diff src/video/win32/SDL_win32video.h @ 1895:c121d94672cb

SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 10 Jul 2006 21:04:37 +0000
parents
children f1828a500391
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/video/win32/SDL_win32video.h	Mon Jul 10 21:04:37 2006 +0000
@@ -0,0 +1,67 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997-2006 Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Lesser General Public
+    License as published by the Free Software Foundation; either
+    version 2.1 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Lesser General Public License for more details.
+
+    You should have received a copy of the GNU Lesser General Public
+    License along with this library; if not, write to the Free Software
+    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+
+    Sam Lantinga
+    slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_win32video_h
+#define _SDL_win32video_h
+
+#include "../SDL_sysvideo.h"
+
+#define WIN32_LEAN_AND_MEAN
+#define UNICODE
+#define WINVER  0x500           /* Need 0x410 for AlphaBlend() and 0x500 for EnumDisplayDevices() */
+#include <windows.h>
+
+#if SDL_VIDEO_RENDER_D3D
+#include <d3d9.h>
+#endif
+
+#include "SDL_win32events.h"
+#include "SDL_win32gamma.h"
+#include "SDL_win32keyboard.h"
+#include "SDL_win32modes.h"
+#include "SDL_win32mouse.h"
+#include "SDL_win32window.h"
+
+#ifdef UNICODE
+#define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "UCS-2", (char *)S, (wcslen(S)+1)*sizeof(WCHAR))
+#define WIN_UTF8ToString(S) (WCHAR *)SDL_iconv_string("UCS-2", "UTF-8", (char *)S, SDL_strlen(S)+1)
+#else
+#define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "ASCII", (char *)S, (strlen(S)+1))
+#define WIN_UTF8ToString(S) SDL_iconv_string("ASCII", "UTF-8", (char *)S, SDL_strlen(S)+1)
+#endif
+
+/* Private display data */
+
+typedef struct SDL_VideoData
+{
+#if SDL_VIDEO_RENDER_D3D
+    HANDLE d3dDLL;
+    IDirect3D9 *d3d;
+#endif
+    int mouse;
+    int keyboard;
+} SDL_VideoData;
+
+#endif /* _SDL_win32video_h */
+
+/* vi: set ts=4 sw=4 expandtab: */