Mercurial > sdl-ios-xcode
diff src/events/SDL_keyboard.c @ 3502:98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
If it loses any of those properties the desktop mode will be restored.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 01 Dec 2009 08:56:12 +0000 |
parents | 00cace2d9080 |
children | 64ce267332c6 |
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--- a/src/events/SDL_keyboard.c Tue Dec 01 06:15:10 2009 +0000 +++ b/src/events/SDL_keyboard.c Tue Dec 01 08:56:12 2009 +0000 @@ -652,17 +652,16 @@ int i; SDL_bool focus; - if (!keyboard || (keyboard->focus == windowID)) { + if (!keyboard) { return; } /* See if the current window has lost focus */ - if (keyboard->focus) { + if (keyboard->focus && keyboard->focus != windowID) { focus = SDL_FALSE; for (i = 0; i < SDL_num_keyboards; ++i) { - SDL_Keyboard *check; if (i != index) { - check = SDL_GetKeyboard(i); + SDL_Keyboard *check = SDL_GetKeyboard(i); if (check && check->focus == keyboard->focus) { focus = SDL_TRUE; break; @@ -678,21 +677,8 @@ keyboard->focus = windowID; if (keyboard->focus) { - focus = SDL_FALSE; - for (i = 0; i < SDL_num_keyboards; ++i) { - SDL_Keyboard *check; - if (i != index) { - check = SDL_GetKeyboard(i); - if (check && check->focus == keyboard->focus) { - focus = SDL_TRUE; - break; - } - } - } - if (!focus) { - SDL_SendWindowEvent(keyboard->focus, SDL_WINDOWEVENT_FOCUS_GAINED, - 0, 0); - } + SDL_SendWindowEvent(keyboard->focus, SDL_WINDOWEVENT_FOCUS_GAINED, + 0, 0); } }