Mercurial > sdl-ios-xcode
diff src/events/SDL_keyboard.c @ 1895:c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 10 Jul 2006 21:04:37 +0000 |
parents | a9be6a3a51d1 |
children | 25d6537feea4 |
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--- a/src/events/SDL_keyboard.c Thu Jul 06 18:01:37 2006 +0000 +++ b/src/events/SDL_keyboard.c Mon Jul 10 21:04:37 2006 +0000 @@ -29,550 +29,749 @@ #include "SDL_sysevents.h" -/* Global keystate information */ -static Uint8 SDL_KeyState[SDLK_LAST]; -static SDLMod SDL_ModState; +/* Global keyboard information */ int SDL_TranslateUNICODE = 0; - -static const char *keynames[SDLK_LAST]; /* Array of keycode names */ +static int SDL_num_keyboards; +static int SDL_current_keyboard; +static SDL_Keyboard **SDL_keyboards; -/* - * jk 991215 - added - */ -struct { - int firsttime; /* if we check against the delay or repeat value */ - int delay; /* the delay before we start repeating */ - int interval; /* the delay between key repeat events */ - Uint32 timestamp; /* the time the first keydown event occurred */ - - SDL_Event evt; /* the event we are supposed to repeat */ -} SDL_KeyRepeat; +static const char *SDL_keynames[SDLK_LAST]; /* Array of keycode names */ /* Public functions */ -int SDL_KeyboardInit(void) +int +SDL_KeyboardInit(void) { - SDL_VideoDevice *video = current_video; - SDL_VideoDevice *this = current_video; + int i; - /* Set default mode of UNICODE translation */ - SDL_EnableUNICODE(DEFAULT_UNICODE_TRANSLATION); + /* Set default mode of UNICODE translation */ + SDL_EnableUNICODE(DEFAULT_UNICODE_TRANSLATION); - /* Initialize the tables */ - SDL_ModState = KMOD_NONE; - SDL_memset((void*)keynames, 0, sizeof(keynames)); - SDL_memset(SDL_KeyState, 0, sizeof(SDL_KeyState)); - video->InitOSKeymap(this); - - SDL_EnableKeyRepeat(0, 0); + /* Initialize the tables */ + for (i = 0; i < SDL_arraysize(SDL_keynames); ++i) { + switch (i) { + case SDLK_BACKSPACE: + SDL_keynames[i] = "backspace"; + break; + case SDLK_TAB: + SDL_keynames[i] = "tab"; + break; + case SDLK_CLEAR: + SDL_keynames[i] = "clear"; + break; + case SDLK_RETURN: + SDL_keynames[i] = "return"; + break; + case SDLK_PAUSE: + SDL_keynames[i] = "pause"; + break; + case SDLK_ESCAPE: + SDL_keynames[i] = "escape"; + break; + case SDLK_SPACE: + SDL_keynames[i] = "space"; + break; - /* Fill in the blanks in keynames */ - keynames[SDLK_BACKSPACE] = "backspace"; - keynames[SDLK_TAB] = "tab"; - keynames[SDLK_CLEAR] = "clear"; - keynames[SDLK_RETURN] = "return"; - keynames[SDLK_PAUSE] = "pause"; - keynames[SDLK_ESCAPE] = "escape"; - keynames[SDLK_SPACE] = "space"; - keynames[SDLK_EXCLAIM] = "!"; - keynames[SDLK_QUOTEDBL] = "\""; - keynames[SDLK_HASH] = "#"; - keynames[SDLK_DOLLAR] = "$"; - keynames[SDLK_AMPERSAND] = "&"; - keynames[SDLK_QUOTE] = "'"; - keynames[SDLK_LEFTPAREN] = "("; - keynames[SDLK_RIGHTPAREN] = ")"; - keynames[SDLK_ASTERISK] = "*"; - keynames[SDLK_PLUS] = "+"; - keynames[SDLK_COMMA] = ","; - keynames[SDLK_MINUS] = "-"; - keynames[SDLK_PERIOD] = "."; - keynames[SDLK_SLASH] = "/"; - keynames[SDLK_0] = "0"; - keynames[SDLK_1] = "1"; - keynames[SDLK_2] = "2"; - keynames[SDLK_3] = "3"; - keynames[SDLK_4] = "4"; - keynames[SDLK_5] = "5"; - keynames[SDLK_6] = "6"; - keynames[SDLK_7] = "7"; - keynames[SDLK_8] = "8"; - keynames[SDLK_9] = "9"; - keynames[SDLK_COLON] = ":"; - keynames[SDLK_SEMICOLON] = ";"; - keynames[SDLK_LESS] = "<"; - keynames[SDLK_EQUALS] = "="; - keynames[SDLK_GREATER] = ">"; - keynames[SDLK_QUESTION] = "?"; - keynames[SDLK_AT] = "@"; - keynames[SDLK_LEFTBRACKET] = "["; - keynames[SDLK_BACKSLASH] = "\\"; - keynames[SDLK_RIGHTBRACKET] = "]"; - keynames[SDLK_CARET] = "^"; - keynames[SDLK_UNDERSCORE] = "_"; - keynames[SDLK_BACKQUOTE] = "`"; - keynames[SDLK_a] = "a"; - keynames[SDLK_b] = "b"; - keynames[SDLK_c] = "c"; - keynames[SDLK_d] = "d"; - keynames[SDLK_e] = "e"; - keynames[SDLK_f] = "f"; - keynames[SDLK_g] = "g"; - keynames[SDLK_h] = "h"; - keynames[SDLK_i] = "i"; - keynames[SDLK_j] = "j"; - keynames[SDLK_k] = "k"; - keynames[SDLK_l] = "l"; - keynames[SDLK_m] = "m"; - keynames[SDLK_n] = "n"; - keynames[SDLK_o] = "o"; - keynames[SDLK_p] = "p"; - keynames[SDLK_q] = "q"; - keynames[SDLK_r] = "r"; - keynames[SDLK_s] = "s"; - keynames[SDLK_t] = "t"; - keynames[SDLK_u] = "u"; - keynames[SDLK_v] = "v"; - keynames[SDLK_w] = "w"; - keynames[SDLK_x] = "x"; - keynames[SDLK_y] = "y"; - keynames[SDLK_z] = "z"; - keynames[SDLK_DELETE] = "delete"; + case SDLK_KP0: + SDL_keynames[i] = "[0]"; + break; + case SDLK_KP1: + SDL_keynames[i] = "[1]"; + break; + case SDLK_KP2: + SDL_keynames[i] = "[2]"; + break; + case SDLK_KP3: + SDL_keynames[i] = "[3]"; + break; + case SDLK_KP4: + SDL_keynames[i] = "[4]"; + break; + case SDLK_KP5: + SDL_keynames[i] = "[5]"; + break; + case SDLK_KP6: + SDL_keynames[i] = "[6]"; + break; + case SDLK_KP7: + SDL_keynames[i] = "[7]"; + break; + case SDLK_KP8: + SDL_keynames[i] = "[8]"; + break; + case SDLK_KP9: + SDL_keynames[i] = "[9]"; + break; + case SDLK_KP_PERIOD: + SDL_keynames[i] = "[.]"; + break; + case SDLK_KP_DIVIDE: + SDL_keynames[i] = "[/]"; + break; + case SDLK_KP_MULTIPLY: + SDL_keynames[i] = "[*]"; + break; + case SDLK_KP_MINUS: + SDL_keynames[i] = "[-]"; + break; + case SDLK_KP_PLUS: + SDL_keynames[i] = "[+]"; + break; + case SDLK_KP_ENTER: + SDL_keynames[i] = "enter"; + break; + case SDLK_KP_EQUALS: + SDL_keynames[i] = "equals"; + break; + + case SDLK_UP: + SDL_keynames[i] = "up"; + break; + case SDLK_DOWN: + SDL_keynames[i] = "down"; + break; + case SDLK_RIGHT: + SDL_keynames[i] = "right"; + break; + case SDLK_LEFT: + SDL_keynames[i] = "left"; + break; + case SDLK_INSERT: + SDL_keynames[i] = "insert"; + break; + case SDLK_HOME: + SDL_keynames[i] = "home"; + break; + case SDLK_END: + SDL_keynames[i] = "end"; + break; + case SDLK_PAGEUP: + SDL_keynames[i] = "page up"; + break; + case SDLK_PAGEDOWN: + SDL_keynames[i] = "page down"; + break; - keynames[SDLK_WORLD_0] = "world 0"; - keynames[SDLK_WORLD_1] = "world 1"; - keynames[SDLK_WORLD_2] = "world 2"; - keynames[SDLK_WORLD_3] = "world 3"; - keynames[SDLK_WORLD_4] = "world 4"; - keynames[SDLK_WORLD_5] = "world 5"; - keynames[SDLK_WORLD_6] = "world 6"; - keynames[SDLK_WORLD_7] = "world 7"; - keynames[SDLK_WORLD_8] = "world 8"; - keynames[SDLK_WORLD_9] = "world 9"; - keynames[SDLK_WORLD_10] = "world 10"; - keynames[SDLK_WORLD_11] = "world 11"; - keynames[SDLK_WORLD_12] = "world 12"; - keynames[SDLK_WORLD_13] = "world 13"; - keynames[SDLK_WORLD_14] = "world 14"; - keynames[SDLK_WORLD_15] = "world 15"; - keynames[SDLK_WORLD_16] = "world 16"; - keynames[SDLK_WORLD_17] = "world 17"; - keynames[SDLK_WORLD_18] = "world 18"; - keynames[SDLK_WORLD_19] = "world 19"; - keynames[SDLK_WORLD_20] = "world 20"; - keynames[SDLK_WORLD_21] = "world 21"; - keynames[SDLK_WORLD_22] = "world 22"; - keynames[SDLK_WORLD_23] = "world 23"; - keynames[SDLK_WORLD_24] = "world 24"; - keynames[SDLK_WORLD_25] = "world 25"; - keynames[SDLK_WORLD_26] = "world 26"; - keynames[SDLK_WORLD_27] = "world 27"; - keynames[SDLK_WORLD_28] = "world 28"; - keynames[SDLK_WORLD_29] = "world 29"; - keynames[SDLK_WORLD_30] = "world 30"; - keynames[SDLK_WORLD_31] = "world 31"; - keynames[SDLK_WORLD_32] = "world 32"; - keynames[SDLK_WORLD_33] = "world 33"; - keynames[SDLK_WORLD_34] = "world 