diff src/video/SDL_blit_0.c @ 1895:c121d94672cb

SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 10 Jul 2006 21:04:37 +0000
parents d910939febfa
children 340942cfda48
line wrap: on
line diff
--- a/src/video/SDL_blit_0.c	Thu Jul 06 18:01:37 2006 +0000
+++ b/src/video/SDL_blit_0.c	Mon Jul 10 21:04:37 2006 +0000
@@ -26,446 +26,456 @@
 
 /* Functions to blit from bitmaps to other surfaces */
 
-static void BlitBto1(SDL_BlitInfo *info)
+static void
+BlitBto1(SDL_BlitInfo * info)
 {
-	int c;
-	int width, height;
-	Uint8 *src, *map, *dst;
-	int srcskip, dstskip;
+    int c;
+    int width, height;
+    Uint8 *src, *map, *dst;
+    int srcskip, dstskip;
 
-	/* Set up some basic variables */
-	width = info->d_width;
-	height = info->d_height;
-	src = info->s_pixels;
-	srcskip = info->s_skip;
-	dst = info->d_pixels;
-	dstskip = info->d_skip;
-	map = info->table;
-	srcskip += width-(width+7)/8;
+    /* Set up some basic variables */
+    width = info->d_width;
+    height = info->d_height;
+    src = info->s_pixels;
+    srcskip = info->s_skip;
+    dst = info->d_pixels;
+    dstskip = info->d_skip;
+    map = info->table;
+    srcskip += width - (width + 7) / 8;
 
-	if ( map ) {
-		while ( height-- ) {
-		        Uint8 byte = 0, bit;
-	    		for ( c=0; c<width; ++c ) {
-				if ( (c&7) == 0 ) {
-					byte = *src++;
-				}
-				bit = (byte&0x80)>>7;
-				if ( 1 ) {
-				  *dst = map[bit];
-				}
-				dst++;
-				byte <<= 1;
-			}
-			src += srcskip;
-			dst += dstskip;
-		}
-	} else {
-		while ( height-- ) {
-		        Uint8 byte = 0, bit;
-	    		for ( c=0; c<width; ++c ) {
-				if ( (c&7) == 0 ) {
-					byte = *src++;
-				}
-				bit = (byte&0x80)>>7;
-				if ( 1 ) {
-				  *dst = bit;
-				}
-				dst++;
-				byte <<= 1;
-			}
-			src += srcskip;
-			dst += dstskip;
-		}
-	}
+    if (map) {
+        while (height--) {
+            Uint8 byte = 0, bit;
+            for (c = 0; c < width; ++c) {
+                if ((c & 7) == 0) {
+                    byte = *src++;
+                }
+                bit = (byte & 0x80) >> 7;
+                if (1) {
+                    *dst = map[bit];
+                }
+                dst++;
+                byte <<= 1;
+            }
+            src += srcskip;
+            dst += dstskip;
+        }
+    } else {
+        while (height--) {
+            Uint8 byte = 0, bit;
+            for (c = 0; c < width; ++c) {
+                if ((c & 7) == 0) {
+                    byte = *src++;
+                }
+                bit = (byte & 0x80) >> 7;
+                if (1) {
+                    *dst = bit;
+                }
+                dst++;
+                byte <<= 1;
+            }
+            src += srcskip;
+            dst += dstskip;
+        }
+    }
 }
-static void BlitBto2(SDL_BlitInfo *info)
+static void
+BlitBto2(SDL_BlitInfo * info)
 {
-	int c;
-	int width, height;
-	Uint8 *src;
-	Uint16 *map, *dst;
-	int srcskip, dstskip;
+    int c;
+    int width, height;
+    Uint8 *src;
+    Uint16 *map, *dst;
+    int srcskip, dstskip;
 
-	/* Set up some basic variables */
-	width = info->d_width;
-	height = info->d_height;
-	src = info->s_pixels;
-	srcskip = info->s_skip;
-	dst = (Uint16 *)info->d_pixels;
-	dstskip = info->d_skip/2;
-	map = (Uint16 *)info->table;
-	srcskip += width-(width+7)/8;
+    /* Set up some basic variables */
+    width = info->d_width;
+    height = info->d_height;
+    src = info->s_pixels;
+    srcskip = info->s_skip;
+    dst = (Uint16 *) info->d_pixels;
+    dstskip = info->d_skip / 2;
+    map = (Uint16 *) info->table;
+    srcskip += width - (width + 7) / 8;
 
