Mercurial > sdl-ios-xcode
diff src/video/SDL_renderer_sw.c @ 1720:a1ebb17f9c52 SDL-1.3
Cleaned up a bunch of warnings, started adding Win32 event support
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 30 Jun 2006 05:42:49 +0000 |
parents | 1577404809f0 |
children | 8dd28c4ef746 |
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--- a/src/video/SDL_renderer_sw.c Wed Jun 28 08:12:07 2006 +0000 +++ b/src/video/SDL_renderer_sw.c Fri Jun 30 05:42:49 2006 +0000 @@ -54,8 +54,8 @@ const SDL_Rect * rects); static void SDL_SW_SelectRenderTexture(SDL_Renderer * renderer, SDL_Texture * texture); -static void SDL_SW_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect, - Uint32 color); +static int SDL_SW_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect, + Uint32 color); static int SDL_SW_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, const SDL_Rect * srcrect, const SDL_Rect * dstrect, int blendMode, @@ -355,7 +355,7 @@ } } -static void +static int SDL_SW_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect, Uint32 color) { @@ -369,7 +369,7 @@ b = (Uint8) (color & 0xFF); color = SDL_MapRGBA(data->target->format, r, g, b, a); - SDL_FillRect(data->target, &real_rect, color); + return SDL_FillRect(data->target, &real_rect, color); } static int