diff src/events/SDL_keyboard.c @ 1895:c121d94672cb

SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 10 Jul 2006 21:04:37 +0000
parents a9be6a3a51d1
children 25d6537feea4
line wrap: on
line diff
--- a/src/events/SDL_keyboard.c	Thu Jul 06 18:01:37 2006 +0000
+++ b/src/events/SDL_keyboard.c	Mon Jul 10 21:04:37 2006 +0000
@@ -29,550 +29,749 @@
 #include "SDL_sysevents.h"
 
 
-/* Global keystate information */
-static Uint8  SDL_KeyState[SDLK_LAST];
-static SDLMod SDL_ModState;
+/* Global keyboard information */
 int SDL_TranslateUNICODE = 0;
-
-static const char *keynames[SDLK_LAST];	/* Array of keycode names */
+static int SDL_num_keyboards;
+static int SDL_current_keyboard;
+static SDL_Keyboard **SDL_keyboards;
 
-/*
- * jk 991215 - added
- */
-struct {
-	int firsttime;    /* if we check against the delay or repeat value */
-	int delay;        /* the delay before we start repeating */
-	int interval;     /* the delay between key repeat events */
-	Uint32 timestamp; /* the time the first keydown event occurred */
-
-	SDL_Event evt;    /* the event we are supposed to repeat */
-} SDL_KeyRepeat;
+static const char *SDL_keynames[SDLK_LAST];     /* Array of keycode names */
 
 /* Public functions */
-int SDL_KeyboardInit(void)
+int
+SDL_KeyboardInit(void)
 {
-	SDL_VideoDevice *video = current_video;
-	SDL_VideoDevice *this  = current_video;
+    int i;
 
-	/* Set default mode of UNICODE translation */
-	SDL_EnableUNICODE(DEFAULT_UNICODE_TRANSLATION);
+    /* Set default mode of UNICODE translation */
+    SDL_EnableUNICODE(DEFAULT_UNICODE_TRANSLATION);
 
-	/* Initialize the tables */
-	SDL_ModState = KMOD_NONE;
-	SDL_memset((void*)keynames, 0, sizeof(keynames));
-	SDL_memset(SDL_KeyState, 0, sizeof(SDL_KeyState));
-	video->InitOSKeymap(this);
-
-	SDL_EnableKeyRepeat(0, 0);
+    /* Initialize the tables */
+    for (i = 0; i < SDL_arraysize(SDL_keynames); ++i) {
+        switch (i) {
+        case SDLK_BACKSPACE:
+            SDL_keynames[i] = "backspace";
+            break;
+        case SDLK_TAB:
+            SDL_keynames[i] = "tab";
+            break;
+        case SDLK_CLEAR:
+            SDL_keynames[i] = "clear";
+            break;
+        case SDLK_RETURN:
+            SDL_keynames[i] = "return";
+            break;
+        case SDLK_PAUSE:
+            SDL_keynames[i] = "pause";
+            break;
+        case SDLK_ESCAPE:
+            SDL_keynames[i] = "escape";
+            break;
+        case SDLK_SPACE:
+            SDL_keynames[i] = "space";
+            break;
 
