Mercurial > sdl-ios-xcode
diff src/video/x11/SDL_x11gl.c @ 580:be6495850a62
If a double-buffered surface was requested, and a plain hardware surface
was returned, we should create a shadow surface.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 26 Jan 2003 04:30:18 +0000 |
parents | d6e7d7006062 |
children | b0108e9dea53 |