Mercurial > sdl-ios-xcode
diff README.QNX @ 701:aaf3b8af6616
Date: Sat, 30 Aug 2003 16:28:10 +0300
From: "Mike Gorchak"
Subject: Re: SDL 1.2.6
- minor changes about shared library building under QNX6 into README.QNX
- added forgotten libSDLmain.a into distribution, SDL.qpg.in
- added header guards to the all headers.
- fixed fullscreen double buffered mode.
- fixed Photon crashes after/during using fullscreen OpenGL modes.
- added GL_MakeCurrent function.
- added SDL_VIDEOEXPOSE event, when OpenGL window have been resized
- added more HAVE_OPENGL checks to avoid dead code compilation without using OpenGL
- finished code reorganization (began into previous patches).
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 30 Aug 2003 17:07:59 +0000 |
parents | 04dd6c6d7c30 |
children | cbc0f7fabd1c |
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--- a/README.QNX Sat Aug 30 09:09:09 2003 +0000 +++ b/README.QNX Sat Aug 30 17:07:59 2003 +0000 @@ -77,7 +77,8 @@ script you must manually delete the libtool.m4 stuff from the acinclu- de.m4 file (it comes after the ESD detection code up to the end of the file), because the libtool stuff in the acinclude.m4 file is very old -and doesn't know anything about QNX. Just remove it and run autogen.sh. +and doesn't know anything about QNX. Just remove it, then run +"libtoolize --force --copy" and after that run autogen.sh. ====================================================================== Some building issues: