diff include/SDL_pixels.h @ 3163:a252014ce27d

Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
author Mike Gorchak <lestat@i.com.ua>
date Wed, 03 Jun 2009 10:40:44 +0000
parents 8d93bfecb9dc
children efe3b3971e4f
line wrap: on
line diff
--- a/include/SDL_pixels.h	Wed Jun 03 04:37:27 2009 +0000
+++ b/include/SDL_pixels.h	Wed Jun 03 10:40:44 2009 +0000
@@ -158,6 +158,9 @@
     SDL_PIXELFORMAT_ARGB4444 =
         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB,
                                SDL_PACKEDLAYOUT_4444, 16, 2),
+    SDL_PIXELFORMAT_ABGR4444 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR,
+                               SDL_PACKEDLAYOUT_4444, 16, 2),
     SDL_PIXELFORMAT_ARGB1555 =
         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB,
                                SDL_PACKEDLAYOUT_1555, 16, 2),
@@ -167,6 +170,9 @@
     SDL_PIXELFORMAT_RGB565 =
         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
                                SDL_PACKEDLAYOUT_565, 16, 2),
+    SDL_PIXELFORMAT_BGR565 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
+                               SDL_PACKEDLAYOUT_565, 16, 2),
     SDL_PIXELFORMAT_RGB24 =
         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_RGB, 0,
                                24, 3),