-	while ( height-- ) {
-	        Uint8 byte = 0, bit;
-	    	for ( c=0; c<width; ++c ) {
-			if ( (c&7) == 0 ) {
-				byte = *src++;
-			}
-			bit = (byte&0x80)>>7;
-			if ( 1 ) {
-				*dst = map[bit];
-			}
-			byte <<= 1;
-			dst++;
-		}
-		src += srcskip;
-		dst += dstskip;
-	}
+    while (height--) {
+        Uint8 byte = 0, bit;
+        for (c = 0; c < width; ++c) {
+            if ((c & 7) == 0) {
+                byte = *src++;
+            }
+            bit = (byte & 0x80) >> 7;
+            if (1) {
+                *dst = map[bit];
+            }
+            byte <<= 1;
+            dst++;
+        }
+        src += srcskip;
+        dst += dstskip;
+    }
 }
-static void BlitBto3(SDL_BlitInfo *info)
+static void
+BlitBto3(SDL_BlitInfo * info)
 {
-	int c, o;
-	int width, height;
-	Uint8 *src, *map, *dst;
-	int srcskip, dstskip;
+    int c, o;
+    int width, height;
+    Uint8 *src, *map, *dst;
+    int srcskip, dstskip;
 
-	/* Set up some basic variables */
-	width = info->d_width;
-	height = info->d_height;
-	src = info->s_pixels;
-	srcskip = info->s_skip;
-	dst = info->d_pixels;
-	dstskip = info->d_skip;
-	map = info->table;
-	srcskip += width-(width+7)/8;
+    /* Set up some basic variables */
+    width = info->d_width;
+    height = info->d_height;
+    src = info->s_pixels;
+    srcskip = info->s_skip;
+    dst = info->d_pixels;
+    dstskip = info->d_skip;
+    map = info->table;
+    srcskip += width - (width + 7) / 8;
 
-	while ( height-- ) {
-	        Uint8 byte = 0, bit;
-	    	for ( c=0; c<width; ++c ) {
-			if ( (c&7) == 0 ) {
-				byte = *src++;
-			}
-			bit = (byte&0x80)>>7;
-			if ( 1 ) {
-				o = bit * 4;
-				dst[0] = map[o++];
-				dst[1] = map[o++];
-				dst[2] = map[o++];
-			}
-			byte <<= 1;
-			dst += 3;
-		}
-		src += srcskip;
-		dst += dstskip;
-	}
+    while (height--) {
+        Uint8 byte = 0, bit;
+        for (c = 0; c < width; ++c) {
+            if ((c & 7) == 0) {
+                byte = *src++;
+            }
+            bit = (byte & 0x80) >> 7;
+            if (1) {
+                o = bit * 4;
+                dst[0] = map[o++];
+                dst[1] = map[o++];
+                dst[2] = map[o++];
+            }
+            byte <<= 1;
+            dst += 3;
+        }
+        src += srcskip;
+        dst += dstskip;
+    }
 }
-static void BlitBto4(SDL_BlitInfo *info)
+static void
+BlitBto4(SDL_BlitInfo * info)
 {
-	int width, height;
-	Uint8 *src;
-	Uint32 *map, *dst;
-	int srcskip, dstskip;
-	int c;
+    int width, height;
+    Uint8 *src;
+    Uint32 *map, *dst;
+    int srcskip, dstskip;
+    int c;
 
-	/* Set up some basic variables */
-	width = info->d_width;
-	height = info->d_height;
-	src = info->s_pixels;
-	srcskip = info->s_skip;
-	dst = (Uint32 *)info->d_pixels;
-	dstskip = info->d_skip/4;
-	map = (Uint32 *)info->table;
-	srcskip += width-(width+7)/8;
+    /* Set up some basic variables */
+    width = info->d_width;
+    height = info->d_height;
+    src = info->s_pixels;
+    srcskip = info->s_skip;
+    dst = (Uint32 *) info->d_pixels;
+    dstskip = info->d_skip / 4;
+    map = (Uint32 *) info->table;
+    srcskip += width - (width + 7) / 8;
 
-	while ( height-- ) {
-	        Uint8 byte = 0, bit;
-	    	for ( c=0; c<width; ++c ) {
-			if ( (c&7) == 0 ) {
-				byte = *src++;
-			}
-			bit = (byte&0x80)>>7;
-			if ( 1 ) {
-				*dst = map[bit];
-			}
-			byte <<= 1;
-			dst++;
-		}
-		src += srcskip;
-		dst += dstskip;
-	}
+    while (height--) {
+        Uint8 byte = 0, bit;
+        for (c = 0; c < width; ++c) {
+            if ((c & 7) == 0) {
+                byte = *src++;
+            }
+            bit = (byte & 0x80) >> 7;
+            if (1) {
+                *dst = map[bit];
+            }
+            byte <<= 1;
+            dst++;
+        }
+        src += srcskip;
+        dst += dstskip;
+    }
 }
 
