Mercurial > sdl-ios-xcode
diff src/video/wincommon/SDL_sysevents.c @ 61:994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
author | Sam Lantinga <slouken@lokigames.com> |
---|---|
date | Sat, 16 Jun 2001 01:01:42 +0000 |
parents | 13ee9f4834ea |
children | 29a638dc26db |
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--- a/src/video/wincommon/SDL_sysevents.c Mon Jun 11 22:54:34 2001 +0000 +++ b/src/video/wincommon/SDL_sysevents.c Sat Jun 16 01:01:42 2001 +0000 @@ -321,6 +321,34 @@ } return(0); + +#if (_WIN32_WINNT >= 0x0400) || (_WIN32_WINDOWS > 0x0400) + case WM_MOUSEWHEEL: + if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { + Sint16 x, y; + Uint8 button = 0; + int move = (short)HIWORD(wParam); + if(move > 0) + button = 4; + else if(move < 0) + button = 5; + if(button) + { + if ( mouse_relative ) { + /* RJR: March 28, 2000 + report internal mouse position if in relative mode */ + x = 0; y = 0; + } else { + x = (Sint16)LOWORD(lParam); + y = (Sint16)HIWORD(lParam); + } + posted = SDL_PrivateMouseButton( + SDL_PRESSED, button, x, y); + } + } + return(0); +#endif + #ifdef WM_GETMINMAXINFO /* This message is sent as a way for us to "check" the values * of a position change. If we don't like it, we can adjust