34"; - keynames[SDLK_WORLD_35] = "world 35"; - keynames[SDLK_WORLD_36] = "world 36"; - keynames[SDLK_WORLD_37] = "world 37"; - keynames[SDLK_WORLD_38] = "world 38"; - keynames[SDLK_WORLD_39] = "world 39"; - keynames[SDLK_WORLD_40] = "world 40"; - keynames[SDLK_WORLD_41] = "world 41"; - keynames[SDLK_WORLD_42] = "world 42"; - keynames[SDLK_WORLD_43] = "world 43"; - keynames[SDLK_WORLD_44] = "world 44"; - keynames[SDLK_WORLD_45] = "world 45"; - keynames[SDLK_WORLD_46] = "world 46"; - keynames[SDLK_WORLD_47] = "world 47"; - keynames[SDLK_WORLD_48] = "world 48"; - keynames[SDLK_WORLD_49] = "world 49"; - keynames[SDLK_WORLD_50] = "world 50"; - keynames[SDLK_WORLD_51] = "world 51"; - keynames[SDLK_WORLD_52] = "world 52"; - keynames[SDLK_WORLD_53] = "world 53"; - keynames[SDLK_WORLD_54] = "world 54"; - keynames[SDLK_WORLD_55] = "world 55"; - keynames[SDLK_WORLD_56] = "world 56"; - keynames[SDLK_WORLD_57] = "world 57"; - keynames[SDLK_WORLD_58] = "world 58"; - keynames[SDLK_WORLD_59] = "world 59"; - keynames[SDLK_WORLD_60] = "world 60"; - keynames[SDLK_WORLD_61] = "world 61"; - keynames[SDLK_WORLD_62] = "world 62"; - keynames[SDLK_WORLD_63] = "world 63"; - keynames[SDLK_WORLD_64] = "world 64"; - keynames[SDLK_WORLD_65] = "world 65"; - keynames[SDLK_WORLD_66] = "world 66"; - keynames[SDLK_WORLD_67] = "world 67"; - keynames[SDLK_WORLD_68] = "world 68"; - keynames[SDLK_WORLD_69] = "world 69"; - keynames[SDLK_WORLD_70] = "world 70"; - keynames[SDLK_WORLD_71] = "world 71"; - keynames[SDLK_WORLD_72] = "world 72"; - keynames[SDLK_WORLD_73] = "world 73"; - keynames[SDLK_WORLD_74] = "world 74"; - keynames[SDLK_WORLD_75] = "world 75"; - keynames[SDLK_WORLD_76] = "world 76"; - keynames[SDLK_WORLD_77] = "world 77"; - keynames[SDLK_WORLD_78] = "world 78"; - keynames[SDLK_WORLD_79] = "world 79"; - keynames[SDLK_WORLD_80] = "world 80"; - keynames[SDLK_WORLD_81] = "world 81"; - keynames[SDLK_WORLD_82] = "world 82"; - keynames[SDLK_WORLD_83] = "world 83"; - keynames[SDLK_WORLD_84] = "world 84"; - keynames[SDLK_WORLD_85] = "world 85"; - keynames[SDLK_WORLD_86] = "world 86"; - keynames[SDLK_WORLD_87] = "world 87"; - keynames[SDLK_WORLD_88] = "world 88"; - keynames[SDLK_WORLD_89] = "world 89"; - keynames[SDLK_WORLD_90] = "world 90"; - keynames[SDLK_WORLD_91] = "world 91"; - keynames[SDLK_WORLD_92] = "world 92"; - keynames[SDLK_WORLD_93] = "world 93"; - keynames[SDLK_WORLD_94] = "world 94"; - keynames[SDLK_WORLD_95] = "world 95"; + case SDLK_F1: + SDL_keynames[i] = "f1"; + break; + case SDLK_F2: + SDL_keynames[i] = "f2"; + break; + case SDLK_F3: + SDL_keynames[i] = "f3"; + break; + case SDLK_F4: + SDL_keynames[i] = "f4"; + break; + case SDLK_F5: + SDL_keynames[i] = "f5"; + break; + case SDLK_F6: + SDL_keynames[i] = "f6"; + break; + case SDLK_F7: + SDL_keynames[i] = "f7"; + break; + case SDLK_F8: + SDL_keynames[i] = "f8"; + break; + case SDLK_F9: + SDL_keynames[i] = "f9"; + break; + case SDLK_F10: + SDL_keynames[i] = "f10"; + break; + case SDLK_F11: + SDL_keynames[i] = "f11"; + break; + case SDLK_F12: + SDL_keynames[i] = "f12"; + break; + case SDLK_F13: + SDL_keynames[i] = "f13"; + break; + case SDLK_F14: + SDL_keynames[i] = "f14"; + break; + case SDLK_F15: + SDL_keynames[i] = "f15"; + break; + + case SDLK_NUMLOCK: + SDL_keynames[i] = "numlock"; + break; + case SDLK_CAPSLOCK: + SDL_keynames[i] = "caps lock"; + break; + case SDLK_SCROLLOCK: + SDL_keynames[i] = "scroll lock"; + break; + case SDLK_RSHIFT: + SDL_keynames[i] = "right shift"; + break; + case SDLK_LSHIFT: + SDL_keynames[i] = "left shift"; + break; + case SDLK_RCTRL: + SDL_keynames[i] = "right ctrl"; + break; + case SDLK_LCTRL: + SDL_keynames[i] = "left