-static void BlitBto1Key(SDL_BlitInfo *info)
+static void
+BlitBto1Key(SDL_BlitInfo * info)
 {
-        int width = info->d_width;
-	int height = info->d_height;
-	Uint8 *src = info->s_pixels;
-	Uint8 *dst = info->d_pixels;
-	int srcskip = info->s_skip;
-	int dstskip = info->d_skip;
-	Uint32 ckey = info->src->colorkey;
-	Uint8 *palmap = info->table;
-	int c;
+    int width = info->d_width;
+    int height = info->d_height;
+    Uint8 *src = info->s_pixels;
+    Uint8 *dst = info->d_pixels;
+    int srcskip = info->s_skip;
+    int dstskip = info->d_skip;
+    Uint32 ckey = info->src->colorkey;
+    Uint8 *palmap = info->table;
+    int c;
 
-	/* Set up some basic variables */
-	srcskip += width-(width+7)/8;
+    /* Set up some basic variables */
+    srcskip += width - (width + 7) / 8;
 
-	if ( palmap ) {
-		while ( height-- ) {
-		        Uint8  byte = 0, bit;
-	    		for ( c=0; c<width; ++c ) {
-				if ( (c&7) == 0 ) {
-					byte = *src++;
-				}
-				bit = (byte&0x80)>>7;
-				if ( bit != ckey ) {
-				  *dst = palmap[bit];
-				}
-				dst++;
-				byte <<= 1;
-			}
-			src += srcskip;
-			dst += dstskip;
-		}
-	} else {
-		while ( height-- ) {
-		        Uint8  byte = 0, bit;
-	    		for ( c=0; c<width; ++c ) {
-				if ( (c&7) == 0 ) {
-					byte = *src++;
-				}
-				bit = (byte&0x80)>>7;
-				if ( bit != ckey ) {
-				  *dst = bit;
-				}
-				dst++;
-				byte <<= 1;
-			}
-			src += srcskip;
-			dst += dstskip;
-		}
-	}
+    if (palmap) {
+        while (height--) {
+            Uint8 byte = 0, bit;
+            for (c = 0; c < width; ++c) {
+                if ((c & 7) == 0) {
+                    byte = *src++;
+                }
+                bit = (byte & 0x80) >> 7;
+                if (bit != ckey) {
+                    *dst = palmap[bit];
+                }
+                dst++;
+                byte <<= 1;
+            }
+            src += srcskip;
+            dst += dstskip;
+        }
+    } else {
+        while (height--) {
+            Uint8 byte = 0, bit;
+            for (c = 0; c < width; ++c) {
+                if ((c & 7) == 0) {
+                    byte = *src++;
+                }
+                bit = (byte & 0x80) >> 7;
+                if (bit != ckey) {
+                    *dst = bit;
+                }
+                dst++;
+                byte <<= 1;
+            }
+            src += srcskip;
+            dst += dstskip;
+        }
+    }
 }
 
-static void BlitBto2Key(SDL_BlitInfo *info)
+static void
+BlitBto2Key(SDL_BlitInfo * info)
 {
-        int width = info->d_width;
-	int height = info->d_height;
-	Uint8 *src = info->s_pixels;
-	Uint16 *dstp = (Uint16 *)info->d_pixels;
-	int srcskip = info->s_skip;
-	int dstskip = info->d_skip;
-	Uint32 ckey = info->src->colorkey;
-	Uint8 *palmap = info->table;
-	int c;
+    int width = info->d_width;
+    int height = info->d_height;
+    Uint8 *src = info->s_pixels;
+    Uint16 *dstp = (Uint16 *) info->d_pixels;
+    int srcskip = info->s_skip;
+    int dstskip = info->d_skip;
+    Uint32 ckey = info->src->colorkey;
+    Uint8 *palmap = info->table;
+    int c;
 
-	/* Set up some basic variables */
-	srcskip += width-(width+7)/8;
-	dstskip /= 2;
+    /* Set up some basic variables */
+    srcskip += width - (width + 7) / 8;
+    dstskip /= 2;
 
