Mercurial > sdl-ios-xcode
diff test/testdyngl.c @ 1151:be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
if SDL is built with a non-cdecl calling convention, and it's just generally
bad practice anyhow.
Now programs explicitly call SDL_Quit() where appropriate, wrap SDL_Quit() in
a cdecl function where it can't be avoided, and rely on the parachute where
a crash might have hit the atexit() before (these ARE test programs, after
all!).
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 28 Sep 2005 11:36:20 +0000 |
parents | 8e20c48a9c13 |
children | 2b7e0180a72c |
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line diff
--- a/test/testdyngl.c Wed Sep 28 06:38:22 2005 +0000 +++ b/test/testdyngl.c Wed Sep 28 11:36:20 2005 +0000 @@ -23,6 +23,13 @@ #include "SDL_opengl.h" +/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ +static void quit(int rc) +{ + SDL_Quit(); + exit(rc); +} + void* get_funcaddr(const char* p) { void* f=SDL_GL_GetProcAddress(p); @@ -33,7 +40,7 @@ else { printf("Unable to get function pointer for %s\n",p); - exit(1); + quit(1); } } @@ -104,27 +111,25 @@ if (SDL_Init(SDL_INIT_VIDEO)<0) { printf("Unable to init SDL : %s\n",SDL_GetError()); - exit(1); + return(1); } - atexit(SDL_Quit); - if (SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER,1)<0) { printf("Unable to set GL attribute : %s\n",SDL_GetError()); - exit(1); + quit(1); } if (SDL_GL_LoadLibrary(gl_library)<0) { printf("Unable to dynamically open GL lib : %s\n",SDL_GetError()); - exit(1); + quit(1); } if (SDL_SetVideoMode(640,480,0,SDL_OPENGL)==NULL) { printf("Unable to open video mode : %s\n",SDL_GetError()); - exit(1); + quit(1); } /* Set the window manager title bar */