Mercurial > sdl-ios-xcode
diff src/events/SDL_mouse.c @ 2718:abacf2555bb4
Removed unneccesary code lines. Fixed mousename bug. Added lacking code in mousebutton
author | Szymon Wilczek <kazeuser@gmail.com> |
---|---|
date | Mon, 25 Aug 2008 18:02:14 +0000 |
parents | c4e697245676 |
children | 6ce6d56b63bf |
line wrap: on
line diff
--- a/src/events/SDL_mouse.c Mon Aug 25 17:34:58 2008 +0000 +++ b/src/events/SDL_mouse.c Mon Aug 25 18:02:14 2008 +0000 @@ -116,8 +116,8 @@ /* we're setting the mouse properties */ length = 0; length = SDL_strlen(name); - SDL_mice[index]->name = SDL_malloc((length + 1) * sizeof(char)); - SDL_strlcpy(SDL_mice[index]->name, name, length); + SDL_mice[index]->name = SDL_malloc((length + 2) * sizeof(char)); + SDL_strlcpy(SDL_mice[index]->name, name, length+1); SDL_mice[index]->pressure_max = pressure_max; SDL_mice[index]->pressure_min = pressure_min; SDL_mice[index]->cursor_shown = SDL_TRUE; @@ -512,6 +512,10 @@ mouse->buttonstate |= SDL_BUTTON(button); break; case SDL_RELEASED: + if(!(mouse->buttonstate & SDL_BUTTON(button))) { + /* Ignore this event, no state change */ + return 0; + } type = SDL_MOUSEBUTTONUP; mouse->buttonstate &= ~SDL_BUTTON(button); break;