Mercurial > sdl-ios-xcode
diff src/audio/SDL_mixer_MMX.c @ 539:a9e38f3b8e4d
Added MMX audio mixing code for gcc (thanks Stephane!)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 09 Nov 2002 06:13:28 +0000 |
parents | |
children | b4b64bb88f2f |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/audio/SDL_mixer_MMX.c Sat Nov 09 06:13:28 2002 +0000 @@ -0,0 +1,185 @@ +// MMX assembler version of SDL_MixAudio for signed little endian 16 bit samples and signed 8 bit samples +// Copyright 2002 Stephane Marchesin (stephane.marchesin@wanadoo.fr) +// This code is licensed under the LGPL (see COPYING for details) +// +// Assumes buffer size in bytes is a multiple of 16 +// Assumes SDL_MIX_MAXVOLUME = 128 + + +//////////////////////////////////////////////// +// Mixing for 16 bit signed buffers +//////////////////////////////////////////////// + +#if defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT) +void SDL_MixAudio_MMX_S16(char* dst,char* src,unsigned int size,int volume) +{ + __asm__ __volatile__ ( + +" movl %0,%%edi\n" // edi = dst +" movl %1,%%esi\n" // esi = src +" movl %3,%%eax\n" // eax = volume + +" movl %2,%%ebx\n" // ebx = size + +" shrl $4,%%ebx\n" // process 16 bytes per iteration = 8 samples + +" jz .endS16\n" + +" pxor %%mm0,%%mm0\n" + +" movd %%eax,%%mm0\n" +" movq %%mm0,%%mm1\n" +" psllq $16,%%mm0\n" +" por %%mm1,%%mm0\n" +" psllq $16,%%mm0\n" +" por %%mm1,%%mm0\n" +" psllq $16,%%mm0\n" +" por %%mm1,%%mm0\n" // mm0 = vol|vol|vol|vol + +".align 16\n" +" .mixloopS16:\n" + +" movq (%%esi),%%mm1\n" // mm1 = a|b|c|d + +" movq %%mm1,%%mm2\n" // mm2 = a|b|c|d + +" movq 8(%%esi),%%mm4\n" // mm4 = e|f|g|h + + // pré charger le buffer dst dans mm7 +" movq (%%edi),%%mm7\n" // mm7 = dst[0]" + + // multiplier par le volume +" pmullw %%mm0,%%mm1\n" // mm1 = l(a*v)|l(b*v)|l(c*v)|l(d*v) + +" pmulhw %%mm0,%%mm2\n" // mm2 = h(a*v)|h(b*v)|h(c*v)|h(d*v) +" movq %%mm4,%%mm5\n" // mm5 = e|f|g|h + +" pmullw %%mm0,%%mm4\n" // mm4 = l(e*v)|l(f*v)|l(g*v)|l(h*v) + +" pmulhw %%mm0,%%mm5\n" // mm5 = h(e*v)|h(f*v)|h(g*v)|h(h*v) +" movq %%mm1,%%mm3\n" // mm3 = l(a*v)|l(b*v)|l(c*v)|l(d*v) + +" punpckhwd %%mm2,%%mm1\n" // mm1 = a*v|b*v + +" movq %%mm4,%%mm6\n" // mm6 = l(e*v)|l(f*v)|l(g*v)|l(h*v) +" punpcklwd %%mm2,%%mm3\n" // mm3 = c*v|d*v + +" punpckhwd %%mm5,%%mm4\n" // mm4 = e*f|f*v + +" punpcklwd %%mm5,%%mm6\n" // mm6 = g*v|h*v + + // pré charger le buffer dst dans mm5 +" movq 8(%%edi),%%mm5\n" // mm5 = dst[1] + + // diviser par 128 +" psrad $7,%%mm1\n" // mm1 = a*v/128|b*v/128 , 128 = SDL_MIX_MAXVOLUME +" addl $16,%%esi\n" + +" psrad $7,%%mm3\n" // mm3 = c*v/128|d*v/128 + +" psrad $7,%%mm4\n" // mm4 = e*v/128|f*v/128 + + // mm1 = le sample avec le volume modifié +" packssdw %%mm1,%%mm3\n" // mm3 = s(a*v|b*v|c*v|d*v) + +" psrad $7,%%mm6\n" // mm6= g*v/128|h*v/128 +" paddsw %%mm7,%%mm3\n" // mm3 = adjust_volume(src)+dst + + // mm4 = le sample avec le volume modifié +" packssdw %%mm4,%%mm6\n" // mm6 = s(e*v|f*v|g*v|h*v) +" movq %%mm3,(%%edi)\n" + +" paddsw %%mm5,%%mm6\n" // mm6 = adjust_volume(src)+dst + +" movq %%mm6,8(%%edi)\n" + +" addl $16,%%edi\n" + +" dec %%ebx\n" + +" jnz .mixloopS16\n" + +" emms\n" + +".endS16:\n" + : + : "m" (dst), "m"(src),"m"(size), + "m"(volume) + : "eax","ebx", "esi", "edi","memory" + ); +} + + + +//////////////////////////////////////////////// +// Mixing for 8 bit signed buffers +//////////////////////////////////////////////// + +void SDL_MixAudio_MMX_S8(char* dst,char* src,unsigned int size,int volume) +{ + __asm__ __volatile__ ( + +" movl %0,%%edi\n" // edi = dst +" movl %1,%%esi\n" // esi = src +" movl %3,%%eax\n" // eax = volume + +" movd %%ebx,%%mm0\n" +" movq %%mm0,%%mm1\n" +" psllq $16,%%mm0\n" +" por %%mm1,%%mm0\n" +" psllq $16,%%mm0\n" +" por %%mm1,%%mm0\n" +" psllq $16,%%mm0\n" +" por %%mm1,%%mm0\n" + +" movl %2,%%ebx\n" // ebx = size +" shr $3,%%ebx\n" // process 8 bytes per iteration = 8 samples + +" cmp $0,%%ebx\n" +" je .endS8\n" + +".align 16\n" +" .mixloopS8:\n" + +" pxor %%mm2,%%mm2\n" // mm2 = 0 +" movq (%%esi),%%mm1\n" // mm1 = a|b|c|d|e|f|g|h + +" movq %%mm1,%%mm3\n" // mm3 = a|b|c|d|e|f|g|h + + // on va faire le "sign extension" en faisant un cmp avec 0 qui retourne 1 si <0, 0 si >0 +" pcmpgtb %%mm1,%%mm2\n" // mm2 = 11111111|00000000|00000000.... + +" punpckhbw %%mm2,%%mm1\n" // mm1 = 0|a|0|b|0|c|0|d + +" punpcklbw %%mm2,%%mm3\n" // mm3 = 0|e|0|f|0|g|0|h +" movq (%%edi),%%mm2\n" // mm2 = destination + +" pmullw %%mm0,%%mm1\n" // mm1 = v*a|v*b|v*c|v*d +" addl $8,%%esi\n" + +" pmullw %%mm0,%%mm3\n" // mm3 = v*e|v*f|v*g|v*h +" psraw $7,%%mm1\n" // mm1 = v*a/128|v*b/128|v*c/128|v*d/128 + +" psraw $7,%%mm3\n" // mm3 = v*e/128|v*f/128|v*g/128|v*h/128 + +" packsswb %%mm1,%%mm3\n" // mm1 = v*a/128|v*b/128|v*c/128|v*d/128|v*e/128|v*f/128|v*g/128|v*h/128 + +" paddsb %%mm2,%%mm3\n" // add to destination buffer + +" movq %%mm3,(%%edi)\n" // store back to ram +" addl $8,%%edi\n" + +" dec %%ebx\n" + +" jnz .mixloopS8\n" + +".endS8:\n" +" emms\n" + : + : "m" (dst), "m"(src),"m"(size), + "m"(volume) + : "eax","ebx", "esi", "edi","memory" + ); +} +#endif +