Mercurial > sdl-ios-xcode
diff test/testsem.c @ 1151:be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
if SDL is built with a non-cdecl calling convention, and it's just generally
bad practice anyhow.
Now programs explicitly call SDL_Quit() where appropriate, wrap SDL_Quit() in
a cdecl function where it can't be avoided, and rely on the parachute where
a crash might have hit the atexit() before (these ARE test programs, after
all!).
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 28 Sep 2005 11:36:20 +0000 |
parents | 74212992fb08 |
children | 4d3bb026cd16 |
line wrap: on
line diff
--- a/test/testsem.c Wed Sep 28 06:38:22 2005 +0000 +++ b/test/testsem.c Wed Sep 28 11:36:20 2005 +0000 @@ -13,6 +13,13 @@ static SDL_sem *sem; int alive = 1; +/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ +static void quit(int rc) +{ + SDL_Quit(); + exit(rc); +} + int ThreadFunc(void *data) { while ( alive ) { @@ -39,15 +46,14 @@ if(argc < 2) { fprintf(stderr,"Usage: %s init_value\n", argv[0]); - exit(1); + return(1); } /* Load the SDL library */ if ( SDL_Init(0) < 0 ) { fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError()); - exit(1); + return(1); } - atexit(SDL_Quit); signal(SIGTERM, killed); signal(SIGINT, killed); @@ -72,5 +78,6 @@ printf("Finished waiting for threads\n"); SDL_DestroySemaphore(sem); + SDL_Quit(); return(0); }