Mercurial > sdl-ios-xcode
diff src/audio/dc/SDL_dcaudio.c @ 2043:adf732f1f016
Formatting update
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 24 Sep 2006 15:56:55 +0000 |
parents | 8c05b048c32c |
children | 5f6550e5184f c8b3d3d13ed1 |
line wrap: on
line diff
--- a/src/audio/dc/SDL_dcaudio.c Sun Sep 24 15:56:36 2006 +0000 +++ b/src/audio/dc/SDL_dcaudio.c Sun Sep 24 15:56:55 2006 +0000 @@ -226,24 +226,24 @@ spec->format = test_format; switch (test_format) { /* only formats Dreamcast accepts... */ - case AUDIO_S8: - case AUDIO_S16LSB: - valid_datatype = 1; - break; + case AUDIO_S8: + case AUDIO_S16LSB: + valid_datatype = 1; + break; - default: - test_format = SDL_NextAudioFormat(); - break; + default: + test_format = SDL_NextAudioFormat(); + break; } } - if (!valid_datatype) { /* shouldn't happen, but just in case... */ + if (!valid_datatype) { /* shouldn't happen, but just in case... */ SDL_SetError("Unsupported audio format"); return (-1); } if (spec->channels > 2) - spec->channels = 2; /* no more than stereo on the Dreamcast. */ + spec->channels = 2; /* no more than stereo on the Dreamcast. */ /* Update the fragment size as size in bytes */ SDL_CalculateAudioSpec(spec);