Mercurial > sdl-ios-xcode
diff src/video/android/SDL_androidwindow.c @ 4998:a514bfe6952a
The window is changed to reflect the actual screen dimensions, for now.
Implemented SDL_SetWindowTitle(), which turned out to be fairly complex
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 13 Jan 2011 15:10:17 -0800 |
parents | |
children | 77df56570442 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/android/SDL_androidwindow.c Thu Jan 13 15:10:17 2011 -0800 @@ -0,0 +1,52 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2010 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +#include "../SDL_sysvideo.h" + +#include "SDL_androidvideo.h" +#include "SDL_androidwindow.h" + +int +Android_CreateWindow(_THIS, SDL_Window * window) +{ + /* Adjust the window data to match the screen */ + window->x = 0; + window->y = 0; + window->w = Android_ScreenWidth; + window->h = Android_ScreenHeight; + + return 0; +} + +void +Android_SetWindowTitle(_THIS, SDL_Window * window) +{ + Android_JNI_SetActivityTitle(window->title); +} + +void +Android_DestroyWindow(_THIS, SDL_Window * window) +{ +} + +/* vi: set ts=4 sw=4 expandtab: */