Mercurial > sdl-ios-xcode
diff src/audio/android/SDL_androidaudio.c @ 4995:9f9bea41e88f
Working audio implementation contributed by Joseph Lunderville
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 13 Jan 2011 11:14:20 -0800 |
parents | 58b6bb4a45e9 |
children | 8d7315668e35 |
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--- a/src/audio/android/SDL_androidaudio.c Thu Jan 13 09:15:51 2011 -0800 +++ b/src/audio/android/SDL_androidaudio.c Thu Jan 13 11:14:20 2011 -0800 @@ -18,8 +18,6 @@ Sam Lantinga slouken@libsdl.org - - This file written by Ryan C. Gordon (icculus@icculus.org) */ #include "SDL_config.h" @@ -28,18 +26,31 @@ #include "SDL_audio.h" #include "../SDL_audio_c.h" #include "SDL_androidaudio.h" + #include "../../SDL_android.h" #include <android/log.h> +static void * audioDevice; + static int AndroidAUD_OpenDevice(_THIS, const char *devname, int iscapture) { - SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format); + SDL_AudioFormat test_format; int valid_datatype = 0; - //TODO: Sample rates etc - __android_log_print(ANDROID_LOG_INFO, "SDL", "AndroidAudio Open\n"); + if (iscapture) { + //TODO: implement capture + SDL_SetError("Capture not supported on Android"); + return 0; + } + + if (audioDevice != NULL) { + SDL_SetError("Only one audio device at a time please!"); + return 0; + } + + audioDevice = this; this->hidden = SDL_malloc(sizeof(*(this->hidden))); if (!this->hidden) { @@ -48,68 +59,78 @@ } SDL_memset(this->hidden, 0, (sizeof *this->hidden)); - while ((!valid_datatype) && (test_format)) { - this->spec.format = test_format; - switch (test_format) { - case AUDIO_S8: - /*case AUDIO_S16LSB: */ - valid_datatype = 1; - break; - default: - test_format = SDL_NextAudioFormat(); + test_format = SDL_FirstAudioFormat(this->spec.format); + while (test_format != 0) { // no "UNKNOWN" constant + if ((test_format == AUDIO_U8) || (test_format == AUDIO_S16LSB)) { + this->spec.format = test_format; break; } + test_format = SDL_NextAudioFormat(); } + if (test_format == 0) { + // Didn't find a compatible format :( + SDL_SetError("No compatible audio format!"); + return 0; + } + + if (this->spec.channels > 1) { + this->spec.channels = 2; + } else { + this->spec.channels = 1; + } + + if (this->spec.freq < 8000) { + this->spec.freq = 8000; + } + if (this->spec.freq > 48000) { + this->spec.freq = 48000; + } + + // TODO: pass in/return a (Java) device ID, also whether we're opening for input or output + this->spec.samples = Android_JNI_OpenAudioDevice(this->spec.freq, this->spec.format == AUDIO_U8 ? 0 : 1, this->spec.channels, this->spec.samples); + SDL_CalculateAudioSpec(&this->spec); + + if (this->spec.samples == 0) { + // Init failed? + SDL_SetError("Java-side initialization failed!"); + return 0; + } + return 1; } static void AndroidAUD_PlayDevice(_THIS) { - __android_log_print(ANDROID_LOG_INFO, "SDL", "AndroidAudio Play\n"); - - - //playGenericSound(this->hidden->mixbuf, this->hidden->mixlen); - -#if 0 - -// sound->rate = 22050; /* sample rate = 22050Hz */ -// sound->vol = 127; /* volume [0..127] for [min..max] */ -// sound->pan = 64; /* balance [0..127] for [left..right] */ -// sound->format = 0; /* 0 for 16-bit, 1 for 8-bit */ -// playSound(sound); -#endif + Android_JNI_WriteAudioBufferAndUnpin(); + this->hidden->mixbuf = NULL; } - static Uint8 * AndroidAUD_GetDeviceBuf(_THIS) { - //__android_log_print(ANDROID_LOG_INFO, "SDL", "****** get device buf\n"); - - - // sound->data = this->hidden->mixbuf;/* pointer to raw audio data */ -// sound->len = this->hidden->mixlen; /* size of raw data pointed to above */ - - - Android_JNI_UpdateAudioBuffer(this->hidden->mixbuf, this->hidden->mixlen); - - return this->hidden->mixbuf; /* is this right? */ -} - -static void -AndroidAUD_WaitDevice(_THIS) -{ - /* stub */ - __android_log_print(ANDROID_LOG_INFO, "SDL", "****** wait device buf\n"); + if (this->hidden->mixbuf == NULL) { + this->hidden->mixbuf = Android_JNI_PinAudioBuffer(); + } + return this->hidden->mixbuf; } static void AndroidAUD_CloseDevice(_THIS) { - /* stub */ - __android_log_print(ANDROID_LOG_INFO, "SDL", "****** close device buf\n"); + if (this->hidden != NULL) { + if (this->hidden->mixbuf != NULL) { + Android_JNI_WriteAudioBufferAndUnpin(); + } + SDL_free(this->hidden); + this->hidden = NULL; + } + Android_JNI_CloseAudioDevice(); + + if (audioDevice == this) { + audioDevice = NULL; + } } static int @@ -118,17 +139,15 @@ /* Set the function pointers */ impl->OpenDevice = AndroidAUD_OpenDevice; impl->PlayDevice = AndroidAUD_PlayDevice; - impl->WaitDevice = AndroidAUD_WaitDevice; impl->GetDeviceBuf = AndroidAUD_GetDeviceBuf; impl->CloseDevice = AndroidAUD_CloseDevice; /* and the capabilities */ + impl->ProvidesOwnCallbackThread = 1; impl->HasCaptureSupport = 0; //TODO impl->OnlyHasDefaultOutputDevice = 1; impl->OnlyHasDefaultInputDevice = 1; - __android_log_print(ANDROID_LOG_INFO, "SDL","Audio init\n"); - return 1; /* this audio target is available. */ } @@ -136,4 +155,11 @@ "android", "SDL Android audio driver", AndroidAUD_Init, 0 /*1? */ }; +/* Called by the Java code to start the audio processing on a thread */ +void +Android_RunAudioThread() +{ + SDL_RunAudio(audioDevice); +} + /* vi: set ts=4 sw=4 expandtab: */