-	/* Fill in the blanks in keynames */
-	keynames[SDLK_BACKSPACE] = "backspace";
-	keynames[SDLK_TAB] = "tab";
-	keynames[SDLK_CLEAR] = "clear";
-	keynames[SDLK_RETURN] = "return";
-	keynames[SDLK_PAUSE] = "pause";
-	keynames[SDLK_ESCAPE] = "escape";
-	keynames[SDLK_SPACE] = "space";
-	keynames[SDLK_EXCLAIM]  = "!";
-	keynames[SDLK_QUOTEDBL]  = "\"";
-	keynames[SDLK_HASH]  = "#";
-	keynames[SDLK_DOLLAR]  = "$";
-	keynames[SDLK_AMPERSAND]  = "&";
-	keynames[SDLK_QUOTE] = "'";
-	keynames[SDLK_LEFTPAREN] = "(";
-	keynames[SDLK_RIGHTPAREN] = ")";
-	keynames[SDLK_ASTERISK] = "*";
-	keynames[SDLK_PLUS] = "+";
-	keynames[SDLK_COMMA] = ",";
-	keynames[SDLK_MINUS] = "-";
-	keynames[SDLK_PERIOD] = ".";
-	keynames[SDLK_SLASH] = "/";
-	keynames[SDLK_0] = "0";
-	keynames[SDLK_1] = "1";
-	keynames[SDLK_2] = "2";
-	keynames[SDLK_3] = "3";
-	keynames[SDLK_4] = "4";
-	keynames[SDLK_5] = "5";
-	keynames[SDLK_6] = "6";
-	keynames[SDLK_7] = "7";
-	keynames[SDLK_8] = "8";
-	keynames[SDLK_9] = "9";
-	keynames[SDLK_COLON] = ":";
-	keynames[SDLK_SEMICOLON] = ";";
-	keynames[SDLK_LESS] = "<";
-	keynames[SDLK_EQUALS] = "=";
-	keynames[SDLK_GREATER] = ">";
-	keynames[SDLK_QUESTION] = "?";
-	keynames[SDLK_AT] = "@";
-	keynames[SDLK_LEFTBRACKET] = "[";
-	keynames[SDLK_BACKSLASH] = "\\";
-	keynames[SDLK_RIGHTBRACKET] = "]";
-	keynames[SDLK_CARET] = "^";
-	keynames[SDLK_UNDERSCORE] = "_";
-	keynames[SDLK_BACKQUOTE] = "`";
-	keynames[SDLK_a] = "a";
-	keynames[SDLK_b] = "b";
-	keynames[SDLK_c] = "c";
-	keynames[SDLK_d] = "d";
-	keynames[SDLK_e] = "e";
-	keynames[SDLK_f] = "f";
-	keynames[SDLK_g] = "g";
-	keynames[SDLK_h] = "h";
-	keynames[SDLK_i] = "i";
-	keynames[SDLK_j] = "j";
-	keynames[SDLK_k] = "k";
-	keynames[SDLK_l] = "l";
-	keynames[SDLK_m] = "m";
-	keynames[SDLK_n] = "n";
-	keynames[SDLK_o] = "o";
-	keynames[SDLK_p] = "p";
-	keynames[SDLK_q] = "q";
-	keynames[SDLK_r] = "r";
-	keynames[SDLK_s] = "s";
-	keynames[SDLK_t] = "t";
-	keynames[SDLK_u] = "u";
-	keynames[SDLK_v] = "v";
-	keynames[SDLK_w] = "w";
-	keynames[SDLK_x] = "x";
-	keynames[SDLK_y] = "y";
-	keynames[SDLK_z] = "z";
-	keynames[SDLK_DELETE] = "delete";
+        case SDLK_KP0:
+            SDL_keynames[i] = "[0]";
+            break;
+        case SDLK_KP1:
+            SDL_keynames[i] = "[1]";
+            break;
+        case SDLK_KP2:
+            SDL_keynames[i] = "[2]";
+            break;
+        case SDLK_KP3:
+            SDL_keynames[i] = "[3]";
+            break;
+        case SDLK_KP4:
+            SDL_keynames[i] = "[4]";
+            break;
+        case SDLK_KP5:
+            SDL_keynames[i] = "[5]";
+            break;
+        case SDLK_KP6:
+            SDL_keynames[i] = "[6]";
+            break;
+        case SDLK_KP7:
+            SDL_keynames[i] = "[7]";
+            break;
+        case SDLK_KP8:
+            SDL_keynames[i] = "[8]";
+            break;
+        case SDLK_KP9:
+            SDL_keynames[i] = "[9]";
+            break;
+        case SDLK_KP_PERIOD:
+            SDL_keynames[i] = "[.]";
+            break;
+        case SDLK_KP_DIVIDE:
+            SDL_keynames[i] = "[/]";
+            break;
+        case SDLK_KP_MULTIPLY:
+            SDL_keynames[i] = "[*]";
+            break;
+        case SDLK_KP_MINUS:
+            SDL_keynames[i] = "[-]";
+            break;
+        case SDLK_KP_PLUS:
+            SDL_keynames[i] = "[+]";
+            break;
+        case SDLK_KP_ENTER:
+            SDL_keynames[i] = "enter";
+            break;
+        case SDLK_KP_EQUALS:
+            SDL_keynames[i] = "equals";
+            break;
+
+        case SDLK_UP:
+            SDL_keynames[i] = "up";
+            break;
+        case SDLK_DOWN:
+            SDL_keynames[i] = "down";
+            break;
+        case SDLK_RIGHT:
+            SDL_keynames[i] = "right";
+            break;
+        case SDLK_LEFT:
+            SDL_keynames[i] = "left";
+            break;
+        case SDLK_INSERT:
+            SDL_keynames[i] = "insert";
+            break;
+        case SDLK_HOME:
+            SDL_keynames[i] = "home";
+            break;
+        case SDLK_END:
+            SDL_keynames[i] = "end";
+            break;
+        case SDLK_PAGEUP:
+            SDL_keynames[i] = "page up";
+            break;
+        case SDLK_PAGEDOWN:
+            SDL_keynames[i] = "page down";
+            break;
 
