Mercurial > sdl-ios-xcode
diff src/video/ataricommon/SDL_atarigl_c.h @ 2033:b657f0bc72c2
More work for 1.3
author | Patrice Mandin <patmandin@gmail.com> |
---|---|
date | Wed, 20 Sep 2006 21:29:44 +0000 |
parents | c121d94672cb |
children | 99210400e8b9 |
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--- a/src/video/ataricommon/SDL_atarigl_c.h Wed Sep 20 21:22:08 2006 +0000 +++ b/src/video/ataricommon/SDL_atarigl_c.h Wed Sep 20 21:29:44 2006 +0000 @@ -32,10 +32,7 @@ #include "../SDL_sysvideo.h" -/* Hidden "this" pointer for the video functions */ -#define _THIS SDL_VideoDevice *this - -struct SDL_PrivateGLData +struct SDL_GLDriverData { int gl_active; /* to stop switching drivers while we have a valid context */ @@ -87,20 +84,20 @@ }; /* Variable names */ -#define gl_active (this->gl_data->gl_active) -#define gl_ctx (this->gl_data->ctx) -#define gl_oldmesa (this->gl_data->gl_oldmesa) -#define gl_pixelsize (this->gl_data->gl_pixelsize) -#define gl_upsidedown (this->gl_data->gl_upsidedown) -#define gl_shadow (this->gl_data->gl_shadow) -#define gl_convert (this->gl_data->ConvertSurface) -#define gl_copyshadow (this->gl_data->CopyShadow) -#define gl_curformat (this->gl_data->format) -#define gl_curdepth (this->gl_data->depth) -#define gl_curstencil (this->gl_data->stencil) -#define gl_curaccum (this->gl_data->accum) -#define gl_curwidth (this->gl_data->width) -#define gl_curheight (this->gl_data->height) +#define gl_active (_this->gl_data->gl_active) +#define gl_ctx (_this->gl_data->ctx) +#define gl_oldmesa (_this->gl_data->gl_oldmesa) +#define gl_pixelsize (_this->gl_data->gl_pixelsize) +#define gl_upsidedown (_this->gl_data->gl_upsidedown) +#define gl_shadow (_this->gl_data->gl_shadow) +#define gl_convert (_this->gl_data->ConvertSurface) +#define gl_copyshadow (_this->gl_data->CopyShadow) +#define gl_curformat (_this->gl_data->format) +#define gl_curdepth (_this->gl_data->depth) +#define gl_curstencil (_this->gl_data->stencil) +#define gl_curaccum (_this->gl_data->accum) +#define gl_curwidth (_this->gl_data->width) +#define gl_curheight (_this->gl_data->height) /* OpenGL functions */ extern int SDL_AtariGL_Init(_THIS, SDL_Surface * current);