Mercurial > sdl-ios-xcode
diff src/stdlib/SDL_getenv.c @ 1895:c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 10 Jul 2006 21:04:37 +0000 |
parents | 4aac8563c296 |
children | 99210400e8b9 |
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--- a/src/stdlib/SDL_getenv.c Thu Jul 06 18:01:37 2006 +0000 +++ b/src/stdlib/SDL_getenv.c Mon Jul 10 21:04:37 2006 +0000 @@ -32,143 +32,148 @@ /* Note this isn't thread-safe! */ -static char *SDL_envmem = NULL; /* Ugh, memory leak */ +static char *SDL_envmem = NULL; /* Ugh, memory leak */ static size_t SDL_envmemlen = 0; /* Put a variable of the form "name=value" into the environment */ -int SDL_putenv(const char *variable) +int +SDL_putenv(const char *variable) { - size_t bufferlen; - char *value; - const char *sep; + size_t bufferlen; + char *value; + const char *sep; - sep = SDL_strchr(variable, '='); - if ( sep == NULL ) { - return -1; - } - bufferlen = SDL_strlen(variable)+1; - if ( bufferlen > SDL_envmemlen ) { - char *newmem = (char *)SDL_realloc(SDL_envmem, bufferlen); - if ( newmem == NULL ) { - return -1; - } - SDL_envmem = newmem; - SDL_envmemlen = bufferlen; - } - SDL_strlcpy(SDL_envmem, variable, bufferlen); - value = SDL_envmem + (sep - variable); - *value++ = '\0'; - if ( !SetEnvironmentVariable(SDL_envmem, *value ? value : NULL) ) { - return -1; - } - return 0; + sep = SDL_strchr(variable, '='); + if (sep == NULL) { + return -1; + } + bufferlen = SDL_strlen(variable) + 1; + if (bufferlen > SDL_envmemlen) { + char *newmem = (char *) SDL_realloc(SDL_envmem, bufferlen); + if (newmem == NULL) { + return -1; + } + SDL_envmem = newmem; + SDL_envmemlen = bufferlen; + } + SDL_strlcpy(SDL_envmem, variable, bufferlen); + value = SDL_envmem + (sep - variable); + *value++ = '\0'; + if (!SetEnvironmentVariable(SDL_envmem, *value ? value : NULL)) { + return -1; + } + return 0; } /* Retrieve a variable named "name" from the environment */ -char *SDL_getenv(const char *name) +char * +SDL_getenv(const char *name) { - size_t bufferlen; + size_t bufferlen; - bufferlen = GetEnvironmentVariable(name, SDL_envmem, (DWORD)SDL_envmemlen); - if ( bufferlen == 0 ) { - return NULL; - } - if ( bufferlen > SDL_envmemlen ) { - char *newmem = (char *)SDL_realloc(SDL_envmem, bufferlen); - if ( newmem == NULL ) { - return NULL; - } - SDL_envmem = newmem; - SDL_envmemlen = bufferlen; - GetEnvironmentVariable(name, SDL_envmem, (DWORD)SDL_envmemlen); - } - return SDL_envmem; + bufferlen = + GetEnvironmentVariable(name, SDL_envmem, (DWORD) SDL_envmemlen); + if (bufferlen == 0) { + return NULL; + } + if (bufferlen > SDL_envmemlen) { + char *newmem = (char *) SDL_realloc(SDL_envmem, bufferlen); + if (newmem == NULL) { + return NULL; + } + SDL_envmem = newmem; + SDL_envmemlen = bufferlen; + GetEnvironmentVariable(name, SDL_envmem, (DWORD) SDL_envmemlen); + } + return SDL_envmem; } #else /* roll our own */ -static char **SDL_env = (char **)0; +static char **SDL_env = (char **) 0; /* Put a variable of the form "name=value" into the environment */ -int SDL_putenv(const char *variable) +int +SDL_putenv(const char *variable) { - const char *name, *value; - int added; - int len, i; - char **new_env; - char *new_variable; + const char *name, *value; + int added; + int len, i; + char **new_env; + char *new_variable; - /* A little error checking */ - if ( ! variable ) { - return(-1); - } - name = variable; - for ( value=variable; *value && (*value != '='); ++value ) { - /* Keep looking for '=' */ ; - } - if ( *value ) { - ++value; - } else { - return(-1); - } + /* A little error checking */ + if (!variable) { + return (-1); + } + name = variable; + for (value = variable; *value && (*value != '='); ++value) { + /* Keep looking for '=' */ ; + } + if (*value) { + ++value; + } else { + return (-1); + } - /* Allocate memory for the variable */ - new_variable = SDL_strdup(variable); - if ( ! new_variable ) { - return(-1); - } + /* Allocate memory for the variable */ + new_variable = SDL_strdup(variable); + if (!new_variable) { + return (-1); + } - /* Actually put it into the environment */ - added = 0; - i = 0; - if ( SDL_env ) { - /* Check to see if it's already there... */ - len = (value - name); - for ( ; SDL_env[i]; ++i ) { - if ( SDL_strncmp(SDL_env[i], name, len) == 0 ) { - break; - } - } - /* If we found it, just replace the entry */ - if ( SDL_env[i] ) { - SDL_free(SDL_env[i]); - SDL_env[i] = new_variable; - added = 1; - } - } + /* Actually put it into the environment */ + added = 0; + i = 0; + if (SDL_env) { + /* Check to see if it's already there... */ + len = (value - name); + for (; SDL_env[i]; ++i) { + if (SDL_strncmp(SDL_env[i], name, len) == 0) { + break; + } + } + /* If we found it, just replace the entry */ + if (SDL_env[i]) { + SDL_free(SDL_env[i]); + SDL_env[i] = new_variable; + added = 1; + } + } - /* Didn't find it in the environment, expand and add */ - if ( ! added ) { - new_env = SDL_realloc(SDL_env, (i+2)*sizeof(char *)); - if ( new_env ) { - SDL_env = new_env; - SDL_env[i++] = new_variable; - SDL_env[i++] = (char *)0; - added = 1; - } else { - SDL_free(new_variable); - } - } - return (added ? 