-	keynames[SDLK_WORLD_0] = "world 0";
-	keynames[SDLK_WORLD_1] = "world 1";
-	keynames[SDLK_WORLD_2] = "world 2";
-	keynames[SDLK_WORLD_3] = "world 3";
-	keynames[SDLK_WORLD_4] = "world 4";
-	keynames[SDLK_WORLD_5] = "world 5";
-	keynames[SDLK_WORLD_6] = "world 6";
-	keynames[SDLK_WORLD_7] = "world 7";
-	keynames[SDLK_WORLD_8] = "world 8";
-	keynames[SDLK_WORLD_9] = "world 9";
-	keynames[SDLK_WORLD_10] = "world 10";
-	keynames[SDLK_WORLD_11] = "world 11";
-	keynames[SDLK_WORLD_12] = "world 12";
-	keynames[SDLK_WORLD_13] = "world 13";
-	keynames[SDLK_WORLD_14] = "world 14";
-	keynames[SDLK_WORLD_15] = "world 15";
-	keynames[SDLK_WORLD_16] = "world 16";
-	keynames[SDLK_WORLD_17] = "world 17";
-	keynames[SDLK_WORLD_18] = "world 18";
-	keynames[SDLK_WORLD_19] = "world 19";
-	keynames[SDLK_WORLD_20] = "world 20";
-	keynames[SDLK_WORLD_21] = "world 21";
-	keynames[SDLK_WORLD_22] = "world 22";
-	keynames[SDLK_WORLD_23] = "world 23";
-	keynames[SDLK_WORLD_24] = "world 24";
-	keynames[SDLK_WORLD_25] = "world 25";
-	keynames[SDLK_WORLD_26] = "world 26";
-	keynames[SDLK_WORLD_27] = "world 27";
-	keynames[SDLK_WORLD_28] = "world 28";
-	keynames[SDLK_WORLD_29] = "world 29";
-	keynames[SDLK_WORLD_30] = "world 30";
-	keynames[SDLK_WORLD_31] = "world 31";
-	keynames[SDLK_WORLD_32] = "world 32";
-	keynames[SDLK_WORLD_33] = "world 33";
-	keynames[SDLK_WORLD_34] = "world 34";
-	keynames[SDLK_WORLD_35] = "world 35";
-	keynames[SDLK_WORLD_36] = "world 36";
-	keynames[SDLK_WORLD_37] = "world 37";
-	keynames[SDLK_WORLD_38] = "world 38";
-	keynames[SDLK_WORLD_39] = "world 39";
-	keynames[SDLK_WORLD_40] = "world 40";
-	keynames[SDLK_WORLD_41] = "world 41";
-	keynames[SDLK_WORLD_42] = "world 42";
-	keynames[SDLK_WORLD_43] = "world 43";
-	keynames[SDLK_WORLD_44] = "world 44";
-	keynames[SDLK_WORLD_45] = "world 45";
-	keynames[SDLK_WORLD_46] = "world 46";
-	keynames[SDLK_WORLD_47] = "world 47";
-	keynames[SDLK_WORLD_48] = "world 48";
-	keynames[SDLK_WORLD_49] = "world 49";
-	keynames[SDLK_WORLD_50] = "world 50";
-	keynames[SDLK_WORLD_51] = "world 51";
-	keynames[SDLK_WORLD_52] = "world 52";
-	keynames[SDLK_WORLD_53] = "world 53";
-	keynames[SDLK_WORLD_54] = "world 54";
-	keynames[SDLK_WORLD_55] = "world 55";
-	keynames[SDLK_WORLD_56] = "world 56";
-	keynames[SDLK_WORLD_57] = "world 57";
-	keynames[SDLK_WORLD_58] = "world 58";
-	keynames[SDLK_WORLD_59] = "world 59";
-	keynames[SDLK_WORLD_60] = "world 60";
-	keynames[SDLK_WORLD_61] = "world 61";
-	keynames[SDLK_WORLD_62] = "world 62";
-	keynames[SDLK_WORLD_63] = "world 63";
-	keynames[SDLK_WORLD_64] = "world 64";
-	keynames[SDLK_WORLD_65] = "world 65";
-	keynames[SDLK_WORLD_66] = "world 66";
-	keynames[SDLK_WORLD_67] = "world 67";
-	keynames[SDLK_WORLD_68] = "world 68";
-	keynames[SDLK_WORLD_69] = "world 69";
-	keynames[SDLK_WORLD_70] = "world 70";
-	keynames[SDLK_WORLD_71] = "world 71";
-	keynames[SDLK_WORLD_72] = "world 72";
-	keynames[SDLK_WORLD_73] = "world 73";
-	keynames[SDLK_WORLD_74] = "world 74";
-	keynames[SDLK_WORLD_75] = "world 75";
-	keynames[SDLK_WORLD_76] = "world 76";
-	keynames[SDLK_WORLD_77] = "world 77";
-	keynames[SDLK_WORLD_78] = "world 78";
-	keynames[SDLK_WORLD_79] = "world 79";
-	keynames[SDLK_WORLD_80] = "world 80";
-	keynames[SDLK_WORLD_81] = "world 81";
-	keynames[SDLK_WORLD_82] = "world 82";
-	keynames[SDLK_WORLD_83] = "world 83";
-	keynames[SDLK_WORLD_84] = "world 84";
-	keynames[SDLK_WORLD_85] = "world 85";
-	keynames[SDLK_WORLD_86] = "world 86";
-	keynames[SDLK_WORLD_87] = "world 87";
-	keynames[SDLK_WORLD_88] = "world 88";
-	keynames[SDLK_WORLD_89] = "world 89";
-	keynames[SDLK_WORLD_90] = "world 90";
-	keynames[SDLK_WORLD_91] = "world 91";
-	keynames[SDLK_WORLD_92] = "world 92";
-	keynames[SDLK_WORLD_93] = "world 93";
-	keynames[SDLK_WORLD_94] = "world 94";
-	keynames[SDLK_WORLD_95] = "world 95";
+        case SDLK_F1:
+            SDL_keynames[i] = "f1";
+            break;
+        case SDLK_F2:
+            SDL_keynames[i] = "f2";
+            break;
+        case SDLK_F3:
+            SDL_keynames[i] = "f3";
+            break;
+        case SDLK_F4:
+            SDL_keynames[i] = "f4";
+            break;
+        case SDLK_F5:
+            SDL_keynames[i] = "f5";
+            break;
+        case SDLK_F6:
+            SDL_keynames[i] = "f6";
+            break;
+        case SDLK_F7:
+            SDL_keynames[i] = "f7";
+            break;
+        case SDLK_F8:
+            SDL_keynames[i] = "f8";
+            break;
+        case SDLK_F9:
+            SDL_keynames[i] = "f9";
+            break;
+        case SDLK_F10:
+            SDL_keynames[i] = "f10";
+            break;
+        case SDLK_F11:
+            SDL_keynames[i] = "f11";
+            break;
+        case SDLK_F12:
+            SDL_keynames[i] = "f12";
+            break;
+        case SDLK_F13:
+            SDL_keynames[i] = "f13";
+            break;
+        case SDLK_F14:
+            SDL_keynames[i] = "f14";
+            break;
+        case SDLK_F15:
+            SDL_keynames[i] = "f15";
+            break;
+
+        case SDLK_NUMLOCK:
+            SDL_keynames[i] = "numlock";
+            break;
+        case SDLK_CAPSLOCK:
+            SDL_keynames[i] = "caps lock";
+            break;
+        case SDLK_SCROLLOCK:
+            SDL_keynames[i] = "scroll lock";
+            break;
+        case SDLK_RSHIFT:
+            SDL_keynames[i] = "right shift";
+            break;
+        case SDLK_LSHIFT:
+            SDL_keynames[i] = "left shift";
+            break;
+        case SDLK_RCTRL:
+            SDL_keynames[i] = "right ctrl";
+            break;
+        case SDLK_LCTRL:
+            SDL_keynames[i] = "left ctrl";
+            break;
+        case SDLK_RALT:
+            SDL_keynames[i] = "right alt";
+            break;
+        case SDLK_LALT:
+            SDL_keynames[i] = "left alt";
+            break;
+        case SDLK_RMETA:
+            SDL_keynames[i] = "right meta";
+            break;
+        case SDLK_LMETA:
+            SDL_keynames[i] = "left meta";
+            break;
+        case SDLK_LSUPER:
+            SDL_keynames[i] = "left super";     /* "Windows" keys */
+            break;
+        case SDLK_RSUPER:
+            SDL_keynames[i] = "right super";
+            break;
+        case SDLK_MODE:
+            SDL_keynames[i] = "alt gr";
+            break;
+        case SDLK_COMPOSE:
+            SDL_keynames[i] = "compose";
+            break;
 
