Mercurial > sdl-ios-xcode
diff src/video/SDL_blit_auto.h @ 2262:bee005ace1bf
Work in progress: merging new texture features into SDL blit system
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 17 Aug 2007 06:21:58 +0000 |
parents | |
children | 900c35d8e8fd |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/SDL_blit_auto.h Fri Aug 17 06:21:58 2007 +0000 @@ -0,0 +1,31 @@ +/* DO NOT EDIT! This file is generated by sdlgenblit.pl */ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2006 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +/* *INDENT-OFF* */ + +extern SDL_BlitFuncEntry *SDL_GeneratedBlitFuncTable; + +/* *INDENT-ON* */ + +/* vi: set ts=4 sw=4 expandtab: */