-	while ( height-- ) {
-	        Uint8 byte = 0, bit;
-	    	for ( c=0; c<width; ++c ) {
-			if ( (c&7) == 0 ) {
-				byte = *src++;
-			}
-			bit = (byte&0x80)>>7;
-			if ( bit != ckey ) {
-				*dstp=((Uint16 *)palmap)[bit];
-			}
-			byte <<= 1;
-			dstp++;
-		}
-		src += srcskip;
-		dstp += dstskip;
-	}
+    while (height--) {
+        Uint8 byte = 0, bit;
+        for (c = 0; c < width; ++c) {
+            if ((c & 7) == 0) {
+                byte = *src++;
+            }
+            bit = (byte & 0x80) >> 7;
+            if (bit != ckey) {
+                *dstp = ((Uint16 *) palmap)[bit];
+            }
+            byte <<= 1;
+            dstp++;
+        }
+        src += srcskip;
+        dstp += dstskip;
+    }
 }
 
-static void BlitBto3Key(SDL_BlitInfo *info)
+static void
+BlitBto3Key(SDL_BlitInfo * info)
 {
-        int width = info->d_width;
-	int height = info->d_height;
-	Uint8 *src = info->s_pixels;
-	Uint8 *dst = info->d_pixels;
-	int srcskip = info->s_skip;
-	int dstskip = info->d_skip;
-	Uint32 ckey = info->src->colorkey;
-	Uint8 *palmap = info->table;
-	int c;
+    int width = info->d_width;
+    int height = info->d_height;
+    Uint8 *src = info->s_pixels;
+    Uint8 *dst = info->d_pixels;
+    int srcskip = info->s_skip;
+    int dstskip = info->d_skip;
+    Uint32 ckey = info->src->colorkey;
+    Uint8 *palmap = info->table;
+    int c;
 
-	/* Set up some basic variables */
-	srcskip += width-(width+7)/8;
+    /* Set up some basic variables */
+    srcskip += width - (width + 7) / 8;
 
-	while ( height-- ) {
-	        Uint8  byte = 0, bit;
-	    	for ( c=0; c<width; ++c ) {
-			if ( (c&7) == 0 ) {
-				byte = *src++;
-			}
-			bit = (byte&0x80)>>7;
-			if ( bit != ckey ) {
-				SDL_memcpy(dst, &palmap[bit*4], 3);
-			}
-			byte <<= 1;
-			dst += 3;
-		}
-		src += srcskip;
-		dst += dstskip;
-	}
+    while (height--) {
+        Uint8 byte = 0, bit;
+        for (c = 0; c < width; ++c) {
+            if ((c & 7) == 0) {
+                byte = *src++;
+            }
+            bit = (byte & 0x80) >> 7;
+            if (bit != ckey) {
+                SDL_memcpy(dst, &palmap[bit * 4], 3);
+            }
+            byte <<= 1;
+            dst += 3;
+        }
+        src += srcskip;
+        dst += dstskip;
+    }
 }
 
-static void BlitBto4Key(SDL_BlitInfo *info)
+static void
+BlitBto4Key(SDL_BlitInfo * info)
 {
-        int width = info->d_width;
-	int height = info->d_height;
-	Uint8 *src = info->s_pixels;
-	Uint32 *dstp = (Uint32 *)info->d_pixels;
-	int srcskip = info->s_skip;
-	int dstskip = info->d_skip;
-	Uint32 ckey = info->src->colorkey;
-	Uint8 *palmap = info->table;
-	int c;
+    int width = info->d_width;
+    int height = info->d_height;
+    Uint8 *src = info->s_pixels;
+    Uint32 *dstp = (Uint32 *) info->d_pixels;
+    int srcskip = info->s_skip;
+    int dstskip = info->d_skip;
+    Uint32 ckey = info->src->colorkey;
+    Uint8 *palmap = info->table;
+    int c;
 
-	/* Set up some basic variables */
-	srcskip += width-(width+7)/8;
-	dstskip /= 4;
+    /* Set up some basic variables */
+    srcskip += width - (width + 7) / 8;
+    dstskip /= 4;
 
