Mercurial > sdl-ios-xcode
diff src/joystick/win32/SDL_dxjoystick.c @ 1895:c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 10 Jul 2006 21:04:37 +0000 |
parents | |
children | fe19afb86473 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/joystick/win32/SDL_dxjoystick.c Mon Jul 10 21:04:37 2006 +0000 @@ -0,0 +1,579 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2006 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +#ifdef SDL_JOYSTICK_DINPUT + +/* DirectInput joystick driver; written by Glenn Maynard, based on Andrei de + * A. Formiga's WINMM driver. + * + * Hats and sliders are completely untested; the app I'm writing this for mostly + * doesn't use them and I don't own any joysticks with them. + * + * We don't bother to use event notification here. It doesn't seem to work + * with polled devices, and it's fine to call IDirectInputDevice2_GetDeviceData and + * let it return 0 events. */ + +#include "SDL_error.h" +#include "SDL_events.h" +#include "SDL_joystick.h" +#include "../SDL_sysjoystick.h" +#include "../SDL_joystick_c.h" + +#define WIN32_LEAN_AND_MEAN +#include <windows.h> + +#define DIRECTINPUT_VERSION 0x0500 +#include <dinput.h> + +#define INPUT_QSIZE 32 /* Buffer up to 32 input messages */ + +extern HINSTANCE SDL_Instance; +extern int DX5_Load(); +extern void DX5_Unload(); +extern HRESULT(WINAPI * DInputCreate) (HINSTANCE hinst, DWORD dwVersion, + LPDIRECTINPUT * ppDI, + LPUNKNOWN punkOuter); + +static LPDIRECTINPUT dinput = NULL; + +#define MAX_JOYSTICKS 8 +#define MAX_INPUTS 256 /* each joystick can have up to 256 inputs */ +#define AXIS_MIN -32768 /* minimum value for axis coordinate */ +#define AXIS_MAX 32767 /* maximum value for axis coordinate */ +#define JOY_AXIS_THRESHOLD (((AXIS_MAX)-(AXIS_MIN))/100) /* 1% motion */ + +typedef enum Type +{ BUTTON, AXIS, HAT } Type; + +/* array to hold joystick ID values */ +static DIDEVICEINSTANCE SYS_Joystick[MAX_JOYSTICKS]; +static int SYS_NumJoysticks; + +extern HWND SDL_Window; + +typedef struct input_t +{ + /* DirectInput offset for this input type: */ + DWORD ofs; + + /* Button, axis or hat: */ + Type type; + + /* SDL input offset: */ + Uint8 num; +} input_t; + +/* The private structure used to keep track of a joystick */ +struct joystick_hwdata +{ + LPDIRECTINPUTDEVICE2 InputDevice; + int buffered; + + input_t Inputs[MAX_INPUTS]; + int NumInputs; +}; + +/* Convert a DirectInput return code to a text message */ +static void +SetDIerror(char *function, int code) +{ + static char *error; + static char errbuf[1024]; + + errbuf[0] = 0; + switch (code) { + case DIERR_GENERIC: + error = "Undefined error!"; + break; + case DIERR_OLDDIRECTINPUTVERSION: + error = "Your version of DirectInput needs upgrading"; + break; + case DIERR_INVALIDPARAM: + error = "Invalid parameters"; + break; + case DIERR_OUTOFMEMORY: + error = "Out of memory"; + break; + case DIERR_DEVICENOTREG: + error = "Device not registered"; + break; + case DIERR_NOINTERFACE: + error = "Interface not supported"; + break; + case DIERR_NOTINITIALIZED: + error = "Device not initialized"; + break; + default: + sprintf(errbuf, "%s: Unknown DirectInput error: 0x%x", + function, code); + break; + } + if (!errbuf[0]) { + sprintf(errbuf, "%s: %s", function, error); + } + SDL_SetError("%s", errbuf); + return; +} + + +BOOL CALLBACK +EnumJoysticksCallback(const DIDEVICEINSTANCE * pdidInstance, VOID * pContext) +{ + memcpy(&SYS_Joystick[SYS_NumJoysticks], pdidInstance, + sizeof(DIDEVICEINSTANCE)); + SYS_NumJoysticks++; + + if (SYS_NumJoysticks >= MAX_JOYSTICKS) + return DIENUM_STOP; + + return DIENUM_CONTINUE; +} + +static BOOL CALLBACK +DIJoystick_EnumDevObjectsProc(LPCDIDEVICEOBJECTINSTANCE dev, LPVOID pvRef) +{ + SDL_Joystick *joystick = (SDL_Joystick *) pvRef; + HRESULT result; + input_t *in = &joystick->hwdata->Inputs[joystick->hwdata->NumInputs]; + const int SupportedMask = DIDFT_BUTTON | DIDFT_POV | DIDFT_AXIS; + if (!(dev->dwType & SupportedMask)) + return DIENUM_CONTINUE; /* unsupported */ + + in->ofs = dev->dwOfs; + + if (dev->dwType & DIDFT_BUTTON) { + in->type = BUTTON; + in->num = joystick->nbuttons; + joystick->nbuttons++; + } else if (dev->dwType & DIDFT_POV) { + in->type = HAT; + in->num = joystick->nhats; + joystick->nhats++; + } else { /* dev->dwType & DIDFT_AXIS */ + DIPROPRANGE diprg; + DIPROPDWORD dilong; + + in->type = AXIS; + in->num = joystick->naxes; + + diprg.diph.dwSize = sizeof(diprg); + diprg.diph.dwHeaderSize = sizeof(diprg.diph); + diprg.diph.dwObj = dev->dwOfs; + diprg.diph.dwHow = DIPH_BYOFFSET; + diprg.lMin = AXIS_MIN; + diprg.lMax = AXIS_MAX; + + result = + IDirectInputDevice2_SetProperty(joystick->hwdata->InputDevice, + DIPROP_RANGE, &diprg.diph); + if (result != DI_OK) + return DIENUM_CONTINUE; /* don't use this axis */ + + /* Set dead zone to 0. */ + dilong.diph.dwSize = sizeof(dilong); + dilong.diph.dwHeaderSize = sizeof(dilong.diph); + dilong.diph.dwObj = dev->dwOfs; + dilong.diph.dwHow = DIPH_BYOFFSET; + dilong.dwData = 0; + result = + IDirectInputDevice2_SetProperty(joystick->hwdata->InputDevice, + DIPROP_DEADZONE, &dilong.diph); + if (result != DI_OK) + return DIENUM_CONTINUE; /* don't use this axis */ + + joystick->naxes++; + } + + joystick->hwdata->NumInputs++; + + if (joystick->hwdata->NumInputs == MAX_INPUTS) + return DIENUM_STOP; /* too many */ + + return DIENUM_CONTINUE; +} + +/* Function to scan the system for joysticks. + * This function should set SDL_numjoysticks to the number of available + * joysticks. Joystick 0 should be the system default joystick. + * It should return 0, or -1 on an unrecoverable fatal error. + */ +int +SDL_SYS_JoystickInit(void) +{ + HRESULT result; + + SYS_NumJoysticks = 0; + + /* Create the DirectInput object */ + if (DX5_Load() < 0) { + SDL_SetError("Couldn't load DirectInput"); + return (-1); + } + result = DInputCreate(SDL_Instance, DIRECTINPUT_VERSION, &dinput, NULL); + if (result != DI_OK) { + DX5_Unload(); + SetDIerror("DirectInputCreate", result); + return (-1); + } + + result = IDirectInput_EnumDevices(dinput, + DIDEVTYPE_JOYSTICK, + EnumJoysticksCallback, + NULL, DIEDFL_ATTACHEDONLY); + + return SYS_NumJoysticks; +} + +/* Function to get the device-dependent name of a joystick */ +const char * +SDL_SYS_JoystickName(int index) +{ + /***-> test for invalid index ? */ + return (SYS_Joystick[index].tszProductName); +} + +/* Function to open a joystick for use. + The joystick to open is specified by the index field of the joystick. + This should fill the nbuttons and naxes fields of the joystick structure. + It returns 0, or -1 if there is an error. + */ +int +SDL_SYS_JoystickOpen(SDL_Joystick * joystick) +{ + HRESULT result; + LPDIRECTINPUTDEVICE device; + + /* allocate memory for system specific hardware data */ + joystick->hwdata = + (struct joystick_hwdata *) malloc(sizeof(*joystick->hwdata)); + if (joystick->hwdata == NULL) { + SDL_OutOfMemory(); + return (-1); + } + memset(joystick->hwdata, 0, sizeof(*joystick->hwdata)); + joystick->hwdata->buffered = 1; + + result = + IDirectInput_CreateDevice(dinput, + &SYS_Joystick[joystick->index]. + guidInstance, &device, NULL); + if (result != DI_OK) { + SetDIerror("DirectInput::CreateDevice", result); + return (-1); + } + + result = IDirectInputDevice_QueryInterface(device, + &IID_IDirectInputDevice2, + (LPVOID *) & joystick-> + hwdata->InputDevice); + IDirectInputDevice_Release(device); + if (result != DI_OK) { + SetDIerror("DirectInputDevice::QueryInterface", result); + return (-1); + } + + result = + IDirectInputDevice2_SetCooperativeLevel(joystick->hwdata-> + InputDevice, SDL_Window, + DISCL_NONEXCLUSIVE | + DISCL_BACKGROUND); + if (result != DI_OK) { + SetDIerror("DirectInputDevice::SetCooperativeLevel", result); + return (-1); + } + + result = + IDirectInputDevice2_SetDataFormat(joystick->hwdata->InputDevice, + &c_dfDIJoystick); + if (result != DI_OK) { + SetDIerror("DirectInputDevice::SetDataFormat", result); + return (-1); + } + + IDirectInputDevice2_EnumObjects(joystick->hwdata->InputDevice, + DIJoystick_EnumDevObjectsProc, + joystick, + DIDFT_BUTTON | DIDFT_AXIS | DIDFT_POV); + + { + DIPROPDWORD dipdw; + memset(&dipdw, 0, sizeof(dipdw)); + dipdw.diph.dwSize = sizeof(dipdw); + dipdw.diph.dwHeaderSize = sizeof(dipdw.diph); + dipdw.diph.dwObj = 0; + dipdw.diph.dwHow = DIPH_DEVICE; + dipdw.dwData = INPUT_QSIZE; + result = + IDirectInputDevice2_SetProperty(joystick->hwdata->InputDevice, + DIPROP_BUFFERSIZE, &dipdw.diph); + + if (result == DI_POLLEDDEVICE) { + /* This device doesn't support buffering, so we're forced + * to use less reliable polling. */ + joystick->hwdata->buffered = 0; + } else if (result != DI_OK) { + SetDIerror("DirectInputDevice::SetProperty", result); + return (-1); + } + } + + return (0); +} + +static Uint8 +TranslatePOV(DWORD value) +{ + const int HAT_VALS[] = { + SDL_HAT_UP, + SDL_HAT_UP | SDL_HAT_RIGHT, + SDL_HAT_RIGHT, + SDL_HAT_DOWN | SDL_HAT_RIGHT, + SDL_HAT_DOWN, + SDL_HAT_DOWN | SDL_HAT_LEFT, + SDL_HAT_LEFT, + SDL_HAT_UP | SDL_HAT_LEFT + }; + + if (LOWORD(value) == 0xFFFF) + return SDL_HAT_CENTERED; + + /* Round the value up: */ + value += 4500 / 2; + value %= 36000; + value /= 4500; + + if (value >= 8) + return SDL_HAT_CENTERED; /* shouldn't happen */ + + return HAT_VALS[value]; +} + +/* SDL_PrivateJoystick* doesn't discard duplicate events, so we need to + * do it. */ +static int +SDL_PrivateJoystickAxis_Int(SDL_Joystick * joystick, Uint8 axis, Sint16 value) +{ + if (joystick->axes[axis] != value) + return SDL_PrivateJoystickAxis(joystick, axis, value); + return 0; +} + +static int +SDL_PrivateJoystickHat_Int(SDL_Joystick * joystick, Uint8 hat, Uint8 value) +{ + if (joystick->hats[hat] != value) + return SDL_PrivateJoystickHat(joystick, hat, value); + return 0; +} + +static int +SDL_PrivateJoystickButton_Int(SDL_Joystick * joystick, Uint8 button, + Uint8 state) +{ + if (joystick->buttons[button] != state) + return SDL_PrivateJoystickButton(joystick, button, state); + return 0; +} + +/* Function to update the state of a joystick - called as a device poll. + * This function shouldn't update the joystick structure directly, + * but instead should call SDL_PrivateJoystick*() to deliver events + * and update joystick device state. + */ +void +SDL_SYS_JoystickUpdate_Polled(SDL_Joystick * joystick) +{ + DIJOYSTATE state; + HRESULT result; + int i; + + result = + IDirectInputDevice2_GetDeviceState(joystick->hwdata->InputDevice, + sizeof(state), &state); + if (result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED) { + IDirectInputDevice2_Acquire(joystick->hwdata->InputDevice); + result = + IDirectInputDevice2_GetDeviceState(joystick->hwdata-> + InputDevice, sizeof(state), + &state); + } + + /* Set each known axis, button and POV. */ + for (i = 0; i < joystick->hwdata->NumInputs; ++i) { + const