Mercurial > sdl-ios-xcode
diff src/video/uikit/SDL_uikitview.h @ 2419:ab89ff6e97af gsoc2008_iphone
Originally keyboard support was in the form of a category of the class SDL_uikitview. It turns out this can cause problems with compilation where the code is not actually included and doesn't fail until dynamic dispatch. This is just awful, so I've moved to the code into the SDL_uikitview class itself.
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
---|---|
date | Wed, 13 Aug 2008 23:14:36 +0000 |
parents | 8cd70487d040 |
children | 491958a6c881 |
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--- a/src/video/uikit/SDL_uikitview.h Wed Aug 13 23:12:00 2008 +0000 +++ b/src/video/uikit/SDL_uikitview.h Wed Aug 13 23:14:36 2008 +0000 @@ -42,4 +42,18 @@ - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event; - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event; +#if SDL_IPHONE_KEYBOARD +- (void)showKeyboard; +- (void)hideKeyboard; +- (void)initializeKeyboard; +@property (readonly) BOOL keyboardVisible; +#endif + @end + +#if SDL_IPHONE_KEYBOARD +extern DECLSPEC int SDLCALL SDL_iPhoneKeyboardShow(SDL_WindowID windowID); +extern DECLSPEC int SDLCALL SDL_iPhoneKeyboardHide(SDL_WindowID windowID); +extern DECLSPEC SDL_bool SDLCALL SDL_iPhoneKeyboardIsShown(SDL_WindowID windowID); +extern DECLSPEC int SDLCALL SDL_iPhoneKeyboardToggle(SDL_WindowID windowID); +#endif