-	keynames[SDLK_KP0] = "[0]";
-	keynames[SDLK_KP1] = "[1]";
-	keynames[SDLK_KP2] = "[2]";
-	keynames[SDLK_KP3] = "[3]";
-	keynames[SDLK_KP4] = "[4]";
-	keynames[SDLK_KP5] = "[5]";
-	keynames[SDLK_KP6] = "[6]";
-	keynames[SDLK_KP7] = "[7]";
-	keynames[SDLK_KP8] = "[8]";
-	keynames[SDLK_KP9] = "[9]";
-	keynames[SDLK_KP_PERIOD] = "[.]";
-	keynames[SDLK_KP_DIVIDE] = "[/]";
-	keynames[SDLK_KP_MULTIPLY] = "[*]";
-	keynames[SDLK_KP_MINUS] = "[-]";
-	keynames[SDLK_KP_PLUS] = "[+]";
-	keynames[SDLK_KP_ENTER] = "enter";
-	keynames[SDLK_KP_EQUALS] = "equals";
+        case SDLK_HELP:
+            SDL_keynames[i] = "help";
+            break;
+        case SDLK_PRINT:
+            SDL_keynames[i] = "print screen";
+            break;
+        case SDLK_SYSREQ:
+            SDL_keynames[i] = "sys req";
+            break;
+        case SDLK_BREAK:
+            SDL_keynames[i] = "break";
+            break;
+        case SDLK_MENU:
+            SDL_keynames[i] = "menu";
+            break;
+        case SDLK_POWER:
+            SDL_keynames[i] = "power";
+            break;
+        case SDLK_EURO:
+            SDL_keynames[i] = "euro";
+            break;
+        case SDLK_UNDO:
+            SDL_keynames[i] = "undo";
+            break;
 
-	keynames[SDLK_UP] = "up";
-	keynames[SDLK_DOWN] = "down";
-	keynames[SDLK_RIGHT] = "right";
-	keynames[SDLK_LEFT] = "left";
-	keynames[SDLK_DOWN] = "down";
-	keynames[SDLK_INSERT] = "insert";
-	keynames[SDLK_HOME] = "home";
-	keynames[SDLK_END] = "end";
-	keynames[SDLK_PAGEUP] = "page up";
-	keynames[SDLK_PAGEDOWN] = "page down";
+        default:
+            SDL_keynames[i] = NULL;
+            break;
+        }
+    }
+
+    /* Done.  Whew. */
+    return (0);
+}
+
+SDL_Keyboard *
+SDL_GetKeyboard(int index)
+{
+    if (index < 0 || index >= SDL_num_keyboards) {
+        return NULL;
+    }
+    return SDL_keyboards[index];
+}
+
+int
+SDL_AddKeyboard(const SDL_Keyboard * keyboard, int index)
+{
+    SDL_Keyboard **keyboards;
 
-	keynames[SDLK_F1] = "f1";
-	keynames[SDLK_F2] = "f2";
-	keynames[SDLK_F3] = "f3";
-	keynames[SDLK_F4] = "f4";
-	keynames[SDLK_F5] = "f5";
-	keynames[SDLK_F6] = "f6";
-	keynames[SDLK_F7] = "f7";
-	keynames[SDLK_F8] = "f8";
-	keynames[SDLK_F9] = "f9";
-	keynames[SDLK_F10] = "f10";
-	keynames[SDLK_F11] = "f11";
-	keynames[SDLK_F12] = "f12";
-	keynames[SDLK_F13] = "f13";
-	keynames[SDLK_F14] = "f14";
-	keynames[SDLK_F15] = "f15";
+    /* Add the keyboard to the list of keyboards */
+    if (index < 0 || index >= SDL_num_keyboards || SDL_keyboards[index]) {
+        keyboards =
+            (SDL_Keyboard **) SDL_realloc(SDL_keyboards,
+                                          (SDL_num_keyboards +
+                                           1) * sizeof(*keyboards));
+        if (!keyboards) {
+            SDL_OutOfMemory();
+            return -1;
+        }
+
+        SDL_keyboards = keyboards;
+        index = SDL_num_keyboards++;
+    }
+    SDL_keyboards[index] =
+        (SDL_Keyboard *) SDL_malloc(sizeof(*SDL_keyboards[index]));
+    if (!SDL_keyboards[index]) {
+        SDL_OutOfMemory();
+        return -1;
+    }
+    *SDL_keyboards[index] = *keyboard;
+
+    return index;
+}
 
