Mercurial > sdl-ios-xcode
diff configure.in @ 1712:931d111e737a SDL-1.3
Started framework for Windows video driver
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 26 Jun 2006 13:56:56 +0000 |
parents | 865ba39fc96d |
children | b025e419d344 |
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--- a/configure.in Mon Jun 26 05:27:34 2006 +0000 +++ b/configure.in Mon Jun 26 13:56:56 2006 +0000 @@ -1861,9 +1861,8 @@ fi if test x$enable_video = xyes; then - AC_DEFINE(SDL_VIDEO_DRIVER_WINDIB) - SOURCES="$SOURCES $srcdir/src/video/wincommon/*.c" - SOURCES="$SOURCES $srcdir/src/video/windib/*.c" + AC_DEFINE(SDL_VIDEO_DRIVER_WIN32) + SOURCES="$SOURCES $srcdir/src/video/win32/*.c" have_video=yes fi } @@ -1875,18 +1874,8 @@ AC_HELP_STRING([--enable-directx], [use DirectX for Win32 audio/video [[default=yes]]]), , enable_directx=yes) if test x$enable_directx = xyes; then - have_directx=no - AC_CHECK_HEADER(ddraw.h, have_ddraw=yes) AC_CHECK_HEADER(dsound.h, have_dsound=yes) AC_CHECK_HEADER(dinput.h, use_dinput=yes) - if test x$have_ddraw = xyes -a x$have_dsound = xyes -a x$use_dinput = xyes; then - have_directx=yes - fi - if test x$enable_video = xyes -a x$have_directx = xyes; then - AC_DEFINE(SDL_VIDEO_DRIVER_DDRAW) - SOURCES="$SOURCES $srcdir/src/video/windx5/*.c" - have_video=yes - fi fi } @@ -2311,7 +2300,7 @@ if test x$enable_audio = xyes; then AC_DEFINE(SDL_AUDIO_DRIVER_WAVEOUT) SOURCES="$SOURCES $srcdir/src/audio/windib/*.c" - if test x$have_directx = xyes; then + if test x$have_dsound = xyes; then AC_DEFINE(SDL_AUDIO_DRIVER_DSOUND) SOURCES="$SOURCES $srcdir/src/audio/windx5/*.c" fi @@ -2319,7 +2308,7 @@ fi # Set up files for the joystick library if test x$enable_joystick = xyes; then - if test x$have_directx = xyes; then + if test x$have_dinput = xyes; then AC_DEFINE(SDL_JOYSTICK_DINPUT) SOURCES="$SOURCES $srcdir/src/joystick/win32/SDL_dxjoystick.c" else @@ -2357,9 +2346,6 @@ fi # Set up the system libraries we need EXTRA_LDFLAGS="$EXTRA_LDFLAGS -luser32 -lgdi32 -lwinmm" - if test x$have_directx = xyes; then - EXTRA_LDFLAGS="$EXTRA_LDFLAGS -ldxguid" - fi # The Win32 platform requires special setup SDLMAIN_SOURCES="$srcdir/src/main/win32/*.c" SDL_CFLAGS="$SDL_CFLAGS -Dmain=SDL_main"