Mercurial > sdl-ios-xcode
diff src/video/ps3/SDL_ps3render.c @ 3498:a4ce84c4f211
Fixed crash - need to save and restore rbx around cpuid, since the compiler may be assuming the stack pointer isn't being modified when filling in %0.
I did it around each call to cpuid which isn't strictly necessary, but is definitely future proof. :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 30 Nov 2009 19:52:34 +0000 |
parents | 94fb40a4a9a7 |
children | f638ded38b8a |