input_t *in = &joystick->hwdata->Inputs[i]; + + switch (in->type) { + case AXIS: + switch (in->ofs) { + case DIJOFS_X: + SDL_PrivateJoystickAxis_Int(joystick, in->num, + (Sint16) state.lX); + break; + case DIJOFS_Y: + SDL_PrivateJoystickAxis_Int(joystick, in->num, + (Sint16) state.lY); + break; + case DIJOFS_Z: + SDL_PrivateJoystickAxis_Int(joystick, in->num, + (Sint16) state.lZ); + break; + case DIJOFS_RX: + SDL_PrivateJoystickAxis_Int(joystick, in->num, + (Sint16) state.lRx); + break; + case DIJOFS_RY: + SDL_PrivateJoystickAxis_Int(joystick, in->num, + (Sint16) state.lRy); + break; + case DIJOFS_RZ: + SDL_PrivateJoystickAxis_Int(joystick, in->num, + (Sint16) state.lRz); + break; + case DIJOFS_SLIDER(0): + SDL_PrivateJoystickAxis_Int(joystick, in->num, + (Sint16) state.rglSlider[0]); + break; + case DIJOFS_SLIDER(1): + SDL_PrivateJoystickAxis_Int(joystick, in->num, + (Sint16) state.rglSlider[0]); + break; + } + + break; + + case BUTTON: + SDL_PrivateJoystickButton_Int(joystick, in->num, + (Uint8) (state. + rgbButtons[in->ofs - + DIJOFS_BUTTON0] + ? SDL_PRESSED : + SDL_RELEASED)); + break; + case HAT: + { + Uint8 pos = + TranslatePOV(state.rgdwPOV[in->ofs - DIJOFS_POV(0)]); + SDL_PrivateJoystickHat_Int(joystick, in->num, pos); + break; + } + } + } +} + +void +SDL_SYS_JoystickUpdate_Buffered(SDL_Joystick * joystick) +{ + int i; + HRESULT result; + DWORD numevents; + DIDEVICEOBJECTDATA evtbuf[INPUT_QSIZE]; + + numevents = INPUT_QSIZE; + result = + IDirectInputDevice2_GetDeviceData(joystick->hwdata->InputDevice, + sizeof(DIDEVICEOBJECTDATA), + evtbuf, &numevents, 0); + if (result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED) { + IDirectInputDevice2_Acquire(joystick->hwdata->InputDevice); + result = + IDirectInputDevice2_GetDeviceData(joystick->hwdata-> + InputDevice, + sizeof(DIDEVICEOBJECTDATA), + evtbuf, &numevents, 0); + } + + /* Handle the events */ + if (result != DI_OK) + return; + + for (i = 0; i < (int) numevents; ++i) { + int j; + + for (j = 0; j < joystick->hwdata->NumInputs; ++j) { + const input_t *in = &joystick->hwdata->Inputs[j]; + + if (evtbuf[i].dwOfs != in->ofs) + continue; + + switch (in->type) { + case AXIS: + SDL_PrivateJoystickAxis(joystick, in->num, + (Sint16) evtbuf[i].dwData); + break; + case BUTTON: + SDL_PrivateJoystickButton(joystick, in->num, + (Uint8) (evtbuf[i]. + dwData ? SDL_PRESSED + : SDL_RELEASED)); + break; + case HAT: + { + Uint8 pos = TranslatePOV(evtbuf[i].dwData); + SDL_PrivateJoystickHat(joystick, in->num, pos); + } + } + } + } +} + +void +SDL_SYS_JoystickUpdate(SDL_Joystick * joystick) +{ + HRESULT result; + + result = IDirectInputDevice2_Poll(joystick->hwdata->InputDevice); + if (result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED) { + IDirectInputDevice2_Acquire(joystick->hwdata->InputDevice); + IDirectInputDevice2_Poll(joystick->hwdata->InputDevice); + } + + if (joystick->hwdata->buffered) + SDL_SYS_JoystickUpdate_Buffered(joystick); + else + SDL_SYS_JoystickUpdate_Polled(joystick); +} + +/* Function to close a joystick after use */ +void +SDL_SYS_JoystickClose(SDL_Joystick * joystick) +{ + IDirectInputDevice2_Unacquire(joystick->hwdata->InputDevice); + IDirectInputDevice2_Release(joystick->hwdata->InputDevice); + + if (joystick->hwdata != NULL) { + /* free system specific hardware data */ + free(joystick->hwdata); + } +} + +/* Function to perform any system-specific joystick related cleanup */ +void +SDL_SYS_JoystickQuit(void) +{ + IDirectInput_Release(dinput); + dinput = NULL; + DX5_Unload(); +} + +#endif /* SDL_JOYSTICK_DINPUT */ +/* vi: set ts=4 sw=4 expandtab: */