ctrl"; + break; + case SDLK_RALT: + SDL_keynames[i] = "right alt"; + break; + case SDLK_LALT: + SDL_keynames[i] = "left alt"; + break; + case SDLK_RMETA: + SDL_keynames[i] = "right meta"; + break; + case SDLK_LMETA: + SDL_keynames[i] = "left meta"; + break; + case SDLK_LSUPER: + SDL_keynames[i] = "left super"; /* "Windows" keys */ + break; + case SDLK_RSUPER: + SDL_keynames[i] = "right super"; + break; + case SDLK_MODE: + SDL_keynames[i] = "alt gr"; + break; + case SDLK_COMPOSE: + SDL_keynames[i] = "compose"; + break; - keynames[SDLK_KP0] = "[0]"; - keynames[SDLK_KP1] = "[1]"; - keynames[SDLK_KP2] = "[2]"; - keynames[SDLK_KP3] = "[3]"; - keynames[SDLK_KP4] = "[4]"; - keynames[SDLK_KP5] = "[5]"; - keynames[SDLK_KP6] = "[6]"; - keynames[SDLK_KP7] = "[7]"; - keynames[SDLK_KP8] = "[8]"; - keynames[SDLK_KP9] = "[9]"; - keynames[SDLK_KP_PERIOD] = "[.]"; - keynames[SDLK_KP_DIVIDE] = "[/]"; - keynames[SDLK_KP_MULTIPLY] = "[*]"; - keynames[SDLK_KP_MINUS] = "[-]"; - keynames[SDLK_KP_PLUS] = "[+]"; - keynames[SDLK_KP_ENTER] = "enter"; - keynames[SDLK_KP_EQUALS] = "equals"; + case SDLK_HELP: + SDL_keynames[i] = "help"; + break; + case SDLK_PRINT: + SDL_keynames[i] = "print screen"; + break; + case SDLK_SYSREQ: + SDL_keynames[i] = "sys req"; + break; + case SDLK_BREAK: + SDL_keynames[i] = "break"; + break; + case SDLK_MENU: + SDL_keynames[i] = "menu"; + break; + case SDLK_POWER: + SDL_keynames[i] = "power"; + break; + case SDLK_EURO: + SDL_keynames[i] = "euro"; + break; + case SDLK_UNDO: + SDL_keynames[i] = "undo"; + break; - keynames[SDLK_UP] = "up"; - keynames[SDLK_DOWN] = "down"; - keynames[SDLK_RIGHT] = "right"; - keynames[SDLK_LEFT] = "left"; - keynames[SDLK_DOWN] = "down"; - keynames[SDLK_INSERT] = "insert"; - keynames[SDLK_HOME] = "home"; - keynames[SDLK_END] = "end"; - keynames[SDLK_PAGEUP] = "page up"; - keynames[SDLK_PAGEDOWN] = "page down"; + default: + SDL_keynames[i] = NULL; + break; + } + } + + /* Done. Whew. */ + return (0); +} + +SDL_Keyboard * +SDL_GetKeyboard(int index) +{ + if (index < 0 || index >= SDL_num_keyboards) { + return NULL; + } + return SDL_keyboards[index]; +} + +int +SDL_AddKeyboard(const SDL_Keyboard * keyboard, int index) +{ + SDL_Keyboard **keyboards; - keynames[SDLK_F1] = "f1"; - keynames[SDLK_F2] = "f2"; - keynames[SDLK_F3] = "f3"; - keynames[SDLK_F4] = "f4"; - keynames[SDLK_F5] = "f5"; - keynames[SDLK_F6] = "f6"; - keynames[SDLK_F7] = "f7"; - keynames[SDLK_F8] = "f8"; - keynames[SDLK_F9] = "f9"; - keynames[SDLK_F10] = "f10"; - keynames[SDLK_F11] = "f11"; - keynames[SDLK_F12] = "f12"; - keynames[SDLK_F13] = "f13"; - keynames[SDLK_F14] = "f14"; - keynames[SDLK_F15] = "f15"; + /* Add the keyboard to the list of keyboards */ + if (index < 0 || index >= SDL_num_keyboards || SDL_keyboards[index]) { + keyboards = + (SDL_Keyboard **) SDL_realloc(SDL_keyboards, + (SDL_num_keyboards + + 1) * sizeof(*keyboards)); + if (!keyboards) { + SDL_OutOfMemory(); + return -1; + } + + SDL_keyboards = keyboards; + index = SDL_num_keyboards++; + } + SDL_keyboards[index] = + (SDL_Keyboard *) SDL_malloc(sizeof(*SDL_keyboards[index])); + if (!SDL_keyboards[index]) { + SDL_OutOfMemory(); + return -1; + } + *SDL_keyboards[index] = *keyboard; + + return index; +} - keynames[SDLK_NUMLOCK] = "numlock"; - keynames[SDLK_CAPSLOCK] = "caps lock"; - keynames[SDLK_SCROLLOCK] = "scroll lock"; - keynames[SDLK_RSHIFT] = "right shift"; - keynames[SDLK_LSHIFT] = "left shift"; - keynames[SDLK_RCTRL] = "right ctrl"; - keynames[SDLK_LCTRL] = "left ctrl"; - keynames[SDLK_RALT] = "right alt"; - keynames[SDLK_LALT] = "left alt"; - keynames[SDLK_RMETA] = "right meta"; - keynames[SDLK_LMETA] = "left