-	while ( height-- ) {
-	        Uint8 byte = 0, bit;
-	    	for ( c=0; c<width; ++c ) {
-			if ( (c&7) == 0 ) {
-				byte = *src++;
-			}
-			bit = (byte&0x80)>>7;
-			if ( bit != ckey ) {
-				*dstp=((Uint32 *)palmap)[bit];
-			}
-			byte <<= 1;
-			dstp++;
-		}
-		src += srcskip;
-		dstp += dstskip;
-	}
+    while (height--) {
+        Uint8 byte = 0, bit;
+        for (c = 0; c < width; ++c) {
+            if ((c & 7) == 0) {
+                byte = *src++;
+            }
+            bit = (byte & 0x80) >> 7;
+            if (bit != ckey) {
+                *dstp = ((Uint32 *) palmap)[bit];
+            }
+            byte <<= 1;
+            dstp++;
+        }
+        src += srcskip;
+        dstp += dstskip;
+    }
 }
 
-static void BlitBtoNAlpha(SDL_BlitInfo *info)
+static void
+BlitBtoNAlpha(SDL_BlitInfo * info)
 {
-        int width = info->d_width;
-	int height = info->d_height;
-	Uint8 *src = info->s_pixels;
-	Uint8 *dst = info->d_pixels;
-	int srcskip = info->s_skip;
-	int dstskip = info->d_skip;
-	const SDL_Color *srcpal	= info->src->palette->colors;
-	SDL_PixelFormat *dstfmt = info->dst;
-	int  dstbpp;
-	int c;
-	const int A = info->src->alpha;
+    int width = info->d_width;
+    int height = info->d_height;
+    Uint8 *src = info->s_pixels;
+    Uint8 *dst = info->d_pixels;
+    int srcskip = info->s_skip;
+    int dstskip = info->d_skip;
+    const SDL_Color *srcpal = info->src->palette->colors;
+    SDL_PixelFormat *dstfmt = info->dst;
+    int dstbpp;
+    int c;
+    const int A = info->src->alpha;
 
-	/* Set up some basic variables */
-	dstbpp = dstfmt->BytesPerPixel;
-	srcskip += width-(width+7)/8;
+    /* Set up some basic variables */
+    dstbpp = dstfmt->BytesPerPixel;
+    srcskip += width - (width + 7) / 8;
 
-	while ( height-- ) {
-	        Uint8 byte = 0, bit;
-	    	for ( c=0; c<width; ++c ) {
-			if ( (c&7) == 0 ) {
-				byte = *src++;
-			}
-			bit = (byte&0x80)>>7;
-			if ( 1 ) {
-			        Uint32 pixel;
-			        unsigned sR, sG, sB;
-				unsigned dR, dG, dB;
-				sR = srcpal[bit].r;
-				sG = srcpal[bit].g;
-				sB = srcpal[bit].b;
-				DISEMBLE_RGB(dst, dstbpp, dstfmt,
-							pixel, dR, dG, dB);
-				ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
-			  	ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB);
-			}
-			byte <<= 1;
-			dst += dstbpp;
-		}
-		src += srcskip;
-		dst += dstskip;
-	}
+    while (height--) {
+        Uint8 byte = 0, bit;
+        for (c = 0; c < width; ++c) {
+            if ((c & 7) == 0) {
+                byte = *src++;
+            }
+            bit = (byte & 0x80) >> 7;
+            if (1) {
+                Uint32 pixel;
+                unsigned sR, sG, sB;
+                unsigned dR, dG, dB;
+                sR = srcpal[bit].r;
+                sG = srcpal[bit].g;
+                sB = srcpal[bit].b;
+                DISEMBLE_RGB(dst, dstbpp, dstfmt, pixel, dR, dG, dB);
+                ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
+                ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB);
+            }
+            byte <<= 1;
+            dst += dstbpp;
+        }
+        src += srcskip;
+        dst += dstskip;
+    }
 }
 
-static void BlitBtoNAlphaKey(SDL_BlitInfo *info)
+static void
+BlitBtoNAlphaKey(SDL_BlitInfo * info)
 {
-        int width = info->d_width;
-	int height = info->d_height;
-	Uint8 *src = info->s_pixels;
-	Uint8 *dst = info->d_pixels;
-	int srcskip = info->s_skip;
-	int dstskip = info->d_skip;
-	SDL_PixelFormat *srcfmt = info->src;
-	SDL_PixelFormat *dstfmt = info->dst;
-	const SDL_Color *srcpal	= srcfmt->palette->colors;
-	int dstbpp;
-	int c;
-	const int A = srcfmt->alpha;
-	Uint32 ckey = srcfmt->colorkey;
+    int width = info->d_width;
+    int height = info->d_height;
+    Uint8 *src = info->s_pixels;
+    Uint8 *dst = info->d_pixels;
+    int srcskip = info->s_skip;
+    int dstskip = info->d_skip;
+    SDL_PixelFormat *srcfmt = info->src;
+    SDL_PixelFormat *dstfmt = info->dst;
+    const SDL_Color *srcpal = srcfmt->palette->colors;
+    int dstbpp;
+    int c;
+    const int A = srcfmt->alpha;
+    Uint32 ckey = srcfmt->colorkey;
 
