Mercurial > sdl-ios-xcode
diff test/testvidinfo.c @ 1545:8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
SDL_SetVideoMode() now accepts 0 for width or height and will use the current video mode (or the desktop mode if no mode has been set.)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 15 Mar 2006 17:46:41 +0000 |
parents | 05c551e5bc64 |
children | 8b9d79e7eacf c121d94672cb |
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--- a/test/testvidinfo.c Wed Mar 15 15:47:49 2006 +0000 +++ b/test/testvidinfo.c Wed Mar 15 17:46:41 2006 +0000 @@ -400,7 +400,8 @@ } info = SDL_GetVideoInfo(); printf( -"Current display: %d bits-per-pixel\n",info->vfmt->BitsPerPixel); +"Current display: %dx%d, %d bits-per-pixel\n", + info->current_w, info->current_h, info->vfmt->BitsPerPixel); if ( info->vfmt->palette == NULL ) { printf(" Red Mask = 0x%.8x\n", info->vfmt->Rmask); printf(" Green Mask = 0x%.8x\n", info->vfmt->Gmask);