meta"; - keynames[SDLK_LSUPER] = "left super"; /* "Windows" keys */ - keynames[SDLK_RSUPER] = "right super"; - keynames[SDLK_MODE] = "alt gr"; - keynames[SDLK_COMPOSE] = "compose"; +void +SDL_DelKeyboard(int index) +{ + SDL_Keyboard *keyboard = SDL_GetKeyboard(index); + + if (!keyboard) { + return; + } + + if (keyboard->FreeKeyboard) { + keyboard->FreeKeyboard(keyboard); + } + SDL_free(keyboard); + + SDL_keyboards[index] = NULL; +} - keynames[SDLK_HELP] = "help"; - keynames[SDLK_PRINT] = "print screen"; - keynames[SDLK_SYSREQ] = "sys req"; - keynames[SDLK_BREAK] = "break"; - keynames[SDLK_MENU] = "menu"; - keynames[SDLK_POWER] = "power"; - keynames[SDLK_EURO] = "euro"; - keynames[SDLK_UNDO] = "undo"; +void +SDL_ResetKeyboard(int index) +{ + SDL_Keyboard *keyboard = SDL_GetKeyboard(index); + SDLKey key; - /* Done. Whew. */ - return(0); -} -void SDL_KeyboardQuit(void) -{ + if (!keyboard) { + return; + } + + for (key = SDLK_FIRST; key < SDLK_LAST; ++key) { + if (keyboard->keystate[key] == SDL_PRESSED) { + SDL_SendKeyboardKey(index, SDL_RELEASED, 0, key); + } + } + keyboard->repeat.timestamp = 0; } -/* We lost the keyboard, so post key up messages for all pressed keys */ -void SDL_ResetKeyboard(void) +void +SDL_KeyboardQuit(void) { - SDL_keysym keysym; - SDLKey key; + int i; + + for (i = 0; i < SDL_num_keyboards; ++i) { + SDL_DelKeyboard(i); + } + SDL_num_keyboards = 0; + SDL_current_keyboard = 0; - SDL_memset(&keysym, 0, (sizeof keysym)); - for ( key=SDLK_FIRST; key<SDLK_LAST; ++key ) { - if ( SDL_KeyState[key] == SDL_PRESSED ) { - keysym.sym = key; - SDL_PrivateKeyboard(SDL_RELEASED, &keysym); - } - } - SDL_KeyRepeat.timestamp = 0; + if (SDL_keyboards) { + SDL_free(SDL_keyboards); + SDL_keyboards = NULL; + } +} + +int +SDL_GetNumKeyboards(void) +{ + return SDL_num_keyboards; +} + +int +SDL_SelectKeyboard(int index) +{ + if (index >= 0 && index < SDL_num_keyboards) { + SDL_current_keyboard = index; + } + return SDL_current_keyboard; } -int SDL_EnableUNICODE(int enable) +int +SDL_EnableUNICODE(int enable) { - int old_mode; + int old_mode; + + old_mode = SDL_TranslateUNICODE; + if (enable >= 0) { + SDL_TranslateUNICODE = enable; + } + return (old_mode); +} + +Uint8 * +SDL_GetKeyState(int *numkeys) +{ + SDL_Keyboard *keyboard = SDL_GetKeyboard(SDL_current_keyboard); - old_mode = SDL_TranslateUNICODE; - if ( enable >= 0 ) { - SDL_TranslateUNICODE = enable; - } - return(old_mode); + if (numkeys != (int *) 0) { + *numkeys = SDLK_LAST; + } + + if (!keyboard) { + return NULL; + } + return keyboard->keystate; +} + +SDLMod +SDL_GetModState(void) +{ + SDL_Keyboard *keyboard = SDL_GetKeyboard(SDL_current_keyboard); + + if (!keyboard) { + return KMOD_NONE; + } + return keyboard->modstate; } -Uint8 * SDL_GetKeyState (int *numkeys) +void +SDL_SetModState(SDLMod modstate) { - if ( numkeys != (int *)0 ) - *numkeys = SDLK_LAST; - return(SDL_KeyState); + SDL_Keyboard *keyboard = SDL_GetKeyboard(SDL_current_keyboard); + + if (!keyboard) { + return; + } + keyboard->modstate = modstate; } -SDLMod SDL_GetModState (void) + +const char * +SDL_GetKeyName(SDLKey key) { - return(SDL_ModState); -} -void SDL_SetModState (SDLMod modstate) -{ - SDL_ModState = modstate; + const char *keyname; + + if (key < SDL_arraysize(SDL_keynames)) { + keyname = SDL_keynames[key]; + } else { + keyname = NULL; + } + if (keyname == NULL) { + if (key < 256) { + static char temp[4]; + char *cvt; + temp[0] = (char) key; + temp[1] = '\0'; + cvt = SDL_iconv_string("UTF-8", "LATIN1", temp, 1); + SDL_strlcpy(temp, cvt, SDL_arraysize(temp)); + SDL_free(cvt); + keyname = temp; + } else { + keyname = "unknown key"; + } + } + return