diff include/SDL_mutex.h @ 1895:c121d94672cb

SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 10 Jul 2006 21:04:37 +0000
parents c71e05b4dc2e
children 99210400e8b9
line wrap: on
line diff
--- a/include/SDL_mutex.h	Thu Jul 06 18:01:37 2006 +0000
+++ b/include/SDL_mutex.h	Mon Jul 10 21:04:37 2006 +0000
@@ -23,10 +23,11 @@
 #ifndef _SDL_mutex_h
 #define _SDL_mutex_h
 
-/* Functions to provide thread synchronization primitives
-
-	These are independent of the other SDL routines.
-*/
+/**
+ * \file SDL_mutex.h
+ *
+ * Functions to provide thread synchronization primitives
+ */
 
 #include "SDL_stdinc.h"
 #include "SDL_error.h"
@@ -34,7 +35,9 @@
 #include "begin_code.h"
 /* Set up for C function definitions, even when using C++ */
 #ifdef __cplusplus
+/* *INDENT-OFF* */
 extern "C" {
+/* *INDENT-ON* */
 #endif
 
 /* Synchronization functions which can time out return this value
@@ -55,21 +58,21 @@
 typedef struct SDL_mutex SDL_mutex;
 
 /* Create a mutex, initialized unlocked */
-extern DECLSPEC SDL_mutex * SDLCALL SDL_CreateMutex(void);
+extern DECLSPEC SDL_mutex *SDLCALL SDL_CreateMutex(void);
 
 /* Lock the mutex  (Returns 0, or -1 on error) */
 #define SDL_LockMutex(m)	SDL_mutexP(m)
-extern DECLSPEC int SDLCALL SDL_mutexP(SDL_mutex *mutex);
+extern DECLSPEC int SDLCALL SDL_mutexP(SDL_mutex * mutex);
 
 /* Unlock the mutex  (Returns 0, or -1 on error)
    It is an error to unlock a mutex that has not been locked by
    the current thread, and doing so results in undefined behavior.
  */
 #define SDL_UnlockMutex(m)	SDL_mutexV(m)
-extern DECLSPEC int SDLCALL SDL_mutexV(SDL_mutex *mutex);
+extern DECLSPEC int SDLCALL SDL_mutexV(SDL_mutex * mutex);
 
 /* Destroy a mutex */
-extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex *mutex);
+extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex * mutex);
 
 
 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
@@ -81,21 +84,21 @@
 typedef struct SDL_semaphore SDL_sem;
 
 /* Create a semaphore, initialized with value, returns NULL on failure. */
-extern DECLSPEC SDL_sem * SDLCALL SDL_CreateSemaphore(Uint32 initial_value);
+extern DECLSPEC SDL_sem *SDLCALL SDL_CreateSemaphore(Uint32 initial_value);
 
 /* Destroy a semaphore */
-extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem *sem);
+extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem * sem);
 
 /* This function suspends the calling thread until the semaphore pointed 
  * to by sem has a positive count. It then atomically decreases the semaphore
  * count.
  */
-extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem *sem);
+extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem * sem);
 
 /* Non-blocking variant of SDL_SemWait(), returns 0 if the wait succeeds,
    SDL_MUTEX_TIMEDOUT if the wait would block, and -1 on error.
 */
-extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem *sem);
+extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem * sem);
 
 /* Variant of SDL_SemWait() with a timeout in milliseconds, returns 0 if
    the wait succeeds, SDL_MUTEX_TIMEDOUT if the wait does not succeed in
@@ -103,15 +106,15 @@
    On some platforms this function is implemented by looping with a delay
    of 1 ms, and so should be avoided if possible.
 */
-extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem *sem, Uint32 ms);
+extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem * sem, Uint32 ms);
 
 /* Atomically increases the semaphore's count (not blocking), returns 0,
    or -1 on error.
  */
-extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem *sem);
+extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem * sem);
 
 /* Returns the current count of the semaphore */
-extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem *sem);
+extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem * sem);
 
 
 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
@@ -123,27 +126,27 @@
 typedef struct SDL_cond SDL_cond;
 
 /* Create a condition variable */
-extern DECLSPEC SDL_cond * SDLCALL SDL_CreateCond(void);
+extern DECLSPEC SDL_cond *SDLCALL SDL_CreateCond(void);
 
 /* Destroy a condition variable */
-extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond *cond);
+extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond * cond);
 
 /* Restart one of the threads that are waiting on the condition variable,
    returns 0 or -1 on error.
  */
-extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond *cond);
+extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond * cond);
 
 /* Restart all threads that are waiting on the condition variable,
    returns 0 or -1 on error.
  */
-extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond *cond);
+extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond * cond);
 
 /* Wait on the condition variable, unlocking the provided mutex.
    The mutex must be locked before entering this function!
    The mutex is re-locked once the condition variable is signaled.
    Returns 0 when it is signaled, or -1 on error.
  */
-extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond *cond, SDL_mutex *mut);
+extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond * cond, SDL_mutex * mut);
 
 /* Waits for at most 'ms' milliseconds, and returns 0 if the condition
    variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not
@@ -151,12 +154,17 @@
    On some platforms this function is implemented by looping with a delay
    of 1 ms, and so should be avoided if possible.
 */
-extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms);
+extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond * cond,
+                                                SDL_mutex * mutex, Uint32 ms);
 
 /* Ends C function definitions when using C++ */
 #ifdef __cplusplus
+/* *INDENT-OFF* */
 }
+/* *INDENT-ON* */
 #endif
 #include "close_code.h"
 
 #endif /* _SDL_mutex_h */
+
+/* vi: set ts=4 sw=4 expandtab: */