-	keynames[SDLK_NUMLOCK] = "numlock";
-	keynames[SDLK_CAPSLOCK] = "caps lock";
-	keynames[SDLK_SCROLLOCK] = "scroll lock";
-	keynames[SDLK_RSHIFT] = "right shift";
-	keynames[SDLK_LSHIFT] = "left shift";
-	keynames[SDLK_RCTRL] = "right ctrl";
-	keynames[SDLK_LCTRL] = "left ctrl";
-	keynames[SDLK_RALT] = "right alt";
-	keynames[SDLK_LALT] = "left alt";
-	keynames[SDLK_RMETA] = "right meta";
-	keynames[SDLK_LMETA] = "left meta";
-	keynames[SDLK_LSUPER] = "left super";	/* "Windows" keys */
-	keynames[SDLK_RSUPER] = "right super";	
-	keynames[SDLK_MODE] = "alt gr";
-	keynames[SDLK_COMPOSE] = "compose";
+void
+SDL_DelKeyboard(int index)
+{
+    SDL_Keyboard *keyboard = SDL_GetKeyboard(index);
+
+    if (!keyboard) {
+        return;
+    }
+
+    if (keyboard->FreeKeyboard) {
+        keyboard->FreeKeyboard(keyboard);
+    }
+    SDL_free(keyboard);
+
+    SDL_keyboards[index] = NULL;
+}
 
-	keynames[SDLK_HELP] = "help";
-	keynames[SDLK_PRINT] = "print screen";
-	keynames[SDLK_SYSREQ] = "sys req";
-	keynames[SDLK_BREAK] = "break";
-	keynames[SDLK_MENU] = "menu";
-	keynames[SDLK_POWER] = "power";
-	keynames[SDLK_EURO] = "euro";
-	keynames[SDLK_UNDO] = "undo";
+void
+SDL_ResetKeyboard(int index)
+{
+    SDL_Keyboard *keyboard = SDL_GetKeyboard(index);
+    SDLKey key;
 
-	/* Done.  Whew. */
-	return(0);
-}
-void SDL_KeyboardQuit(void)
-{
+    if (!keyboard) {
+        return;
+    }
+
+    for (key = SDLK_FIRST; key < SDLK_LAST; ++key) {
+        if (keyboard->keystate[key] == SDL_PRESSED) {
+            SDL_SendKeyboardKey(index, SDL_RELEASED, 0, key);
+        }
+    }
+    keyboard->repeat.timestamp = 0;
 }
 
-/* We lost the keyboard, so post key up messages for all pressed keys */
-void SDL_ResetKeyboard(void)
+void
+SDL_KeyboardQuit(void)
 {
-	SDL_keysym keysym;
-	SDLKey key;
+    int i;
+
+    for (i = 0; i < SDL_num_keyboards; ++i) {
+        SDL_DelKeyboard(i);
+    }
+    SDL_num_keyboards = 0;
+    SDL_current_keyboard = 0;
 
-	SDL_memset(&keysym, 0, (sizeof keysym));
-	for ( key=SDLK_FIRST; key<SDLK_LAST; ++key ) {
-		if ( SDL_KeyState[key] == SDL_PRESSED ) {
-			keysym.sym = key;
-			SDL_PrivateKeyboard(SDL_RELEASED, &keysym);
-		}
-	}
-	SDL_KeyRepeat.timestamp = 0;
+    if (SDL_keyboards) {
+        SDL_free(SDL_keyboards);
+        SDL_keyboards = NULL;
+    }
+}
+
+int
+SDL_GetNumKeyboards(void)
+{
+    return SDL_num_keyboards;
+}
+
+int
+SDL_SelectKeyboard(int index)
+{
+    if (index >= 0 && index < SDL_num_keyboards) {
+        SDL_current_keyboard = index;
+    }
+    return SDL_current_keyboard;
 }
 
-int SDL_EnableUNICODE(int enable)
+int
+SDL_EnableUNICODE(int enable)
 {
-	int old_mode;
+    int old_mode;
+
+    old_mode = SDL_TranslateUNICODE;
+    if (enable >= 0) {
+        SDL_TranslateUNICODE = enable;
+    }
+    return (old_mode);
+}
+
+Uint8 *
+SDL_GetKeyState(int *numkeys)
+{
+    SDL_Keyboard *keyboard = SDL_GetKeyboard(SDL_current_keyboard);
 
-	old_mode = SDL_TranslateUNICODE;
-	if ( enable >= 0 ) {
-		SDL_TranslateUNICODE = enable;
-	}
-	return(old_mode);
+    if (numkeys != (int *) 0) {
+        *numkeys = SDLK_LAST;
+    }
+
+    if (!keyboard) {
+        return NULL;
+    }
+    return keyboard->keystate;
+}
+
+SDLMod
+SDL_GetModState(void)
+{
+    SDL_Keyboard *keyboard = SDL_GetKeyboard(SDL_current_keyboard);
+
+    if (!keyboard) {
+        return KMOD_NONE;
+    }
+    return keyboard->modstate;
 }
 
-Uint8 * SDL_GetKeyState (int *numkeys)
+void
+SDL_SetModState(SDLMod modstate)
 {
-	if ( numkeys != (int *)0 )
-		*numkeys = SDLK_LAST;
-	return(SDL_KeyState);
+    SDL_Keyboard *keyboard = SDL_GetKeyboard(SDL_current_keyboard);
+
+    if (!keyboard) {
+        return;
+    }
+    keyboard->modstate = modstate;
 }
-SDLMod SDL_GetModState (void)
+
+const char *
+SDL_GetKeyName(SDLKey key)
 {
-	return(SDL_ModState);
-}
-void SDL_SetModState (SDLMod modstate)
-{
-	SDL_ModState = modstate;
+    const char *keyname;
+
+    if (key < SDL_arraysize(SDL_keynames)) {
+        keyname = SDL_keynames[key];
+    } else {
+        keyname = NULL;
+    }
+    if (keyname == NULL) {
+        if (key < 256) {
+            static char temp[4];
+            char *cvt;
+            temp[0] = (char) key;
+            temp[1] = '\0';
+            cvt = SDL_iconv_string("UTF-8", "LATIN1", temp, 1);
+            SDL_strlcpy(temp, cvt, SDL_arraysize(temp));
+            SDL_free(cvt);
+            keyname = temp;
+        } else {
+            keyname = "unknown key";
+        }
+    }
+    return keyname;
 }
 
