Mercurial > sdl-ios-xcode
diff src/video/wincommon/SDL_sysevents.c @ 1465:8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Converted the disk audio driver to SDL_RWops for portability
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 04 Mar 2006 08:24:35 +0000 |
parents | 84de7511f79f |
children | 4aac8563c296 |
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--- a/src/video/wincommon/SDL_sysevents.c Sat Mar 04 05:13:03 2006 +0000 +++ b/src/video/wincommon/SDL_sysevents.c Sat Mar 04 08:24:35 2006 +0000 @@ -40,10 +40,14 @@ #endif #ifdef _WIN32_WCE -#include "SDL_gapivideo.h" +#include "../gapi/SDL_gapivideo.h" + +#define IsZoomed(HWND) 1 #define NO_GETKEYBOARDSTATE +#if _WIN32_WCE < 420 #define NO_CHANGEDISPLAYSETTINGS #endif +#endif /* The window we use for everything... */ #ifdef _WIN32_WCE @@ -120,6 +124,29 @@ switch(rotate) { case SDL_ORIENTATION_UP: + { +/* this code needs testing on a real device! + So it will be enabled later */ +/* +#ifdef _WIN32_WCE +#if _WIN32_WCE >= 420 + // test device orientation + // FIXME: do not check every mouse message + DEVMODE settings; + SDL_memset(&settings, 0, sizeof(DEVMODE)); + settings.dmSize = sizeof(DEVMODE); + settings.dmFields = DM_DISPLAYORIENTATION; + ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_TEST, NULL); + if( settings.dmOrientation == DMDO_90 ) + { + rotatedX = SDL_VideoSurface->h - *x; + rotatedY = *y; + *x = rotatedX; + *y = rotatedY; + } +#endif +#endif */ + } break; case SDL_ORIENTATION_RIGHT: if (!SDL_VideoSurface) @@ -144,17 +171,21 @@ static void SDL_RestoreGameMode(void) { + ShowWindow(SDL_Window, SW_RESTORE); #ifndef NO_CHANGEDISPLAYSETTINGS - ShowWindow(SDL_Window, SW_RESTORE); +#ifndef _WIN32_WCE ChangeDisplaySettings(&SDL_fullscreen_mode, CDS_FULLSCREEN); #endif +#endif /* NO_CHANGEDISPLAYSETTINGS */ } static void SDL_RestoreDesktopMode(void) { + ShowWindow(SDL_Window, SW_MINIMIZE); #ifndef NO_CHANGEDISPLAYSETTINGS - ShowWindow(SDL_Window, SW_MINIMIZE); +#ifndef _WIN32_WCE ChangeDisplaySettings(NULL, 0); #endif +#endif /* NO_CHANGEDISPLAYSETTINGS */ } #ifdef WM_MOUSELEAVE