Mercurial > sdl-ios-xcode
diff src/video/SDL_sysvideo.h @ 1725:98a3207ddde8 SDL-1.3
Implemented Win32 video mode support
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 07 Jul 2006 08:05:39 +0000 |
parents | a1ebb17f9c52 |
children | 0ef52d56e8bb |
line wrap: on
line diff
--- a/src/video/SDL_sysvideo.h Thu Jul 06 07:17:11 2006 +0000 +++ b/src/video/SDL_sysvideo.h Fri Jul 07 08:05:39 2006 +0000 @@ -131,6 +131,7 @@ */ struct SDL_VideoDisplay { + int max_display_modes; int num_display_modes; SDL_DisplayMode *display_modes; SDL_DisplayMode desktop_mode; @@ -178,7 +179,7 @@ * should have their data updated accordingly, including the * display surfaces associated with them. */ - int (*SetDisplayMode) (_THIS, const SDL_DisplayMode * mode); + int (*SetDisplayMode) (_THIS, SDL_DisplayMode * mode); /* Sets the color entries of the display palette to those in 'colors'. The return value is 0 if all entries could be set properly or -1 @@ -410,8 +411,8 @@ extern SDL_VideoDevice *SDL_GetVideoDevice(); extern int SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode); extern int SDL_AddVideoDisplay(const SDL_VideoDisplay * display); -extern void SDL_AddDisplayMode(int displayIndex, - const SDL_DisplayMode * mode); +extern SDL_bool SDL_AddDisplayMode(int displayIndex, + const SDL_DisplayMode * mode); extern void SDL_AddRenderDriver(int displayIndex, const SDL_RenderDriver * driver);