Mercurial > sdl-ios-xcode
diff include/SDL_timer.h @ 337:9154ec9ca3d2
Explicitly specify the SDL API calling convention (C by default)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 11 Apr 2002 14:35:16 +0000 |
parents | f6ffac90895c |
children | b8d311d90021 |
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--- a/include/SDL_timer.h Wed Apr 10 17:12:32 2002 +0000 +++ b/include/SDL_timer.h Thu Apr 11 14:35:16 2002 +0000 @@ -48,13 +48,13 @@ /* Get the number of milliseconds since the SDL library initialization. * Note that this value wraps if the program runs for more than ~49 days. */ -extern DECLSPEC Uint32 SDL_GetTicks(void); +extern DECLSPEC Uint32 SDLCALL SDL_GetTicks(void); /* Wait a specified number of milliseconds before returning */ -extern DECLSPEC void SDL_Delay(Uint32 ms); +extern DECLSPEC void SDLCALL SDL_Delay(Uint32 ms); /* Function prototype for the timer callback function */ -typedef Uint32 (*SDL_TimerCallback)(Uint32 interval); +typedef Uint32 (SDLCALL *SDL_TimerCallback)(Uint32 interval); /* Set a callback to run after the specified number of milliseconds has * elapsed. The callback function is passed the current timer interval @@ -82,7 +82,7 @@ * should not use this function in multi-threaded applications as signals * to multi-threaded apps have undefined behavior in some implementations. */ -extern DECLSPEC int SDL_SetTimer(Uint32 interval, SDL_TimerCallback callback); +extern DECLSPEC int SDLCALL SDL_SetTimer(Uint32 interval, SDL_TimerCallback callback); /* New timer API, supports multiple timers * Written by Stephane Peter <megastep@lokigames.com> @@ -94,7 +94,7 @@ * passed in, the periodic alarm continues, otherwise a new alarm is * scheduled. If the callback returns 0, the periodic alarm is cancelled. */ -typedef Uint32 (*SDL_NewTimerCallback)(Uint32 interval, void *param); +typedef Uint32 (SDLCALL *SDL_NewTimerCallback)(Uint32 interval, void *param); /* Definition of the timer ID type */ typedef struct _SDL_TimerID *SDL_TimerID; @@ -102,12 +102,12 @@ /* Add a new timer to the pool of timers already running. Returns a timer ID, or NULL when an error occurs. */ -extern DECLSPEC SDL_TimerID SDL_AddTimer(Uint32 interval, SDL_NewTimerCallback callback, void *param); +extern DECLSPEC SDL_TimerID SDLCALL SDL_AddTimer(Uint32 interval, SDL_NewTimerCallback callback, void *param); /* Remove one of the multiple timers knowing its ID. * Returns a boolean value indicating success. */ -extern DECLSPEC SDL_bool SDL_RemoveTimer(SDL_TimerID t); +extern DECLSPEC SDL_bool SDLCALL SDL_RemoveTimer(SDL_TimerID t); /* Ends C function definitions when using C++ */ #ifdef __cplusplus