Mercurial > sdl-ios-xcode
diff src/power/windows/SDL_syspower.c @ 3170:b7a48f533966
Initial work on power subsystem for SDL 1.3.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 07 Jun 2009 06:06:35 +0000 |
parents | |
children | 51750b7a966f |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/power/windows/SDL_syspower.c Sun Jun 07 06:06:35 2009 +0000 @@ -0,0 +1,78 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2009 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +#ifndef SDL_POWER_DISABLED +#ifdef SDL_POWER_WINDOWS + +#define WIN32_LEAN_AND_MEAN +#include <windows.h> + +#include "SDL_power.h" + +SDL_bool +SDL_GetPowerInfo_Windows(SDL_PowerState *state, int *seconds, int *percent) +{ + SYSTEM_POWER_STATUS status; + SDL_bool need_details = SDL_FALSE; + + /* This API should exist back to Win95 and Windows CE. */ + if (!GetSystemPowerStatus(&status)) { + /* !!! FIXME: push GetLastError() into SDL_GetError() */ + *state = SDL_POWERSTATE_UNKNOWN; + } else if (status.BatteryFlag == 0xFF) { /* unknown state */ + *state = SDL_POWERSTATE_UNKNOWN; + } else if (status.BatteryFlag & (1 << 7)) { /* no battery */ + *state = SDL_POWERSTATE_NO_BATTERY; + } else if (status.BatteryFlag & (1 << 3)) { /* charging */ + *state = SDL_POWERSTATE_CHARGING; + need_details = SDL_TRUE; + } else if (status.ACLineStatus == 1) { + *state = SDL_POWERSTATE_CHARGED; /* on AC, not charging. */ + need_details = SDL_TRUE; + } else { + *state = SDL_POWERSTATE_ON_BATTERY; /* not on AC. */ + need_details = SDL_TRUE; + } + + *percent = -1; + *seconds = -1; + if (need_details) { + const int pct = (int) status.BatteryLifePercent; + const int secs = (int) status.BatteryLifeTime; + + if (pct != 255) { /* 255 == unknown */ + *percent = (pct > 100) ? 100 : pct; /* clamp between 0%, 100% */ + } + if (secs != 0xFFFFFFFF) { /* ((DWORD)-1) == unknown */ + *seconds = secs; + } + } + + return SDL_TRUE; /* always the definitive answer on Windows. */ +} + +#endif /* SDL_POWER_WINDOWS */ +#endif /* SDL_POWER_DISABLED */ + +/* vi: set ts=4 sw=4 expandtab: */ +