diff src/video/ps3/SDL_ps3video.h @ 3257:94fb40a4a9a7

Merged Martin's code changes from Google Summer of Code 2009
author Sam Lantinga <slouken@libsdl.org>
date Mon, 07 Sep 2009 04:51:29 +0000
parents
children f7b03b6838cb
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/video/ps3/SDL_ps3video.h	Mon Sep 07 04:51:29 2009 +0000
@@ -0,0 +1,79 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997-2009 Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Lesser General Public
+    License as published by the Free Software Foundation; either
+    version 2.1 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Lesser General Public License for more details.
+
+    You should have received a copy of the GNU Lesser General Public
+    License along with this library; if not, write to the Free Software
+    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+
+    Sam Lantinga
+    slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_ps3video_h
+#define _SDL_ps3video_h
+
+#include "../SDL_sysvideo.h"
+#include "SDL_ps3spe_c.h"
+
+#include <linux/fb.h>
+#include <asm/ps3fb.h>
+
+/* Debugging
+ * 0: No debug messages
+ * 1: Video debug messages
+ * 2: SPE debug messages
+ * 3: Memory adresses
+ */
+#define DEBUG_LEVEL 0
+
+#ifdef DEBUG_LEVEL
+#define deprintf( level, fmt, args... ) \
+    do \
+{ \
+    if ( (unsigned)(level) <= DEBUG_LEVEL ) \
+    { \
+        fprintf( stdout, fmt, ##args ); \
+        fflush( stdout ); \
+    } \
+} while ( 0 )
+#else
+#define deprintf( level, fmt, args... )
+#endif
+
+/* Default framebuffer device on PS3 */
+#define PS3DEV "/dev/fb0"
+
+/* Private display data */
+typedef struct SDL_VideoData
+{
+    /* Framebuffer device descriptor */
+    int fbdev;
+    /* mmap'd access to fbdev */
+    uint8_t * frame_buffer;
+    /* SPE threading stuff of the framebuffer */
+    spu_data_t * fb_thread_data;
+    /* Framebuffer transfer data */
+    volatile struct fb_writer_parms_t * fb_parms __attribute__((aligned(128)));
+} SDL_VideoData;
+
+typedef struct SDL_DisplayModeData
+{
+    unsigned long mode;
+    //struct ps3fb_ioctl_res res;
+} PS3_DisplayModeData;
+
+#endif /* _SDL_ps3video_h */
+
+/* vi: set ts=4 sw=4 expandtab: */