Mercurial > sdl-ios-xcode
diff src/video/vgl/SDL_vglvideo.h @ 75:b0ae59d0f3ee
Added patches from FreeBSD ports
author | Sam Lantinga <slouken@lokigames.com> |
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date | Tue, 19 Jun 2001 13:33:54 +0000 |
parents | |
children | e8157fcb3114 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/vgl/SDL_vglvideo.h Tue Jun 19 13:33:54 2001 +0000 @@ -0,0 +1,69 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public + License along with this library; if not, write to the Free + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + + Sam Lantinga + slouken@devolution.com +*/ + +#ifdef SAVE_RCSID +static char rcsid = + "@(#) $Id$"; +#endif + +#ifndef _SDL_vglvideo_h +#define _SDL_vglvideo_h + +#include <sys/fbio.h> +#include <sys/consio.h> +#include <vgl.h> + +#include "SDL_mouse.h" +#include "SDL_mutex.h" +#include "SDL_sysvideo.h" + +/* Hidden "this" pointer for the video functions */ +#define _THIS SDL_VideoDevice *this + +typedef struct { + int ModeId; + int Depth; + int Rmask; + int Gmask; + int Bmask; + VGLBitmap ModeInfo; +} VGLMode; + +/* Private display data */ +struct SDL_PrivateVideoData { +#define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */ + int SDL_nummodes[NUM_MODELISTS]; + SDL_Rect **SDL_modelist[NUM_MODELISTS]; + SDL_mutex *hw_lock; + VGLMode *VGLCurMode; + int flip_page; + byte *flip_address[2]; +}; +/* Old variable names */ +#define SDL_nummodes (this->hidden->SDL_nummodes) +#define SDL_modelist (this->hidden->SDL_modelist) +#define hw_lock (this->hidden->hw_lock) +#define VGLCurMode (this->hidden->VGLCurMode) +#define flip_page (this->hidden->flip_page) +#define flip_address (this->hidden->flip_address) + +#endif /* _SDL_vglvideo_h */