0 : -1); + /* Didn't find it in the environment, expand and add */ + if (!added) { + new_env = SDL_realloc(SDL_env, (i + 2) * sizeof(char *)); + if (new_env) { + SDL_env = new_env; + SDL_env[i++] = new_variable; + SDL_env[i++] = (char *) 0; + added = 1; + } else { + SDL_free(new_variable); + } + } + return (added ? 0 : -1); } /* Retrieve a variable named "name" from the environment */ -char *SDL_getenv(const char *name) +char * +SDL_getenv(const char *name) { - int len, i; - char *value; + int len, i; + char *value; - value = (char *)0; - if ( SDL_env ) { - len = SDL_strlen(name); - for ( i=0; SDL_env[i] && !value; ++i ) { - if ( (SDL_strncmp(SDL_env[i], name, len) == 0) && - (SDL_env[i][len] == '=') ) { - value = &SDL_env[i][len+1]; - } - } - } - return value; + value = (char *) 0; + if (SDL_env) { + len = SDL_strlen(name); + for (i = 0; SDL_env[i] && !value; ++i) { + if ((SDL_strncmp(SDL_env[i], name, len) == 0) && + (SDL_env[i][len] == '=')) { + value = &SDL_env[i][len + 1]; + } + } + } + return value; } #endif /* __WIN32__ */ @@ -178,70 +183,71 @@ #ifdef TEST_MAIN #include <stdio.h> -int main(int argc, char *argv[]) +int +main(int argc, char *argv[]) { - char *value; + char *value; - printf("Checking for non-existent variable... "); - fflush(stdout); - if ( ! SDL_getenv("EXISTS") ) { - printf("okay\n"); - } else { - printf("failed\n"); - } - printf("Setting FIRST=VALUE1 in the environment... "); - fflush(stdout); - if ( SDL_putenv("FIRST=VALUE1") == 0 ) { - printf("okay\n"); - } else { - printf("failed\n"); - } - printf("Getting FIRST from the environment... "); - fflush(stdout); - value = SDL_getenv("FIRST"); - if ( value && (SDL_strcmp(value, "VALUE1") == 0) ) { - printf("okay\n"); - } else { - printf("failed\n"); - } - printf("Setting SECOND=VALUE2 in the environment... "); - fflush(stdout); - if ( SDL_putenv("SECOND=VALUE2") == 0 ) { - printf("okay\n"); - } else { - printf("failed\n"); - } - printf("Getting SECOND from the environment... "); - fflush(stdout); - value = SDL_getenv("SECOND"); - if ( value && (SDL_strcmp(value, "VALUE2") == 0) ) { - printf("okay\n"); - } else { - printf("failed\n"); - } - printf("Setting FIRST=NOVALUE in the environment... "); - fflush(stdout); - if ( SDL_putenv("FIRST=NOVALUE") == 0 ) { - printf("okay\n"); - } else { - printf("failed\n"); - } - printf("Getting FIRST from the environment... "); - fflush(stdout); - value = SDL_getenv("FIRST"); - if ( value && (SDL_strcmp(value, "NOVALUE") == 0) ) { - printf("okay\n"); - } else { - printf("failed\n"); - } - printf("Checking for non-existent variable... "); - fflush(stdout); - if ( ! SDL_getenv("EXISTS") ) { - printf("okay\n"); - } else { - printf("failed\n"); - } - return(0); + printf("Checking for non-existent variable... "); + fflush(stdout); + if (!SDL_getenv("EXISTS")) { + printf("okay\n"); + } else { + printf("failed\n"); + } + printf("Setting FIRST=VALUE1 in the environment... "); + fflush(stdout); + if (SDL_putenv("FIRST=VALUE1") == 0) { + printf("okay\n"); + } else { + printf("failed\n"); + } + printf("Getting FIRST from the environment... "); + fflush(stdout); + value = SDL_getenv("FIRST"); + if (value && (SDL_strcmp(value, "VALUE1") == 0)) { + printf("okay\n"); + } else { + printf("failed\n"); + } + printf("Setting SECOND=VALUE2 in the environment... "); + fflush(stdout); + if (SDL_putenv("SECOND=VALUE2") == 0) { + printf("okay\n"); + } else { + printf("failed\n"); + } + printf("Getting SECOND from the environment... "); + fflush(stdout); + value = SDL_getenv("SECOND"); + if (value && (SDL_strcmp(value, "VALUE2") == 0)) { + printf("okay\n"); + } else { + printf("failed\n"); + } + printf("Setting FIRST=NOVALUE in the environment... "); + fflush(stdout); + if (SDL_putenv("FIRST=NOVALUE") == 0) { + printf("okay\n"); + } else { + printf("failed\n"); + } + printf("Getting FIRST from the environment... "); + fflush(stdout); + value = SDL_getenv("FIRST"); + if (value && (SDL_strcmp(value, "NOVALUE") == 0)) { + printf("okay\n"); + } else { + printf("failed\n"); + } + printf("Checking for non-existent variable... "); + fflush(stdout); + if (!SDL_getenv("EXISTS")) { + printf("okay\n"); + } else { + printf("failed\n"); + } + return (0); } #endif /* TEST_MAIN */ - +/* vi: set ts=4 sw=4 expandtab: */