diff test/testdyngl.c @ 1151:be9c9c8f6d53

Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe if SDL is built with a non-cdecl calling convention, and it's just generally bad practice anyhow. Now programs explicitly call SDL_Quit() where appropriate, wrap SDL_Quit() in a cdecl function where it can't be avoided, and rely on the parachute where a crash might have hit the atexit() before (these ARE test programs, after all!).
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 28 Sep 2005 11:36:20 +0000
parents 8e20c48a9c13
children 2b7e0180a72c
line wrap: on
line diff
--- a/test/testdyngl.c	Wed Sep 28 06:38:22 2005 +0000
+++ b/test/testdyngl.c	Wed Sep 28 11:36:20 2005 +0000
@@ -23,6 +23,13 @@
 
 #include "SDL_opengl.h"
 
+/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
+static void quit(int rc)
+{
+	SDL_Quit();
+	exit(rc);
+}
+
 void* get_funcaddr(const char* p)
 {
 	void* f=SDL_GL_GetProcAddress(p);
@@ -33,7 +40,7 @@
 	else
 	{
 		printf("Unable to get function pointer for %s\n",p);
-		exit(1);
+		quit(1);
 	}
 }
 
@@ -104,27 +111,25 @@
 	if (SDL_Init(SDL_INIT_VIDEO)<0)
 	{
 		printf("Unable to init SDL : %s\n",SDL_GetError());
-		exit(1);
+		return(1);
 	}
 
-	atexit(SDL_Quit);
-	
 	if (SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER,1)<0)
 	{
 		printf("Unable to set GL attribute : %s\n",SDL_GetError());
-		exit(1);
+		quit(1);
 	}
 	
 	if (SDL_GL_LoadLibrary(gl_library)<0)
 	{
 		printf("Unable to dynamically open GL lib : %s\n",SDL_GetError());
-		exit(1);
+		quit(1);
 	}
 
 	if (SDL_SetVideoMode(640,480,0,SDL_OPENGL)==NULL)
 	{
 		printf("Unable to open video mode : %s\n",SDL_GetError());
-		exit(1);
+		quit(1);
 	}
 
 	/* Set the window manager title bar */