Mercurial > sdl-ios-xcode
diff src/haptic/win32/SDL_syshaptic.c @ 2617:a168397d6549 gsoc2008_force_feedback
Finished implementing the haptic<->joystick functions.
author | Edgar Simo <bobbens@gmail.com> |
---|---|
date | Wed, 06 Aug 2008 09:06:41 +0000 |
parents | 088907e9a2bb |
children | fb71df34124f |
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--- a/src/haptic/win32/SDL_syshaptic.c Wed Aug 06 08:47:35 2008 +0000 +++ b/src/haptic/win32/SDL_syshaptic.c Wed Aug 06 09:06:41 2008 +0000 @@ -27,7 +27,7 @@ #include "../SDL_syshaptic.h" #include "SDL_joystick.h" #include "../../joystick/SDL_sysjoystick.h" /* For the real SDL_Joystick */ -/*#include "../../joystick/win32/SDL_sysjoystick_c.h"*/ /* For joystick hwdata */ +#include "../../joystick/win32/SDL_dxjoystick_c.h" /* For joystick hwdata */ #define WIN32_LEAN_AND_MEAN #include <windows.h> @@ -67,7 +67,8 @@ struct haptic_hwdata { LPDIRECTINPUTDEVICE2 device; - DWORD axes[3]; + DWORD axes[3]; /* Axes to use. */ + int is_joystick; /* Device is loaded as joystick. */ }; @@ -113,6 +114,21 @@ /* + * Checks to see if two GUID are the same. + */ +static int +DI_GUIDIsSame(GUID * a, GUID * b) +{ + if (((a)->Data1 == (b)->Data1) && + ((a)->Data2 == (b)->Data2) && + ((a)->Data3 == (b)->Data3) && + (SDL_strcmp((a)->Data4, (b)->Data4)==0)) + return 1; + return 0; +} + + +/* * Initializes the haptic subsystem. */ int @@ -219,11 +235,8 @@ /* * Callback to get all supported effects. */ -#define EFFECT_TEST(e,s) \ -if ((pei->guid.Data1 == e.Data1) && \ - (pei->guid.Data2 == e.Data2) && \ - (pei->guid.Data3 == e.Data3) && \ - (SDL_strcmp(pei->guid.Data4,e.Data4)==0)) \ +#define EFFECT_TEST(e,s) \ +if (DI_GUIDIsSame(&pei->guid, &(e))) \ haptic->supported |= (s) static BOOL CALLBACK DI_EffectCallback(LPCDIEFFECTINFO pei, LPVOID pv) @@ -280,16 +293,13 @@ * - Open temporary DirectInputDevice interface. * - Create DirectInputDevice2 interface. * - Release DirectInputDevice interface. - * - Set cooperative level. - * - Set data format. - * - Acquire exclusiveness. - * - Reset actuators. - * - Get supported featuers. + * - Call SDL_SYS_HapticOpenFromDevice2 */ static int SDL_SYS_HapticOpenFromInstance(SDL_Haptic * haptic, DIDEVICEINSTANCE instance) { HRESULT ret; + int ret2; LPDIRECTINPUTDEVICE device; DIPROPDWORD dipdw; @@ -321,6 +331,42 @@ goto creat_err; } + ret2 = SDL_SYS_HapticOpenFromDevice2( haptic, haptic->hwdata->device ); + if (ret2 < 0) { + goto query_err; + } + + return 0; + +query_err: + IDirectInputDevice2_Release(haptic->hwdata->device); +creat_err: + if (haptic->hwdata != NULL) { + SDL_free(haptic->hwdata); + haptic->hwdata = NULL; + } +} + + +/* + * Opens the haptic device from the file descriptor. + * + * Steps: + * - Set cooperative level. + * - Set data format. + * - Acquire exclusiveness. + * - Reset actuators. + * - Get supported featuers. + */ +static int +SDL_SYS_HapticOpenFromDevice2(SDL_Haptic * haptic, LPDIRECTINPUTDEVICE2 device2) + +{ + HRESULT ret; + + /* We'll use the device2 from now on. */ + haptic->hwdata->device = device2; + /* Grab it exclusively to use force feedback stuff. */ ret =IDirectInputDevice2_SetCooperativeLevel( haptic->hwdata->device, SDL_HelperWindow, @@ -335,7 +381,7 @@ &c_dfDIJoystick2 ); if (FAILED(ret)) { DI_SetError("Setting data format",ret); - goto query_err; + goto acquire_err; } /* Get number of axes. */ @@ -344,14 +390,14 @@ haptic, DIDFT_AXIS ); if (FAILED(ret)) { DI_SetError("Getting device axes",ret); - goto query_err; + goto acquire_err; } /* Acquire the device. */ ret = IDirectInputDevice2_Acquire(haptic->hwdata->device); if (FAILED(ret)) { DI_SetError("Acquiring DirectInput device",ret); - goto query_err; + goto acquire_err; } /* Reset all actuators - just in case. */ @@ -422,13 +468,6 @@ /* Error handling */ acquire_err: IDirectInputDevice2_Unacquire(haptic->hwdata->device); -query_err: - IDirectInputDevice2_Release(haptic->hwdata->device); -creat_err: - if (haptic->hwdata != NULL) { - SDL_free(haptic->hwdata); - haptic->hwdata = NULL; - } return -1; } @@ -470,6 +509,10 @@ int SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick) { + if (joystick->hwdata->Capabilities.dwFlags & DIDC_FORCEFEEDBACK) { + return SDL_TRUE; + } + return SDL_FALSE; } @@ -480,6 +523,24 @@ int SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick) { + HRESULT ret; + DIDEVICEINSTANCE hap_instance, joy_instance; + + /* Get the device instances. */ + ret = IDirectInputDevice2_GetDeviceInfo( haptic->hwdata->device, + &hap_instance ); + if (FAILED(ret)) { + return 0; + } + ret = IDirectInputDevice2_GetDeviceInfo( joystick->hwdata->InputDevice, + &joy_instance ); + if (FAILED(ret)) { + return 0; + } + + if (DI_GUIDIsSame(&hap_instance.guidInstance, &joy_instance.guidInstance)) + return 1; + return 0; } @@ -490,7 +551,17 @@ int SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick) { - return -1; + int ret; + + ret = SDL_SYS_HapticOpenFromDevice2( haptic, joystick->hwdata->InputDevice ); + if (ret < 0) { + return -1; + } + + /* It's using the joystick device. */ + haptic->hwdata->is_joystick = 1; + + return 0; } @@ -509,7 +580,10 @@ /* Clean up */ IDirectInputDevice2_Unacquire(haptic->hwdata->device); - IDirectInputDevice2_Release(haptic->hwdata->device); + /* Only release if isn't grabbed by a joystick. */ + if (haptic->hwdata->is_joystick == 0) { + IDirectInputDevice2_Release(haptic->hwdata->device); + } /* Free */ SDL_free(haptic->hwdata);