-char *SDL_GetKeyName(SDLKey key)
+void
+SDL_SetKeyboardFocus(int index, SDL_WindowID windowID)
 {
-	const char *keyname;
+    SDL_Keyboard *keyboard = SDL_GetKeyboard(index);
+    int i;
+    SDL_bool focus;
+
+    if (!keyboard || (keyboard->focus == windowID)) {
+        return;
+    }
 
-	keyname = NULL;
-	if ( key < SDLK_LAST ) {
-		keyname = keynames[key];
-	}
-	if ( keyname == NULL ) {
-		keyname = "unknown key";
-	}
-	/* FIXME: make this function const in 1.3 */
-	return (char *)(keyname);
+    /* See if the current window has lost focus */
+    if (keyboard->focus) {
+        focus = SDL_FALSE;
+        for (i = 0; i < SDL_num_keyboards; ++i) {
+            SDL_Keyboard *check;
+            if (i != index) {
+                check = SDL_GetKeyboard(i);
+                if (check && check->focus == keyboard->focus) {
+                    focus = SDL_TRUE;
+                    break;
+                }
+            }
+        }
+        if (!focus) {
+            SDL_SendWindowEvent(keyboard->focus, SDL_WINDOWEVENT_FOCUS_LOST,
+                                0, 0);
+        }
+    }
+
+    keyboard->focus = windowID;
+
+    if (keyboard->focus) {
+        focus = SDL_FALSE;
+        for (i = 0; i < SDL_num_keyboards; ++i) {
+            SDL_Keyboard *check;
+            if (i != index) {
+                check = SDL_GetKeyboard(i);
+                if (check && check->focus == keyboard->focus) {
+                    focus = SDL_TRUE;
+                    break;
+                }
+            }
+        }
+        if (!focus) {
+            SDL_SendWindowEvent(keyboard->focus, SDL_WINDOWEVENT_FOCUS_GAINED,
+                                0, 0);
+        }
+    }
 }
 
-/* These are global for SDL_eventloop.c */
-int SDL_PrivateKeyboard(Uint8 state, SDL_keysym *keysym)
+int
+SDL_SendKeyboardKey(int index, Uint8 state, Uint8 scancode, SDLKey key)
 {
-	SDL_Event event;
-	int posted, repeatable;
-	Uint16 modstate;
-
-	SDL_memset(&event, 0, sizeof(event));
-
-#if 0
-printf("The '%s' key has been %s\n", SDL_GetKeyName(keysym->sym), 
-				state == SDL_PRESSED ? "pressed" : "released");
-#endif
-	/* Set up the keysym */
-	modstate = (Uint16)SDL_ModState;
-
-	repeatable = 0;
+    SDL_Keyboard *keyboard = SDL_GetKeyboard(index);
+    int posted, repeatable;
+    Uint16 modstate;
+    Uint8 type;
 
