s\n", SDL_GetError()); - quit(6); - } - SDL_FreeSurface(MooseFrame[i]); - MooseFrame[i]=newsurf; - } + newsurf = + SDL_ConvertSurface(MooseFrame[i], &format, SDL_SWSURFACE); + if (!newsurf) { + fprintf(stderr, + "Couldn't convert picture to 32bits RGB: %s\n", + SDL_GetError()); + quit(6); + } + SDL_FreeSurface(MooseFrame[i]); + MooseFrame[i] = newsurf; + } } free(RawMooseData); - overlay=SDL_CreateYUVOverlay(MOOSEPIC_W, MOOSEPIC_H, overlay_format, screen); - if (!overlay) - { + overlay = + SDL_CreateYUVOverlay(MOOSEPIC_W, MOOSEPIC_H, overlay_format, screen); + if (!overlay) { fprintf(stderr, "Couldn't create overlay: %s\n", SDL_GetError()); quit(7); } - printf("Created %dx%dx%d %s %s overlay\n",overlay->w,overlay->h,overlay->planes, - overlay->hw_overlay?"hardware":"software", - overlay->format==SDL_YV12_OVERLAY?"YV12": - overlay->format==SDL_IYUV_OVERLAY?"IYUV": - overlay->format==SDL_YUY2_OVERLAY?"YUY2": - overlay->format==SDL_UYVY_OVERLAY?"UYVY": - overlay->format==SDL_YVYU_OVERLAY?"YVYU": - "Unknown"); + printf("Created %dx%dx%d %s %s overlay\n", overlay->w, overlay->h, + overlay->planes, overlay->hw_overlay ? "hardware" : "software", + overlay->format == SDL_YV12_OVERLAY ? "YV12" : overlay->format == + SDL_IYUV_OVERLAY ? "IYUV" : overlay->format == + SDL_YUY2_OVERLAY ? "YUY2" : overlay->format == + SDL_UYVY_OVERLAY ? "UYVY" : overlay->format == + SDL_YVYU_OVERLAY ? "YVYU" : "Unknown"); - for(i=0; i<overlay->planes; i++) - { + for (i = 0; i < overlay->planes; i++) { printf(" plane %d: pitch=%d\n", i, overlay->pitches[i]); } - overlayrect.x=0; - overlayrect.y=0; - overlayrect.w=MOOSEPIC_W*scale; - overlayrect.h=MOOSEPIC_H*scale; + overlayrect.x = 0; + overlayrect.y = 0; + overlayrect.w = MOOSEPIC_W * scale; + overlayrect.h = MOOSEPIC_H * scale; /* set the start frame */ - i=0; - fpsdelay=1000/fps; + i = 0; + fpsdelay = 1000 / fps; /* Ignore key up events, they don't even get filtered */ SDL_EventState(SDL_KEYUP, SDL_IGNORE); - lastftick=SDL_GetTicks(); + lastftick = SDL_GetTicks(); /* Loop, waiting for QUIT or RESIZE */ - while (1) - { - if (SDL_PollEvent(&event)) - { - switch (event.type) - { - case SDL_VIDEORESIZE: - screen=SDL_SetVideoMode(event.resize.w, event.resize.h, 0, SDL_RESIZABLE | SDL_SWSURFACE); - overlayrect.w=event.resize.w; - overlayrect.h=event.resize.h; - if (paused) - { - resized=1; - } - break; - case SDL_MOUSEBUTTONDOWN: - overlayrect.x = event.button.x - overlayrect.w/2; - overlayrect.y = event.button.y - overlayrect.h/2; - break; - case SDL_KEYDOWN: - if (event.key.keysym.sym == SDLK_SPACE) - { - paused=!paused; - break; - } - if (event.key.keysym.sym != SDLK_ESCAPE) - { - break; - } - case SDL_QUIT: - SDL_FreeYUVOverlay(overlay); - for (i=0; i<MOOSEFRAMES_COUNT; i++) - { - SDL_FreeSurface(MooseFrame[i]); - } - quit(0); + while (1) { + if (SDL_PollEvent(&event)) { + switch (event.type) { + case SDL_VIDEORESIZE: + screen = + SDL_SetVideoMode(event.resize.w, event.resize.h, 0, + SDL_RESIZABLE | SDL_SWSURFACE); + overlayrect.w = event.resize.w; + overlayrect.h = event.resize.h; + if (paused) { + resized = 1; + } + break; + case SDL_MOUSEBUTTONDOWN: + overlayrect.x = event.button.x - overlayrect.w / 2; + overlayrect.y = event.button.y - overlayrect.h / 2; + break; + case SDL_KEYDOWN: + if (event.key.keysym.sym == SDLK_SPACE) { + paused = !paused; + break; + } + if (event.key.keysym.sym != SDLK_ESCAPE) { + break; + } + case SDL_QUIT: + SDL_FreeYUVOverlay(overlay); + for (i = 0; i < MOOSEFRAMES_COUNT; i++) { + SDL_FreeSurface(MooseFrame[i]); + } + quit(0); } } - if ((!paused)||(resized)) - { - if (((SDL_GetTicks()-lastftick)>fpsdelay)||(resized)) - { - lastftick=SDL_GetTicks(); + if ((!paused) || (resized)) { + if (((SDL_GetTicks() - lastftick) > fpsdelay) || (resized)) { + lastftick = SDL_GetTicks(); - switch (overlay_format) - { - case SDL_YUY2_OVERLAY: - ConvertRGBtoYUY2(MooseFrame[i], overlay, 0, 100); - break; - case SDL_YV12_OVERLAY: - ConvertRGBtoYV12(MooseFrame[i], overlay, 0, 100); - break; - case SDL_UYVY_OVERLAY: - ConvertRGBtoUYVY(MooseFrame[i], overlay, 0, 100); - break; - case SDL_YVYU_OVERLAY: - ConvertRGBtoYVYU(MooseFrame[i], overlay, 0, 100); - break; - case SDL_IYUV_OVERLAY: - ConvertRGBtoIYUV(MooseFrame[i], overlay, 0, 100); - break; + switch (overlay_format) { + case SDL_YUY2_OVERLAY: + ConvertRGBtoYUY2(MooseFrame[i], overlay, 0, 100); + break; + case SDL_YV12_OVERLAY: + ConvertRGBtoYV12(MooseFrame[i], overlay, 0, 100); + break; + case SDL_UYVY_OVERLAY: + ConvertRGBtoUYVY(MooseFrame[i], overlay, 0, 100); + break; + case SDL_YVYU_OVERLAY: + ConvertRGBtoYVYU(MooseFrame[i], overlay, 0, 100); + break; + case SDL_IYUV_OVERLAY: + ConvertRGBtoIYUV(MooseFrame[i], overlay, 0, 100); + break; } SDL_DisplayYUVOverlay(overlay, &overlayrect); - if (!resized) - { + if (!resized) { i++; - if (i==10) - { - i=0; + if (i == 10) { + i = 0; } - } - else - { - resized=0; + } else { + resized = 0; } } } @@ -594,7 +644,6 @@ SDL_Delay(1); } - SDL_Quit(); + SDL_Quit(); return 0; } -