Mercurial > sdl-ios-xcode
diff test/testspriteminimal.c @ 5161:b3ccd1947786
Simplified and improved the process of creating a texture from a surface.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 03 Feb 2011 00:54:29 -0800 |
parents | ad50b3db78bd |
children |
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--- a/test/testspriteminimal.c Thu Feb 03 00:22:18 2011 -0800 +++ b/test/testspriteminimal.c Thu Feb 03 00:54:29 2011 -0800 @@ -60,11 +60,7 @@ } /* Create textures from the image */ - sprite = SDL_CreateTextureFromSurface(renderer, 0, temp); - if (!sprite) { - SDL_SetColorKey(temp, 0, 0); - sprite = SDL_CreateTextureFromSurface(renderer, 0, temp); - } + sprite = SDL_CreateTextureFromSurface(renderer, temp); if (!sprite) { fprintf(stderr, "Couldn't create texture: %s\n", SDL_GetError()); SDL_FreeSurface(temp);