-	/* Set up some basic variables */
-	dstbpp = dstfmt->BytesPerPixel;
-	srcskip += width-(width+7)/8;
+    /* Set up some basic variables */
+    dstbpp = dstfmt->BytesPerPixel;
+    srcskip += width - (width + 7) / 8;
 
-	while ( height-- ) {
-	        Uint8  byte = 0, bit;
-	    	for ( c=0; c<width; ++c ) {
-			if ( (c&7) == 0 ) {
-				byte = *src++;
-			}
-			bit = (byte&0x80)>>7;
-			if ( bit != ckey ) {
-			        int sR, sG, sB;
-				int dR, dG, dB;
-				Uint32 pixel;
-				sR = srcpal[bit].r;
-				sG = srcpal[bit].g;
-				sB = srcpal[bit].b;
-				DISEMBLE_RGB(dst, dstbpp, dstfmt,
-							pixel, dR, dG, dB);
-				ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
-			  	ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB);
-			}
-			byte <<= 1;
-			dst += dstbpp;
-		}
-		src += srcskip;
-		dst += dstskip;
-	}
+    while (height--) {
+        Uint8 byte = 0, bit;
+        for (c = 0; c < width; ++c) {
+            if ((c & 7) == 0) {
+                byte = *src++;
+            }
+            bit = (byte & 0x80) >> 7;
+            if (bit != ckey) {
+                int sR, sG, sB;
+                int dR, dG, dB;
+                Uint32 pixel;
+                sR = srcpal[bit].r;
+                sG = srcpal[bit].g;
+                sB = srcpal[bit].b;
+                DISEMBLE_RGB(dst, dstbpp, dstfmt, pixel, dR, dG, dB);
+                ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
+                ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB);
+            }
+            byte <<= 1;
+            dst += dstbpp;
+        }
+        src += srcskip;
+        dst += dstskip;
+    }
 }
 
 static SDL_loblit bitmap_blit[] = {
-	NULL, BlitBto1, BlitBto2, BlitBto3, BlitBto4
+    NULL, BlitBto1, BlitBto2, BlitBto3, BlitBto4
 };
 
 static SDL_loblit colorkey_blit[] = {
     NULL, BlitBto1Key, BlitBto2Key, BlitBto3Key, BlitBto4Key
 };
 
-SDL_loblit SDL_CalculateBlit0(SDL_Surface *surface, int blit_index)
+SDL_loblit
+SDL_CalculateBlit0(SDL_Surface * surface, int blit_index)
 {
-	int which;
+    int which;
 
-	if ( surface->format->BitsPerPixel != 1 ) {
-		/* We don't support sub 8-bit packed pixel modes */
-		return NULL;
-	}
-	if ( surface->map->dst->format->BitsPerPixel < 8 ) {
-		which = 0;
-	} else {
-		which = surface->map->dst->format->BytesPerPixel;
-	}
-	switch(blit_index) {
-	case 0:			/* copy */
-	    return bitmap_blit[which];
+    if (surface->format->BitsPerPixel != 1) {
+        /* We don't support sub 8-bit packed pixel modes */
+        return NULL;
+    }
+    if (surface->map->dst->format->BitsPerPixel < 8) {
+        which = 0;
+    } else {
+        which = surface->map->dst->format->BytesPerPixel;
+    }
+    switch (blit_index) {
+    case 0:                    /* copy */
+        return bitmap_blit[which];
 
-	case 1:			/* colorkey */
-	    return colorkey_blit[which];
+    case 1:                    /* colorkey */
+        return colorkey_blit[which];
 
-	case 2:			/* alpha */
-	    return which >= 2 ? BlitBtoNAlpha : NULL;
+    case 2:                    /* alpha */
+        return which >= 2 ? BlitBtoNAlpha : NULL;
 
-	case 4:			/* alpha + colorkey */
-	    return which >= 2 ? BlitBtoNAlphaKey : NULL;
-	}
-	return NULL;
+    case 4:                    /* alpha + colorkey */
+        return which >= 2 ? BlitBtoNAlphaKey : NULL;
+    }
+    return NULL;
 }
 
+/* vi: set ts=4 sw=4 expandtab: */