keyname; } -char *SDL_GetKeyName(SDLKey key) +void +SDL_SetKeyboardFocus(int index, SDL_WindowID windowID) { - const char *keyname; + SDL_Keyboard *keyboard = SDL_GetKeyboard(index); + int i; + SDL_bool focus; + + if (!keyboard || (keyboard->focus == windowID)) { + return; + } - keyname = NULL; - if ( key < SDLK_LAST ) { - keyname = keynames[key]; - } - if ( keyname == NULL ) { - keyname = "unknown key"; - } - /* FIXME: make this function const in 1.3 */ - return (char *)(keyname); + /* See if the current window has lost focus */ + if (keyboard->focus) { + focus = SDL_FALSE; + for (i = 0; i < SDL_num_keyboards; ++i) { + SDL_Keyboard *check; + if (i != index) { + check = SDL_GetKeyboard(i); + if (check && check->focus == keyboard->focus) { + focus = SDL_TRUE; + break; + } + } + } + if (!focus) { + SDL_SendWindowEvent(keyboard->focus, SDL_WINDOWEVENT_FOCUS_LOST, + 0, 0); + } + } + + keyboard->focus = windowID; + + if (keyboard->focus) { + focus = SDL_FALSE; + for (i = 0; i < SDL_num_keyboards; ++i) { + SDL_Keyboard *check; + if (i != index) { + check = SDL_GetKeyboard(i); + if (check && check->focus == keyboard->focus) { + focus = SDL_TRUE; + break; + } + } + } + if (!focus) { + SDL_SendWindowEvent(keyboard->focus, SDL_WINDOWEVENT_FOCUS_GAINED, + 0, 0); + } + } } -/* These are global for SDL_eventloop.c */ -int SDL_PrivateKeyboard(Uint8 state, SDL_keysym *keysym) +int +SDL_SendKeyboardKey(int index, Uint8 state, Uint8 scancode, SDLKey key) { - SDL_Event event; - int posted, repeatable; - Uint16 modstate; - - SDL_memset(&event, 0, sizeof(event)); - -#if 0 -printf("The '%s' key has been %s\n", SDL_GetKeyName(keysym->sym), - state == SDL_PRESSED ? "pressed" : "released"); -#endif - /* Set up the keysym */ - modstate = (Uint16)SDL_ModState; - - repeatable = 0; + SDL_Keyboard *keyboard = SDL_GetKeyboard(index); + int posted, repeatable; + Uint16 modstate; + Uint8 type; - if ( state == SDL_PRESSED ) { - keysym->mod = (SDLMod)modstate; - switch (keysym->sym) { - case SDLK_UNKNOWN: - break; - case SDLK_NUMLOCK: - modstate ^= KMOD_NUM; - if ( ! (modstate&KMOD_NUM) ) - state = SDL_RELEASED; - keysym->mod = (SDLMod)modstate; - break; - case SDLK_CAPSLOCK: - modstate ^= KMOD_CAPS; - if ( ! (modstate&KMOD_CAPS) ) - state = SDL_RELEASED; - keysym->mod = (SDLMod)modstate; - break; - case SDLK_LCTRL: - modstate |= KMOD_LCTRL; - break; - case SDLK_RCTRL: - modstate |= KMOD_RCTRL; - break; - case SDLK_LSHIFT: - modstate |= KMOD_LSHIFT; - break; - case SDLK_RSHIFT: - modstate |= KMOD_RSHIFT; - break; - case SDLK_LALT: - modstate |= KMOD_LALT; - break; - case SDLK_RALT: - modstate |= KMOD_RALT; - break; - case SDLK_LMETA: - modstate |= KMOD_LMETA; - break; - case SDLK_RMETA: - modstate |= KMOD_RMETA; - break; - case SDLK_MODE: - modstate |= KMOD_MODE; - break; - default: - repeatable = 1; - break; - } - } else { - switch (keysym->sym) { - case SDLK_UNKNOWN: - break; - case SDLK_NUMLOCK: - case SDLK_CAPSLOCK: - /* Only send keydown events */ - return(0); - case SDLK_LCTRL: - modstate &= ~KMOD_LCTRL; - break; - case SDLK_RCTRL: - modstate &= ~KMOD_RCTRL; - break; - case SDLK_LSHIFT: - modstate &= ~KMOD_LSHIFT; - break; - case SDLK_RSHIFT: - modstate &= ~KMOD_RSHIFT; - break; - case SDLK_LALT: - modstate &= ~KMOD_LALT; - break; - case SDLK_RALT: - modstate &= ~KMOD_RALT; - break; - case SDLK_LMETA: - modstate &= ~KMOD_LMETA; - break; - case SDLK_RMETA: - modstate &= ~KMOD_RMETA; - break; - case SDLK_MODE: - modstate &= ~KMOD_MODE; - break; - default: - break; - } - keysym->mod = (SDLMod)modstate; - } + if (!keyboard) { + return 0; + } +#if 0 + printf("The '%s' key has been %s\n", SDL_GetKeyName(key), + state == SDL_PRESSED ? "pressed" : "released"); +#endif + repeatable = 0; + if (state == SDL_PRESSED) { + modstate = keyboard->modstate; + switch (key) { + case SDLK_UNKNOWN: + break; + case SDLK_NUMLOCK: + keyboard->modstate ^= KMOD_NUM; + break; + case SDLK_CAPSLOCK: + keyboard->modstate ^= KMOD_CAPS; + break; + case SDLK_LCTRL: + keyboard->modstate |= KMOD_LCTRL; + break; + case SDLK_RCTRL: + keyboard->modstate |= KMOD_RCTRL; + break; + case SDLK_LSHIFT: + keyboard->modstate |= KMOD_LSHIFT; + break; + case SDLK_RSHIFT: + keyboard->modstate |= KMOD_RSHIFT; + break; + case SDLK_LALT: + keyboard->modstate |= KMOD_LALT; + break; + case SDLK_RALT: + keyboard->modstate |= KMOD_RALT; + break; + case SDLK_LMETA: + keyboard->modstate |= KMOD_LMETA; + break; + case SDLK_RMETA: + keyboard->modstate |= KMOD_RMETA; + break; + case SDLK_MODE: + keyboard->modstate |= KMOD_MODE; + break; + default: + repeatable = 1; + break; + } + } else { + switch (key) { + case SDLK_UNKNOWN: + break; + case SDLK_NUMLOCK: + case SDLK_CAPSLOCK: + break; + case SDLK_LCTRL: + keyboard->modstate &= ~KMOD_LCTRL; + break; + case SDLK_RCTRL: + keyboard->modstate &= ~KMOD_RCTRL; + break; + case SDLK_LSHIFT: + keyboard->modstate &= ~KMOD_LSHIFT; + break; + case SDLK_RSHIFT: + keyboard->modstate &= ~KMOD_RSHIFT; + break; + case SDLK_LALT: + keyboard->modstate &= ~KMOD_LALT; + break; + case SDLK_RALT: + keyboard->modstate &= ~KMOD_RALT; + break; + case SDLK_LMETA: + keyboard->modstate &= ~KMOD_LMETA; + break; + case SDLK_RMETA: + keyboard->modstate &= ~KMOD_RMETA; + break; + case SDLK_MODE: + keyboard->modstate &= ~KMOD_MODE; + break; + default: + break; + } + modstate = keyboard->modstate; + } - /* Figure out what type of event this is */ - switch (state) { - case SDL_PRESSED: - event.type = SDL_KEYDOWN; - break; - case SDL_RELEASED: - event.type = SDL_KEYUP; - /* - * jk 991215 - Added - */ - if ( SDL_KeyRepeat.timestamp && - SDL_KeyRepeat.evt.key.keysym.sym == keysym->sym ) { - SDL_KeyRepeat.timestamp = 0; - } - break; - default: - /* Invalid state -- bail */ - return(0); - } + /* Figure out what type of event this is */ + switch (state) { + case SDL_PRESSED: + type = SDL_KEYDOWN; + break; + case SDL_RELEASED: + type = SDL_KEYUP; + /* + * jk 991215 - Added + */ + if (keyboard->repeat.timestamp && + keyboard->repeat.evt.key.keysym.sym == key) { + keyboard->repeat.timestamp = 0; + } + break; + default: + /* Invalid state -- bail */ + return 0; + } - if ( keysym->sym != SDLK_UNKNOWN ) { - /* Drop events that don't change state */ - if ( SDL_KeyState[keysym->sym] == state ) { + if (key != SDLK_UNKNOWN) { + /* Drop events that don't change state */ + if (keyboard->keystate[key] == state) { #if 0 -printf("Keyboard event didn't change state - dropped!\n"); + printf("Keyboard event didn't change state - dropped!\n"); #endif - return(0); - } + return 0; + } - /* Update internal keyboard state */ - SDL_ModState = (SDLMod)modstate; - SDL_KeyState[keysym->sym] = state; - } + /* Update internal keyboard state */ + keyboard->keystate[key] = state; + } - /* Post the event, if desired */ - posted = 0; - if ( SDL_ProcessEvents[event.type] == SDL_ENABLE ) { - event.key.state = state; - event.key.keysym = *keysym; - /* - * jk 991215 - Added - */ - if (repeatable && (SDL_KeyRepeat.delay != 0)) { - SDL_KeyRepeat.evt = event; - SDL_KeyRepeat.firsttime = 1; - SDL_KeyRepeat.timestamp=SDL_GetTicks(); - } - if ( (SDL_EventOK == NULL) || SDL_EventOK(&event) ) { - posted = 1; - SDL_PushEvent(&event); - } - } - return(posted); + /* Post the event, if desired */ + posted = 0; + if (SDL_ProcessEvents[type] == SDL_ENABLE) { + SDL_Event