Mercurial > sdl-ios-xcode
diff src/video/SDL_video.c @ 1545:8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
SDL_SetVideoMode() now accepts 0 for width or height and will use the current video mode (or the desktop mode if no mode has been set.)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 15 Mar 2006 17:46:41 +0000 |
parents | cf23b92602aa |
children | 0a53c90a37f9 3b2a92126f4d |
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--- a/src/video/SDL_video.c Wed Mar 15 15:47:49 2006 +0000 +++ b/src/video/SDL_video.c Wed Mar 15 17:46:41 2006 +0000 @@ -587,6 +587,13 @@ } this = video = current_video; + /* Default to the current width and height */ + if ( width == 0 ) { + width = video->info.current_w; + } + if ( height == 0 ) { + height = video->info.current_h; + } /* Default to the current video bpp */ if ( bpp == 0 ) { flags |= SDL_ANYFORMAT; @@ -889,6 +896,8 @@ SDL_PublicSurface = SDL_VideoSurface; } video->info.vfmt = SDL_VideoSurface->format; + video->info.current_w = SDL_VideoSurface->w; + video->info.current_h = SDL_VideoSurface->h; /* We're done! */ return(SDL_PublicSurface);