Mercurial > sdl-ios-xcode
diff include/SDL_opengl.h @ 2799:bbf3aac2672a
Again, map the color with the alpha channel filled in.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 28 Nov 2008 20:09:32 +0000 |
parents | 44be910366a9 |
children | 99210400e8b9 |