event; + event.key.type = type; + event.key.which = (Uint8) index; + event.key.state = state; + event.key.keysym.scancode = scancode; + event.key.keysym.sym = (Uint16) key; + event.key.keysym.mod = modstate; + event.key.keysym.unicode = 0; + event.key.windowID = keyboard->focus; + /* + * jk 991215 - Added + */ + if (repeatable && (keyboard->repeat.delay != 0)) { + Uint32 timestamp = SDL_GetTicks(); + if (!timestamp) { + timestamp = 1; + } + keyboard->repeat.evt = event; + keyboard->repeat.firsttime = 1; + keyboard->repeat.timestamp = 1; + } + posted = (SDL_PushEvent(&event) > 0); + } + return (posted); +} + +int +SDL_SendKeyboardText(int index, const char *text) +{ + SDL_Keyboard *keyboard = SDL_GetKeyboard(index); + int posted; + + if (!keyboard) { + return 0; + } + + /* Post the event, if desired */ + posted = 0; + if (SDL_ProcessEvents[SDL_TEXTINPUT] == SDL_ENABLE) { + SDL_Event event; + event.text.type = SDL_TEXTINPUT; + event.text.which = (Uint8) index; + SDL_strlcpy(event.text.text, text, SDL_arraysize(event.text.text)); + event.key.windowID = keyboard->focus; + posted = (SDL_PushEvent(&event) > 0); + } + return (posted); } /* * jk 991215 - Added */ -void SDL_CheckKeyRepeat(void) +void +SDL_CheckKeyRepeat(void) { - if ( SDL_KeyRepeat.timestamp ) { - Uint32 now, interval; + int i; + + for (i = 0; i < SDL_num_keyboards; ++i) { + SDL_Keyboard *keyboard = SDL_keyboards[i]; + + if (!keyboard) { + continue; + } + + if (keyboard->repeat.timestamp) { + Uint32 now, interval; - now = SDL_GetTicks(); - interval = (now - SDL_KeyRepeat.timestamp); - if ( SDL_KeyRepeat.firsttime ) { - if ( interval > (Uint32)SDL_KeyRepeat.delay ) { - SDL_KeyRepeat.timestamp = now; - SDL_KeyRepeat.firsttime = 0; - } - } else { - if ( interval > (Uint32)SDL_KeyRepeat.interval ) { - SDL_KeyRepeat.timestamp = now; - if ( (SDL_EventOK == NULL) || SDL_EventOK(&SDL_KeyRepeat.evt) ) { - SDL_PushEvent(&SDL_KeyRepeat.evt); - } - } - } - } + now = SDL_GetTicks(); + interval = (now - keyboard->repeat.timestamp); + if (keyboard->repeat.firsttime) { + if (interval > (Uint32) keyboard->repeat.delay) { + keyboard->repeat.timestamp = now; + keyboard->repeat.firsttime = 0; + } + } else { + if (interval > (Uint32) keyboard->repeat.interval) { + keyboard->repeat.timestamp = now; + SDL_PushEvent(&keyboard->repeat.evt); + } + } + } + } } -int SDL_EnableKeyRepeat(int delay, int interval) +int +SDL_EnableKeyRepeat(int delay, int interval) { - if ( (delay < 0) || (interval < 0) ) { - SDL_SetError("keyboard repeat value less than zero"); - return(-1); - } - SDL_KeyRepeat.firsttime = 0; - SDL_KeyRepeat.delay = delay; - SDL_KeyRepeat.interval = interval; - SDL_KeyRepeat.timestamp = 0; - return(0); + SDL_Keyboard *keyboard = SDL_GetKeyboard(SDL_current_keyboard); + + if (!keyboard) { + SDL_SetError("No keyboard is currently selected"); + return -1; + } + + if ((delay < 0) || (interval < 0)) { + SDL_SetError("keyboard repeat value less than zero"); + return -1; + } + + keyboard->repeat.firsttime = 0; + keyboard->repeat.delay = delay; + keyboard->repeat.interval = interval; + keyboard->repeat.timestamp = 0; + + return 0; } -void SDL_GetKeyRepeat(int *delay, int *interval) +void +SDL_GetKeyRepeat(int *delay, int *interval) { - *delay = SDL_KeyRepeat.delay; - *interval = SDL_KeyRepeat.interval; + SDL_Keyboard *keyboard = SDL_GetKeyboard(SDL_current_keyboard); + + if (!keyboard) { + if (delay) { + *delay = 0; + } + if (interval) { + *interval = 0; + } + return; + } + if (delay) { + *delay = keyboard->repeat.delay; + } + if (interval) { + *interval = keyboard->repeat.interval; + } } +/* vi: set ts=4 sw=4 expandtab: */