diff include/SDL_video.h @ 4782:b6930aefd008

Finished X11 shaped-window functionality and removed ellipse+polygon rendering.
author Eli Gottlieb <eligottlieb@gmail.com>
date Wed, 30 Jun 2010 16:19:44 -0400
parents 590e680cc4e4
children ef8b32ef9793
line wrap: on
line diff
--- a/include/SDL_video.h	Mon Jun 21 23:08:10 2010 -0400
+++ b/include/SDL_video.h	Wed Jun 30 16:19:44 2010 -0400
@@ -1240,82 +1240,6 @@
 extern DECLSPEC int SDLCALL SDL_RenderFillRects(const SDL_Rect ** rect, int count);
 
 /**
- *  \brief Draw an ellipse on the current rendering target with the drawing color.
- *
- *  \param ellipse The destination ellipse.
- *
- *  \return 0 on success, or -1 if there is no rendering context current.
- */
-extern DECLSPEC int SDLCALL SDL_RenderDrawEllipse(const SDL_Ellipse ellipse);
-
-/**
- *  \brief Draw some number of ellipses in the current rendering target with the drawing color.
- *  
- *  \param ellipse A pointer to an array of destination ellipses.
- *  \param count The number of ellipses.
- *  
- *  \return 0 on success, or -1 if there is no rendering context current.
- */
-extern DECLSPEC int SDLCALL SDL_RenderDrawEllipses(const SDL_Ellipse * ellipse, int count);
-
-/**
- *  \brief Fill an ellipse on the current rendering target with the drawing color.
- *  
- *  \param ellipse The destination ellipse
- *  
- *  \return 0 on success, or -1 if there is no rendering context current.
- */
-extern DECLSPEC int SDLCALL SDL_RenderFillEllipse(const SDL_Ellipse ellipse);
-
-/**
- *  \brief Fill some number of ellipses in the current rendering target with the drawing color.
- *  
- *  \param ellipse A pointer to an array of destination ellipses.
- *  \param count The number of ellipses.
- *  
- *  \return 0 on success, or -1 if there is no rendering context current.
- */
-extern DECLSPEC int SDLCALL SDL_RenderFillEllipses(const SDL_Ellipse *ellipse, int count);
-
-/**
- *  \brief Draw a polygon on the current rendering target with the drawing color.
- *
- *  \param poly The destination polygon.
- *
- *  \return 0 on success, or -1 if there is no rendering context current.
- */
-extern DECLSPEC int SDLCALL SDL_RenderDrawPoly(const SDL_Poly poly);
-
-/**
- *  \brief Draw some number of polygons in the current rendering target with the drawing color.
- *  
- *  \param poly A pointer to an array of destination polygons.
- *  \param count The number of polygons.
- *  
- *  \return 0 on success, or -1 if there is no rendering context current.
- */
-extern DECLSPEC int SDLCALL SDL_RenderDrawPolys(const SDL_Poly *poly, int count);
-
-/**
- *  \brief Fill a polygon on the current rendering target with the drawing color.
- *  
- *  \param poly The destination polygon
- *  
- *  \return 0 on success, or -1 if there is no rendering context current.
- */
-extern DECLSPEC int SDLCALL SDL_RenderFillPoly(const SDL_Poly poly);
-
-/**
- *  \brief Fill some number of polygons in the current rendering target with the drawing color.
- *  
- *  \param poly A pointer to an array of destination polygons.
- *  \param count The number of polygons.
- *  
- *  \return 0 on success, or -1 if there is no rendering context current.
- */
-extern DECLSPEC int SDLCALL SDL_RenderFillPolys(const SDL_Poly *poly, int count);
-
-/**
  *  \brief Copy a portion of the texture to the current rendering target.
  *  
  *  \param texture The source texture.