Mercurial > sdl-ios-xcode
diff include/SDL_video.h @ 5152:be02be2ea897
Making the API simpler, removed support for palettized video modes and textures.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 01 Feb 2011 21:23:43 -0800 |
parents | 2f44e6969a59 |
children | fb424691cfc7 |
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--- a/include/SDL_video.h Tue Feb 01 20:50:04 2011 -0800 +++ b/include/SDL_video.h Tue Feb 01 21:23:43 2011 -0800 @@ -356,25 +356,6 @@ SDL_DisplayMode * mode); /** - * \brief Set the palette entries for indexed display modes. - * - * \return 0 on success, or -1 if the display mode isn't palettized or the - * colors couldn't be set. - */ -extern DECLSPEC int SDLCALL SDL_SetDisplayPalette(const SDL_Color * colors, - int firstcolor, - int ncolors); - -/** - * \brief Gets the palette entries for indexed display modes. - * - * \return 0 on success, or -1 if the display mode isn't palettized - */ -extern DECLSPEC int SDLCALL SDL_GetDisplayPalette(SDL_Color * colors, - int firstcolor, - int ncolors); - -/** * \brief Set the gamma correction for each of the color channels on the * currently selected display. *