Mercurial > sdl-ios-xcode
diff src/video/quartz/SDL_QuartzVideo.m @ 674:be597a247e20
Fix compilation on MacOS 10.1
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 09 Aug 2003 18:12:11 +0000 |
parents | f91ded895274 |
children | 5d2f027b3349 |
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--- a/src/video/quartz/SDL_QuartzVideo.m Fri Aug 08 21:39:12 2003 +0000 +++ b/src/video/quartz/SDL_QuartzVideo.m Sat Aug 09 18:12:11 2003 +0000 @@ -1280,12 +1280,14 @@ CGPaletteRelease (palette); } +#if 0 /* Not used (apparently, it's really slow) */ static int QZ_FillHWRect (_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color) { CGSDisplayHWFill (display_id, rect->x, rect->y, rect->w, rect->h, color); return 0; } +#endif static int QZ_LockHWSurface(_THIS, SDL_Surface *surface) { @@ -1440,6 +1442,7 @@ attr[i++] = this->gl_config.stencil_size; } +#if NSOPENGL_CURRENT_VERSION > 1 /* What version should this be? */ if ( this->gl_config.multisamplebuffers != 0 ) { attr[i++] = NSOpenGLPFASampleBuffers; attr[i++] = this->gl_config.multisamplebuffers; @@ -1449,6 +1452,7 @@ attr[i++] = NSOpenGLPFASamples; attr[i++] = this->gl_config.multisamplesamples; } +#endif attr[i++] = NSOpenGLPFAScreenMask; attr[i++] = CGDisplayIDToOpenGLDisplayMask (display_id);