Mercurial > sdl-ios-xcode
diff src/video/maccommon/SDL_macgl_c.h @ 1895:c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 10 Jul 2006 21:04:37 +0000 |
parents | 259e03cbcb5f |
children |
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--- a/src/video/maccommon/SDL_macgl_c.h Thu Jul 06 18:01:37 2006 +0000 +++ b/src/video/maccommon/SDL_macgl_c.h Mon Jul 10 21:04:37 2006 +0000 @@ -27,7 +27,7 @@ #if SDL_VIDEO_OPENGL #include "SDL_opengl.h" #if __MACOSX__ -#include <AGL/agl.h> /* AGL.framework */ +#include <AGL/agl.h> /* AGL.framework */ #else #include <agl.h> #endif @@ -38,10 +38,10 @@ extern void Mac_GL_Quit(_THIS); #if SDL_VIDEO_OPENGL extern int Mac_GL_MakeCurrent(_THIS); -extern int Mac_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value); +extern int Mac_GL_GetAttribute(_THIS, SDL_GLattr attrib, int *value); extern void Mac_GL_SwapBuffers(_THIS); extern int Mac_GL_LoadLibrary(_THIS, const char *location); extern void Mac_GL_UnloadLibrary(_THIS); -extern void* Mac_GL_GetProcAddress(_THIS, const char *proc); +extern void *Mac_GL_GetProcAddress(_THIS, const char *proc); #endif - +/* vi: set ts=4 sw=4 expandtab: */