Mercurial > sdl-ios-xcode
diff src/video/ataricommon/SDL_atarigl.c @ 2033:b657f0bc72c2
More work for 1.3
author | Patrice Mandin <patmandin@gmail.com> |
---|---|
date | Wed, 20 Sep 2006 21:29:44 +0000 |
parents | c121d94672cb |
children | adf732f1f016 |
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line diff
--- a/src/video/ataricommon/SDL_atarigl.c Wed Sep 20 21:22:08 2006 +0000 +++ b/src/video/ataricommon/SDL_atarigl.c Wed Sep 20 21:29:44 2006 +0000 @@ -80,9 +80,9 @@ { #if SDL_VIDEO_OPENGL if (gl_oldmesa) { - gl_active = InitOld(this, current); + gl_active = InitOld(_this, current); } else { - gl_active = InitNew(this, current); + gl_active = InitNew(_this, current); } #endif @@ -95,8 +95,8 @@ #if SDL_VIDEO_OPENGL if (gl_oldmesa) { /* Old mesa implementations */ - if (this->gl_data->OSMesaDestroyLDG) { - this->gl_data->OSMesaDestroyLDG(); + if (_this->gl_data->OSMesaDestroyLDG) { + _this->gl_data->OSMesaDestroyLDG(); } if (gl_shadow) { Mfree(gl_shadow); @@ -105,15 +105,15 @@ } else { /* New mesa implementation */ if (gl_ctx) { - if (this->gl_data->OSMesaDestroyContext) { - this->gl_data->OSMesaDestroyContext(gl_ctx); + if (_this->gl_data->OSMesaDestroyContext) { + _this->gl_data->OSMesaDestroyContext(gl_ctx); } gl_ctx = NULL; } } if (unload) { - SDL_AtariGL_UnloadLibrary(this); + SDL_AtariGL_UnloadLibrary(_this); } #endif /* SDL_VIDEO_OPENGL */ gl_active = 0; @@ -134,7 +134,7 @@ } /* Unload previous driver */ - SDL_AtariGL_UnloadLibrary(this); + SDL_AtariGL_UnloadLibrary(_this); /* Load library given by path */ handle = SDL_LoadObject(path); @@ -167,17 +167,17 @@ return -1; } - this->gl_data->glGetIntegerv = SDL_LoadFunction(handle, "glGetIntegerv"); - this->gl_data->glFinish = SDL_LoadFunction(handle, "glFinish"); - this->gl_data->glFlush = SDL_LoadFunction(handle, "glFlush"); + _this->gl_data->glGetIntegerv = SDL_LoadFunction(handle, "glGetIntegerv"); + _this->gl_data->glFinish = SDL_LoadFunction(handle, "glFinish"); + _this->gl_data->glFlush = SDL_LoadFunction(handle, "glFlush"); cancel_load = SDL_FALSE; - if (this->gl_data->glGetIntegerv == NULL) { + if (_this->gl_data->glGetIntegerv == NULL) { cancel_load = SDL_TRUE; } else { /* We need either glFinish (OSMesa) or glFlush (TinyGL) */ - if ((this->gl_data->glFinish == NULL) && - (this->gl_data->glFlush == NULL)) { + if ((_this->gl_data->glFinish == NULL) && + (_this->gl_data->glFlush == NULL)) { cancel_load = SDL_TRUE; } } @@ -190,53 +190,53 @@ } /* Load functions pointers (osmesa.ldg) */ - this->gl_data->OSMesaCreateContextExt = + _this->gl_data->OSMesaCreateContextExt = SDL_LoadFunction(handle, "OSMesaCreateContextExt"); - this->gl_data->OSMesaDestroyContext = + _this->gl_data->OSMesaDestroyContext = SDL_LoadFunction(handle, "OSMesaDestroyContext"); - this->gl_data->OSMesaMakeCurrent = + _this->gl_data->OSMesaMakeCurrent = SDL_LoadFunction(handle, "OSMesaMakeCurrent"); - this->gl_data->OSMesaPixelStore = + _this->gl_data->OSMesaPixelStore = SDL_LoadFunction(handle, "OSMesaPixelStore"); - this->gl_data->OSMesaGetProcAddress = + _this->gl_data->OSMesaGetProcAddress = SDL_LoadFunction(handle, "OSMesaGetProcAddress"); /* Load old functions pointers (mesa_gl.ldg, tiny_gl.ldg) */ - this->gl_data->OSMesaCreateLDG = + _this->gl_data->OSMesaCreateLDG = SDL_LoadFunction(handle, "OSMesaCreateLDG"); - this->gl_data->OSMesaDestroyLDG = + _this->gl_data->OSMesaDestroyLDG = SDL_LoadFunction(handle, "OSMesaDestroyLDG"); gl_oldmesa = 0; - if ((this->gl_data->OSMesaCreateContextExt == NULL) || - (this->gl_data->OSMesaDestroyContext == NULL) || - (this->gl_data->OSMesaMakeCurrent == NULL) || - (this->gl_data->OSMesaPixelStore == NULL) || - (this->gl_data->OSMesaGetProcAddress == NULL)) { + if ((_this->gl_data->OSMesaCreateContextExt == NULL) || + (_this->gl_data->OSMesaDestroyContext == NULL) || + (_this->gl_data->OSMesaMakeCurrent == NULL) || + (_this->gl_data->OSMesaPixelStore == NULL) || + (_this->gl_data->OSMesaGetProcAddress == NULL)) { /* Hum, maybe old library ? */ - if ((this->gl_data->OSMesaCreateLDG == NULL) || - (this->gl_data->OSMesaDestroyLDG == NULL)) { + if ((_this->gl_data->OSMesaCreateLDG == NULL) || + (_this->gl_data->OSMesaDestroyLDG == NULL)) { SDL_SetError("Could not retrieve OSMesa functions"); SDL_UnloadObject(handle); /* Restore pointers to static library */ - SDL_AtariGL_InitPointers(this); + SDL_AtariGL_InitPointers(_this); return -1; } else { gl_oldmesa = 1; } } - this->gl_config.dll_handle = handle; + _this->gl_config.dll_handle = handle; if (path) { - SDL_strlcpy(this->gl_config.driver_path, path, - SDL_arraysize(this->gl_config.driver_path)); + SDL_strlcpy(_this->gl_config.driver_path, path, + SDL_arraysize(_this->gl_config.driver_path)); } else { *this->gl_config.driver_path = '\0'; } #endif - this->gl_config.driver_loaded = 1; + _this->gl_config.driver_loaded = 1; return 0; #else @@ -250,10 +250,10 @@ void *func = NULL; #if SDL_VIDEO_OPENGL - if (this->gl_config.dll_handle) { + if (_this->gl_config.dll_handle) { func = SDL_LoadFunction(this->gl_config.dll_handle, (void *) proc); - } else if (this->gl_data->OSMesaGetProcAddress) { - func = this->gl_data->OSMesaGetProcAddress(proc); + } else if (_this->gl_data->OSMesaGetProcAddress) { + func = _this->gl_data->OSMesaGetProcAddress(proc); } #endif return func; @@ -284,7 +284,7 @@ mesa_attrib = GL_ALPHA_BITS; break; case SDL_GL_DOUBLEBUFFER: - surface = this->screen; + surface = _this->screen; *value = ((surface->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF); return 0; case SDL_GL_DEPTH_SIZE: @@ -309,7 +309,7 @@ return -1; } - this->gl_data->glGetIntegerv(mesa_attrib, value); + _this->gl_data->glGetIntegerv(mesa_attrib, value); return 0; #else return -1; @@ -327,9 +327,9 @@ return 0; } - if (this->gl_config.dll_handle) { - if ((this->gl_data->OSMesaMakeCurrent == NULL) || - (this->gl_data->OSMesaPixelStore == NULL)) { + if (_this->gl_config.dll_handle) { + if ((_this->gl_data->OSMesaMakeCurrent == NULL) || + (_this->gl_data->OSMesaPixelStore == NULL)) { return -1; } } @@ -339,7 +339,7 @@ return -1; } - surface = this->screen; + surface = _this->screen; if ((surface->format->BitsPerPixel == 15) || (surface->format->BitsPerPixel == 16)) { @@ -349,7 +349,7 @@ } if (! - (this->gl_data-> + (_this->gl_data-> OSMesaMakeCurrent(gl_ctx, surface->pixels, type, surface->w, surface->h))) { SDL_SetError("Can not make OpenGL context current"); @@ -357,7 +357,7 @@ } /* OSMesa draws upside down */ - this->gl_data->OSMesaPixelStore(OSMESA_Y_UP, 0); + _this->gl_data->OSMesaPixelStore(OSMESA_Y_UP, 0); return 0; #else @@ -370,17 +370,17 @@ { #if SDL_VIDEO_OPENGL if (gl_active) { - if (this->gl_config.dll_handle) { - if (this->gl_data->glFinish) { - this->gl_data->glFinish(); - } else if (this->gl_data->glFlush) { - this->gl_data->glFlush(); + if (_this->gl_config.dll_handle) { + if (_this->gl_data->glFinish) { + _this->gl_data->glFinish(); + } else if (_this->gl_data->glFlush) { + _this->gl_data->glFlush(); } } else { - this->gl_data->glFinish(); + _this->gl_data->glFinish(); } - gl_copyshadow(this, this->screen); - gl_convert(this, this->screen); + gl_copyshadow(_this, _this->screen); + gl_convert(_this, _this->screen); } #endif } @@ -389,18 +389,18 @@ SDL_AtariGL_InitPointers(_THIS) { #if SDL_VIDEO_OPENGL - this->gl_data->OSMesaCreateContextExt = OSMesaCreateContextExt; - this->gl_data->OSMesaDestroyContext = OSMesaDestroyContext; - this->gl_data->OSMesaMakeCurrent = OSMesaMakeCurrent; - this->gl_data->OSMesaPixelStore = OSMesaPixelStore; - this->gl_data->OSMesaGetProcAddress = OSMesaGetProcAddress; + _this->gl_data->OSMesaCreateContextExt = OSMesaCreateContextExt; + _this->gl_data->OSMesaDestroyContext = OSMesaDestroyContext; + _this->gl_data->OSMesaMakeCurrent = OSMesaMakeCurrent; + _this->gl_data->OSMesaPixelStore = OSMesaPixelStore; + _this->gl_data->OSMesaGetProcAddress = OSMesaGetProcAddress; - this->gl_data->glGetIntegerv = glGetIntegerv; - this->gl_data->glFinish = glFinish; - this->gl_data->glFlush = glFlush; + _this->gl_data->glGetIntegerv = glGetIntegerv; + _this->gl_data->glFinish = glFinish; + _this->gl_data->glFlush = glFlush; - this->gl_data->OSMesaCreateLDG = NULL; - this->gl_data->OSMesaDestroyLDG = NULL; + _this->gl_data->OSMesaCreateLDG = NULL; + _this->gl_data->OSMesaDestroyLDG = NULL; #endif } @@ -410,12 +410,12 @@ SDL_AtariGL_UnloadLibrary(_THIS) { #if SDL_VIDEO_OPENGL - if (this->gl_config.dll_handle) { - SDL_UnloadObject(this->gl_config.dll_handle); - this->gl_config.dll_handle = NULL; + if (_this->gl_config.dll_handle) { + SDL_UnloadObject(_this->gl_config.dll_handle); + _this->gl_config.dll_handle = NULL; /* Restore pointers to static library */ - SDL_AtariGL_InitPointers(this); + SDL_AtariGL_InitPointers(_this); } #endif } @@ -432,8 +432,8 @@ int recreatecontext; GLint newaccumsize; - if (this->gl_config.dll_handle) { - if (this->gl_data->OSMesaCreateContextExt == NULL) { + if (_this->gl_config.dll_handle) { + if (_this->gl_data->OSMesaCreateContextExt == NULL) { return 0; } } @@ -496,14 +496,14 @@ /* Try to keep current context if possible */ newaccumsize = - this->gl_config.accum_red_size + - this->gl_config.accum_green_size + - this->gl_config.accum_blue_size + this->gl_config.accum_alpha_size; + _this->gl_config.accum_red_size + + _this->gl_config.accum_green_size + + _this->gl_config.accum_blue_size + _this->gl_config.accum_alpha_size; recreatecontext = 1; if (gl_ctx && (gl_curformat == osmesa_format) && - (gl_curdepth == this->gl_config.depth_size) && - (gl_curstencil == this->gl_config.stencil_size) && + (gl_curdepth == _this->gl_config.depth_size) && + (gl_curstencil == _this->gl_config.stencil_size) && (gl_curaccum == newaccumsize)) { recreatecontext = 0; } @@ -511,17 +511,17 @@ SDL_AtariGL_Quit(this, SDL_FALSE); gl_ctx = - this->gl_data->OSMesaCreateContextExt(osmesa_format, - this->gl_config. + _this->gl_data->OSMesaCreateContextExt(osmesa_format, + _this->gl_config. depth_size, - this->gl_config. + _this->gl_config. stencil_size, newaccumsize, NULL); if (gl_ctx) { gl_curformat = osmesa_format; - gl_curdepth = this->gl_config.depth_size; - gl_curstencil = this->gl_config.stencil_size; + gl_curdepth = _this->gl_config.depth_size; + gl_curstencil = _this->gl_config.stencil_size; gl_curaccum = newaccumsize; } else { gl_curformat = 0; @@ -543,16 +543,16 @@ Uint32 redmask; int recreatecontext, tinygl_present; - if (this->gl_config.dll_handle) { - if (this->gl_data->OSMesaCreateLDG == NULL) { + if (_this->gl_config.dll_handle) { + if (_this->gl_data->OSMesaCreateLDG == NULL) { return 0; } } /* TinyGL only supports VDI_RGB (OSMESA_RGB) */ tinygl_present = 0; - if (this->gl_config.dll_handle) { - if (this->gl_data->glFinish == NULL) { + if (_this->gl_config.dll_handle) { + if (_this->gl_data->glFinish == NULL) { tinygl_present = 1; } } @@ -658,7 +658,7 @@ break; default: if (tinygl_present) { - SDL_AtariGL_Quit(this, SDL_FALSE); + SDL_AtariGL_Quit(_this, SDL_FALSE); return 0; } gl_pixelsize = 1; @@ -675,10 +675,10 @@ recreatecontext = 0; } if (recreatecontext) { - SDL_AtariGL_Quit(this, SDL_FALSE); + SDL_AtariGL_Quit(_this, SDL_FALSE); gl_shadow = - this->gl_data->OSMesaCreateLDG(osmesa_format, GL_UNSIGNED_BYTE, + _this->gl_data->OSMesaCreateLDG(osmesa_format, GL_UNSIGNED_BYTE, current->w, current->h); if (gl_shadow) {