Mercurial > sdl-ios-xcode
diff include/SDL_compat.h @ 1712:931d111e737a SDL-1.3
Started framework for Windows video driver
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 26 Jun 2006 13:56:56 +0000 |
parents | 396a35389351 |
children | 3e66ed1690e4 |
line wrap: on
line diff
--- a/include/SDL_compat.h Mon Jun 26 05:27:34 2006 +0000 +++ b/include/SDL_compat.h Mon Jun 26 13:56:56 2006 +0000 @@ -26,7 +26,7 @@ #define _SDL_compat_h #include "SDL_video.h" -#include "SDL_syswm.h" +#include "SDL_version.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ @@ -117,6 +117,8 @@ SDL_GRAB_ON = 1 } SDL_GrabMode; +struct SDL_SysWMinfo; + #define SDL_AllocSurface SDL_CreateRGBSurface extern DECLSPEC const SDL_version *SDLCALL SDL_Linked_Version(void); @@ -151,7 +153,7 @@ extern DECLSPEC int SDLCALL SDL_SetColors(SDL_Surface * surface, const SDL_Color * colors, int firstcolor, int ncolors); -extern DECLSPEC int SDLCALL SDL_GetWMInfo(SDL_SysWMinfo * info); +extern DECLSPEC int SDLCALL SDL_GetWMInfo(struct SDL_SysWMinfo * info); extern DECLSPEC Uint8 SDLCALL SDL_GetAppState(void); extern DECLSPEC void SDLCALL SDL_WarpMouse(Uint16 x, Uint16 y); extern DECLSPEC SDL_Overlay *SDLCALL SDL_CreateYUVOverlay(int width,