diff src/audio/windx5/SDL_dx5audio.h @ 1877:9b02a5b97f79

Fixed bug #69 Hopefully this takes care of most of the audio dropouts in Windows
author Sam Lantinga <slouken@libsdl.org>
date Fri, 23 Jun 2006 08:15:47 +0000
parents d910939febfa
children c121d94672cb a1b03ba2fcd0
line wrap: on
line diff
--- a/src/audio/windx5/SDL_dx5audio.h	Fri Jun 23 04:27:55 2006 +0000
+++ b/src/audio/windx5/SDL_dx5audio.h	Fri Jun 23 08:15:47 2006 +0000
@@ -37,7 +37,7 @@
 	LPDIRECTSOUNDBUFFER mixbuf;
 	int NUM_BUFFERS;
 	int mixlen, silence;
-	DWORD playing;
+	DWORD lastchunk;
 	Uint8 *locked_buf;
 	HANDLE audio_event;
 };
@@ -48,7 +48,7 @@
 #define NUM_BUFFERS		(this->hidden->NUM_BUFFERS)
 #define mixlen			(this->hidden->mixlen)
 #define silence			(this->hidden->silence)
-#define playing			(this->hidden->playing)
+#define lastchunk		(this->hidden->lastchunk)
 #define locked_buf		(this->hidden->locked_buf)
 #define audio_event		(this->hidden->audio_event)