Mercurial > sdl-ios-xcode
diff src/video/win32/SDL_win32video.h @ 4504:9faebccfefb3
Amazingly the Windows code is almost identical to the Mac OS X code. :)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 08 Jul 2010 23:07:34 -0700 |
parents | eff4e88cc1e8 |
children | e1664f94f026 03dcb795c583 436183eb30c8 |
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--- a/src/video/win32/SDL_win32video.h Thu Jul 08 22:54:03 2010 -0700 +++ b/src/video/win32/SDL_win32video.h Thu Jul 08 23:07:34 2010 -0700 @@ -45,6 +45,7 @@ #include "ddraw.h" #endif +#include "SDL_win32clipboard.h" #include "SDL_win32events.h" #include "SDL_win32gamma.h" #include "SDL_win32keyboard.h" @@ -75,6 +76,8 @@ IDirectDraw *ddraw; #endif + DWORD clipboard_count; + const SDL_scancode *key_layout; } SDL_VideoData;