Mercurial > sdl-ios-xcode
diff src/events/SDL_events.c @ 3269:a67a961e2171
Removed outdated OS/2 support
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 19 Sep 2009 06:43:45 +0000 |
parents | 82ce350be859 |
children | 0d1b16ee0bca |
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--- a/src/events/SDL_events.c Sat Sep 19 06:24:07 2009 +0000 +++ b/src/events/SDL_events.c Sat Sep 19 06:43:45 2009 +0000 @@ -84,29 +84,11 @@ } } -#ifdef __OS2__ -/* - * We'll increase the priority of GobbleEvents thread, so it will process - * events in time for sure! For this, we need the DosSetPriority() API - * from the os2.h include file. - */ -#define INCL_DOSPROCESS -#include <os2.h> -#include <time.h> -#endif - static int SDLCALL SDL_GobbleEvents(void *unused) { event_thread = SDL_ThreadID(); -#ifdef __OS2__ -#ifdef USE_DOSSETPRIORITY - /* Increase thread priority, so it will process events in time for sure! */ - DosSetPriority(PRTYS_THREAD, PRTYC_REGULAR, +16, 0); -#endif -#endif - while (SDL_EventQ.active) { SDL_VideoDevice *_this = SDL_GetVideoDevice();