Mercurial > sdl-ios-xcode
diff src/audio/nds/SDL_ndsaudio.c @ 5280:bad04e4710f6
Fixed bug #1116
Don't allocate the window's texture data until after creating the renderer, in case the renderer recreates the window.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 12 Feb 2011 17:51:47 -0800 |
parents | 7aba0406c273 |
children |