Mercurial > sdl-ios-xcode
diff src/video/quartz/SDL_QuartzVideo.m @ 1545:8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
SDL_SetVideoMode() now accepts 0 for width or height and will use the current video mode (or the desktop mode if no mode has been set.)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 15 Mar 2006 17:46:41 +0000 |
parents | dc6b59e925a2 |
children | ef4a796e7f24 |
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--- a/src/video/quartz/SDL_QuartzVideo.m Wed Mar 15 15:47:49 2006 +0000 +++ b/src/video/quartz/SDL_QuartzVideo.m Wed Mar 15 17:46:41 2006 +0000 @@ -200,6 +200,11 @@ CFNumberGetValue (CFDictionaryGetValue (save_mode, kCGDisplayHeight), kCFNumberSInt32Type, &device_height); + /* Determine the current screen size */ + this->info.current_w = device_width; + this->info.current_h = device_height; + + /* Determine the default screen depth */ video_format->BitsPerPixel = device_bpp; /* Set misc globals */