-	if ( state == SDL_PRESSED ) {
-		keysym->mod = (SDLMod)modstate;
-		switch (keysym->sym) {
-			case SDLK_UNKNOWN:
-				break;
-			case SDLK_NUMLOCK:
-				modstate ^= KMOD_NUM;
-				if ( ! (modstate&KMOD_NUM) )
-					state = SDL_RELEASED;
-				keysym->mod = (SDLMod)modstate;
-				break;
-			case SDLK_CAPSLOCK:
-				modstate ^= KMOD_CAPS;
-				if ( ! (modstate&KMOD_CAPS) )
-					state = SDL_RELEASED;
-				keysym->mod = (SDLMod)modstate;
-				break;
-			case SDLK_LCTRL:
-				modstate |= KMOD_LCTRL;
-				break;
-			case SDLK_RCTRL:
-				modstate |= KMOD_RCTRL;
-				break;
-			case SDLK_LSHIFT:
-				modstate |= KMOD_LSHIFT;
-				break;
-			case SDLK_RSHIFT:
-				modstate |= KMOD_RSHIFT;
-				break;
-			case SDLK_LALT:
-				modstate |= KMOD_LALT;
-				break;
-			case SDLK_RALT:
-				modstate |= KMOD_RALT;
-				break;
-			case SDLK_LMETA:
-				modstate |= KMOD_LMETA;
-				break;
-			case SDLK_RMETA:
-				modstate |= KMOD_RMETA;
-				break;
-			case SDLK_MODE:
-				modstate |= KMOD_MODE;
-				break;
-			default:
-				repeatable = 1;
-				break;
-		}
-	} else {
-		switch (keysym->sym) {
-			case SDLK_UNKNOWN:
-				break;
-			case SDLK_NUMLOCK:
-			case SDLK_CAPSLOCK:
-				/* Only send keydown events */
-				return(0);
-			case SDLK_LCTRL:
-				modstate &= ~KMOD_LCTRL;
-				break;
-			case SDLK_RCTRL:
-				modstate &= ~KMOD_RCTRL;
-				break;
-			case SDLK_LSHIFT:
-				modstate &= ~KMOD_LSHIFT;
-				break;
-			case SDLK_RSHIFT:
-				modstate &= ~KMOD_RSHIFT;
-				break;
-			case SDLK_LALT:
-				modstate &= ~KMOD_LALT;
-				break;
-			case SDLK_RALT:
-				modstate &= ~KMOD_RALT;
-				break;
-			case SDLK_LMETA:
-				modstate &= ~KMOD_LMETA;
-				break;
-			case SDLK_RMETA:
-				modstate &= ~KMOD_RMETA;
-				break;
-			case SDLK_MODE:
-				modstate &= ~KMOD_MODE;
-				break;
-			default:
-				break;
-		}
-		keysym->mod = (SDLMod)modstate;
-	}
+    if (!keyboard) {
+        return 0;
+    }
+#if 0
+    printf("The '%s' key has been %s\n", SDL_GetKeyName(key),
+           state == SDL_PRESSED ? "pressed" : "released");
+#endif
+    repeatable = 0;
+    if (state == SDL_PRESSED) {
+        modstate = keyboard->modstate;
+        switch (key) {
+        case SDLK_UNKNOWN:
+            break;
+        case SDLK_NUMLOCK:
+            keyboard->modstate ^= KMOD_NUM;
+            break;
+        case SDLK_CAPSLOCK:
+            keyboard->modstate ^= KMOD_CAPS;
+            break;
+        case SDLK_LCTRL:
+            keyboard->modstate |= KMOD_LCTRL;
+            break;
+        case SDLK_RCTRL:
+            keyboard->modstate |= KMOD_RCTRL;
+            break;
+        case SDLK_LSHIFT:
+            keyboard->modstate |= KMOD_LSHIFT;
+            break;
+        case SDLK_RSHIFT:
+            keyboard->modstate |= KMOD_RSHIFT;
+            break;
+        case SDLK_LALT:
+            keyboard->modstate |= KMOD_LALT;
+            break;
+        case SDLK_RALT:
+            keyboard->modstate |= KMOD_RALT;
+            break;
+        case SDLK_LMETA:
+            keyboard->modstate |= KMOD_LMETA;
+            break;
+        case SDLK_RMETA:
+            keyboard->modstate |= KMOD_RMETA;
+            break;
+        case SDLK_MODE:
+            keyboard->modstate |= KMOD_MODE;
+            break;
+        default:
+            repeatable = 1;
+            break;
+        }
+    } else {
+        switch (key) {
+        case SDLK_UNKNOWN:
+            break;
+        case SDLK_NUMLOCK:
+        case SDLK_CAPSLOCK:
+            break;
+        case SDLK_LCTRL:
+            keyboard->modstate &= ~KMOD_LCTRL;
+            break;
+        case SDLK_RCTRL:
+            keyboard->modstate &= ~KMOD_RCTRL;
+            break;
+        case SDLK_LSHIFT:
+            keyboard->modstate &= ~KMOD_LSHIFT;
+            break;
+        case SDLK_RSHIFT:
+            keyboard->modstate &= ~KMOD_RSHIFT;
+            break;
+        case SDLK_LALT:
+            keyboard->modstate &= ~KMOD_LALT;
+            break;
+        case SDLK_RALT:
+            keyboard->modstate &= ~KMOD_RALT;
+            break;
+        case SDLK_LMETA:
+            keyboard->modstate &= ~KMOD_LMETA;
+            break;
+        case SDLK_RMETA:
+            keyboard->modstate &= ~KMOD_RMETA;
+            break;
+        case SDLK_MODE:
+            keyboard->modstate &= ~KMOD_MODE;
+            break;
+        default:
+            break;
+        }
+        modstate = keyboard->modstate;
+    }
 
-	/* Figure out what type of event this is */
-	switch (state) {
-		case SDL_PRESSED:
-			event.type = SDL_KEYDOWN;
-			break;
-		case SDL_RELEASED:
-			event.type = SDL_KEYUP;
-			/*
-			 * jk 991215 - Added
-			 */
-			if ( SDL_KeyRepeat.timestamp &&
-			     SDL_KeyRepeat.evt.key.keysym.sym == keysym->sym ) {
-				SDL_KeyRepeat.timestamp = 0;
-			}
-			break;
-		default:
-			/* Invalid state -- bail */
-			return(0);
-	}
+    /* Figure out what type of event this is */
+    switch (state) {
+    case SDL_PRESSED:
+        type = SDL_KEYDOWN;
+        break;
+    case SDL_RELEASED:
+        type = SDL_KEYUP;
+        /*
+         * jk 991215 - Added
+         */
+        if (keyboard->repeat.timestamp &&
+            keyboard->repeat.evt.key.keysym.sym == key) {
+            keyboard->repeat.timestamp = 0;
+        }
+        break;
+    default:
+        /* Invalid state -- bail */
+        return 0;
+    }
 
-	if ( keysym->sym != SDLK_UNKNOWN ) {
-		/* Drop events that don't change state */
-		if ( SDL_KeyState[keysym->sym] == state ) {
+    if (key != SDLK_UNKNOWN) {
+        /* Drop events that don't change state */
+        if (keyboard->keystate[key] == state) {
 #if 0
-printf("Keyboard event didn't change state - dropped!\n");
+            printf("Keyboard event didn't change state - dropped!\n");
 #endif
-			return(0);
-		}
+            return 0;
+        }
 
-		/* Update internal keyboard state */
-		SDL_ModState = (SDLMod)modstate;
-		SDL_KeyState[keysym->sym] = state;
-	}
+        /* Update internal keyboard state */
+        keyboard->keystate[key] = state;
+    }
 
