diff src/video/win32/SDL_win32video.c @ 1712:931d111e737a SDL-1.3

Started framework for Windows video driver
author Sam Lantinga <slouken@libsdl.org>
date Mon, 26 Jun 2006 13:56:56 +0000
parents
children ed4d4f1ea201
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/video/win32/SDL_win32video.c	Mon Jun 26 13:56:56 2006 +0000
@@ -0,0 +1,134 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997-2006 Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Lesser General Public
+    License as published by the Free Software Foundation; either
+    version 2.1 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Lesser General Public License for more details.
+
+    You should have received a copy of the GNU Lesser General Public
+    License along with this library; if not, write to the Free Software
+    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+
+    Sam Lantinga
+    slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#include "SDL_video.h"
+#include "SDL_mouse.h"
+#include "../SDL_sysvideo.h"
+#include "../SDL_pixels_c.h"
+
+#include "SDL_win32video.h"
+#include "SDL_win32events.h"
+#include "SDL_win32window.h"
+
+/* Initialization/Query functions */
+static int WIN32_VideoInit(_THIS);
+static int WIN32_SetDisplayMode(_THIS, const SDL_DisplayMode * mode);
+static void WIN32_VideoQuit(_THIS);
+
+/* WIN32 driver bootstrap functions */
+
+static int
+WIN32_Available(void)
+{
+    return (1);
+}
+
+static void
+WIN32_DeleteDevice(SDL_VideoDevice * device)
+{
+    SDL_free(device->hidden);
+    SDL_free(device);
+}
+
+static SDL_VideoDevice *
+WIN32_CreateDevice(int devindex)
+{
+    SDL_VideoDevice *device;
+
+    /* Initialize all variables that we clean on shutdown */
+    device = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice));
+    if (device) {
+        SDL_memset(device, 0, (sizeof *device));
+        device->hidden = (struct SDL_PrivateVideoData *)
+            SDL_malloc((sizeof *device->hidden));
+    }
+    if ((device == NULL) || (device->hidden == NULL)) {
+        SDL_OutOfMemory();
+        if (device) {
+            SDL_free(device);
+        }
+        return (0);
+    }
+    SDL_memset(device->hidden, 0, (sizeof *device->hidden));
+
+    /* Set the function pointers */
+    device->VideoInit = WIN32_VideoInit;
+    device->SetDisplayMode = WIN32_SetDisplayMode;
+    device->VideoQuit = WIN32_VideoQuit;
+    device->PumpEvents = WIN32_PumpEvents;
+
+#undef CreateWindow
+    device->CreateWindow = WIN32_CreateWindow;
+    device->CreateWindowFrom = WIN32_CreateWindowFrom;
+    device->SetWindowTitle = WIN32_SetWindowTitle;
+    device->SetWindowPosition = WIN32_SetWindowPosition;
+    device->SetWindowSize = WIN32_SetWindowSize;
+    device->ShowWindow = WIN32_ShowWindow;
+    device->HideWindow = WIN32_HideWindow;
+    device->RaiseWindow = WIN32_RaiseWindow;
+    device->MaximizeWindow = WIN32_MaximizeWindow;
+    device->MinimizeWindow = WIN32_MinimizeWindow;
+    device->RestoreWindow = WIN32_RestoreWindow;
+    device->SetWindowGrab = WIN32_SetWindowGrab;
+    device->DestroyWindow = WIN32_DestroyWindow;
+    device->GetWindowWMInfo = WIN32_GetWindowWMInfo;
+
+    device->free = WIN32_DeleteDevice;
+
+    return device;
+}
+
+VideoBootStrap WIN32_bootstrap = {
+    "win32", "SDL Win32/64 video driver",
+    WIN32_Available, WIN32_CreateDevice
+};
+
+
+int
+WIN32_VideoInit(_THIS)
+{
+    SDL_DisplayMode mode;
+
+    SDL_AddBasicVideoDisplay(NULL);
+    //SDL_AddRenderDriver(0, &SDL_WIN32_RenderDriver);
+
+    SDL_zero(mode);
+    SDL_AddDisplayMode(0, &mode);
+
+    /* We're done! */
+    return 0;
+}
+
+static int
+WIN32_SetDisplayMode(_THIS, const SDL_DisplayMode * mode)
+{
+    SDL_CurrentDisplay.current_mode = *mode;
+    return 0;
+}
+
+void
+WIN32_VideoQuit(_THIS)
+{
+}
+
+/* vim: set ts=4 sw=4 expandtab: */