Mercurial > sdl-ios-xcode
diff include/SDL_surface.h @ 3709:bf49b4a57dcf
Removed reference to compatibility function
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 26 Feb 2010 04:50:38 +0000 |
parents | d3f7cf8b0db0 |
children | 274743af0430 |
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--- a/include/SDL_surface.h Fri Feb 26 03:34:10 2010 +0000 +++ b/include/SDL_surface.h Fri Feb 26 04:50:38 2010 +0000 @@ -380,8 +380,6 @@ * semantics. You can also pass ::SDL_RLEACCEL in the flags parameter and * SDL will try to RLE accelerate colorkey and alpha blits in the resulting * surface. - * - * This function is used internally by SDL_DisplayFormat(). */ extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface (SDL_Surface * src, SDL_PixelFormat * fmt, Uint32 flags);