-	/* Post the event, if desired */
-	posted = 0;
-	if ( SDL_ProcessEvents[event.type] == SDL_ENABLE ) {
-		event.key.state = state;
-		event.key.keysym = *keysym;
-		/*
-		 * jk 991215 - Added
-		 */
-		if (repeatable && (SDL_KeyRepeat.delay != 0)) {
-			SDL_KeyRepeat.evt = event;
-			SDL_KeyRepeat.firsttime = 1;
-			SDL_KeyRepeat.timestamp=SDL_GetTicks();
-		}
-		if ( (SDL_EventOK == NULL) || SDL_EventOK(&event) ) {
-			posted = 1;
-			SDL_PushEvent(&event);
-		}
-	}
-	return(posted);
+    /* Post the event, if desired */
+    posted = 0;
+    if (SDL_ProcessEvents[type] == SDL_ENABLE) {
+        SDL_Event event;
+        event.key.type = type;
+        event.key.which = (Uint8) index;
+        event.key.state = state;
+        event.key.keysym.scancode = scancode;
+        event.key.keysym.sym = (Uint16) key;
+        event.key.keysym.mod = modstate;
+        event.key.keysym.unicode = 0;
+        event.key.windowID = keyboard->focus;
+        /*
+         * jk 991215 - Added
+         */
+        if (repeatable && (keyboard->repeat.delay != 0)) {
+            Uint32 timestamp = SDL_GetTicks();
+            if (!timestamp) {
+                timestamp = 1;
+            }
+            keyboard->repeat.evt = event;
+            keyboard->repeat.firsttime = 1;
+            keyboard->repeat.timestamp = 1;
+        }
+        posted = (SDL_PushEvent(&event) > 0);
+    }
+    return (posted);
+}
+
+int
+SDL_SendKeyboardText(int index, const char *text)
+{
+    SDL_Keyboard *keyboard = SDL_GetKeyboard(index);
+    int posted;
+
+    if (!keyboard) {
+        return 0;
+    }
+
+    /* Post the event, if desired */
+    posted = 0;
+    if (SDL_ProcessEvents[SDL_TEXTINPUT] == SDL_ENABLE) {
+        SDL_Event event;
+        event.text.type = SDL_TEXTINPUT;
+        event.text.which = (Uint8) index;
+        SDL_strlcpy(event.text.text, text, SDL_arraysize(event.text.text));
+        event.key.windowID = keyboard->focus;
+        posted = (SDL_PushEvent(&event) > 0);
+    }
+    return (posted);
 }
 
 /*
  * jk 991215 - Added
  */
-void SDL_CheckKeyRepeat(void)
+void
+SDL_CheckKeyRepeat(void)
 {
-	if ( SDL_KeyRepeat.timestamp ) {
-		Uint32 now, interval;
+    int i;
+
+    for (i = 0; i < SDL_num_keyboards; ++i) {
+        SDL_Keyboard *keyboard = SDL_keyboards[i];
+
+        if (!keyboard) {
+            continue;
+        }
+
+        if (keyboard->repeat.timestamp) {
+            Uint32 now, interval;
 
-		now = SDL_GetTicks();
-		interval = (now - SDL_KeyRepeat.timestamp);
-		if ( SDL_KeyRepeat.firsttime ) {
-			if ( interval > (Uint32)SDL_KeyRepeat.delay ) {
-				SDL_KeyRepeat.timestamp = now;
-				SDL_KeyRepeat.firsttime = 0;
-			}
-		} else {
-			if ( interval > (Uint32)SDL_KeyRepeat.interval ) {
-				SDL_KeyRepeat.timestamp = now;
-				if ( (SDL_EventOK == NULL) || SDL_EventOK(&SDL_KeyRepeat.evt) ) {
-					SDL_PushEvent(&SDL_KeyRepeat.evt);
-				}
-			}
-		}
-	}
+            now = SDL_GetTicks();
+            interval = (now - keyboard->repeat.timestamp);
+            if (keyboard->repeat.firsttime) {
+                if (interval > (Uint32) keyboard->repeat.delay) {
+                    keyboard->repeat.timestamp = now;
+                    keyboard->repeat.firsttime = 0;
+                }
+            } else {
+                if (interval > (Uint32) keyboard->repeat.interval) {
+                    keyboard->repeat.timestamp = now;
+                    SDL_PushEvent(&keyboard->repeat.evt);
+                }
+            }
+        }
+    }
 }
 
-int SDL_EnableKeyRepeat(int delay, int interval)
+int
+SDL_EnableKeyRepeat(int delay, int interval)
 {
-	if ( (delay < 0) || (interval < 0) ) {
-		SDL_SetError("keyboard repeat value less than zero");
-		return(-1);
-	}
-	SDL_KeyRepeat.firsttime = 0;
-	SDL_KeyRepeat.delay = delay;
-	SDL_KeyRepeat.interval = interval;
-	SDL_KeyRepeat.timestamp = 0;
-	return(0);
+    SDL_Keyboard *keyboard = SDL_GetKeyboard(SDL_current_keyboard);
+
+    if (!keyboard) {
+        SDL_SetError("No keyboard is currently selected");
+        return -1;
+    }
+
+    if ((delay < 0) || (interval < 0)) {
+        SDL_SetError("keyboard repeat value less than zero");
+        return -1;
+    }
+
+    keyboard->repeat.firsttime = 0;
+    keyboard->repeat.delay = delay;
+    keyboard->repeat.interval = interval;
+    keyboard->repeat.timestamp = 0;
+
+    return 0;
 }
 
-void SDL_GetKeyRepeat(int *delay, int *interval)
+void
+SDL_GetKeyRepeat(int *delay, int *interval)
 {
-	*delay = SDL_KeyRepeat.delay;
-	*interval = SDL_KeyRepeat.interval;
+    SDL_Keyboard *keyboard = SDL_GetKeyboard(SDL_current_keyboard);
+
+    if (!keyboard) {
+        if (delay) {
+            *delay = 0;
+        }
+        if (interval) {
+            *interval = 0;
+        }
+        return;
+    }
+    if (delay) {
+        *delay = keyboard->repeat.delay;
+    }
+    if (interval) {
+        *interval = keyboard->repeat.interval;
+    }
 }
 
+/* vi: set ts=4 sw=4 expandtab: */